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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_GFX_SCREEN_H_ | 5 #ifndef UI_GFX_SCREEN_H_ |
6 #define UI_GFX_SCREEN_H_ | 6 #define UI_GFX_SCREEN_H_ |
7 | 7 |
8 #include <vector> | 8 #include <vector> |
9 | 9 |
10 #include "base/macros.h" | 10 #include "base/macros.h" |
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32 // Retrieves the single Screen object. | 32 // Retrieves the single Screen object. |
33 static Screen* GetScreen(); | 33 static Screen* GetScreen(); |
34 | 34 |
35 // Sets the global screen. NOTE: this does not take ownership of |screen|. | 35 // Sets the global screen. NOTE: this does not take ownership of |screen|. |
36 // Tests must be sure to reset any state they install. | 36 // Tests must be sure to reset any state they install. |
37 static void SetScreenInstance(Screen* instance); | 37 static void SetScreenInstance(Screen* instance); |
38 | 38 |
39 // Returns the current absolute position of the mouse pointer. | 39 // Returns the current absolute position of the mouse pointer. |
40 virtual gfx::Point GetCursorScreenPoint() = 0; | 40 virtual gfx::Point GetCursorScreenPoint() = 0; |
41 | 41 |
42 // Returns the window under the cursor. | 42 // Returns true if the cursor is directly over |window|. |
43 virtual gfx::NativeWindow GetWindowUnderCursor() = 0; | 43 virtual bool IsWindowUnderCursor(gfx::NativeWindow window) = 0; |
44 | 44 |
45 // Returns the window at the given screen coordinate |point|. | 45 // Returns the window at the given screen coordinate |point|. |
46 virtual gfx::NativeWindow GetWindowAtScreenPoint(const gfx::Point& point) = 0; | 46 virtual gfx::NativeWindow GetWindowAtScreenPoint(const gfx::Point& point) = 0; |
47 | 47 |
48 // Returns the number of displays. | 48 // Returns the number of displays. |
49 // Mirrored displays are excluded; this method is intended to return the | 49 // Mirrored displays are excluded; this method is intended to return the |
50 // number of distinct, usable displays. | 50 // number of distinct, usable displays. |
51 virtual int GetNumDisplays() const = 0; | 51 virtual int GetNumDisplays() const = 0; |
52 | 52 |
53 // Returns the list of displays that are currently available. | 53 // Returns the list of displays that are currently available. |
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87 | 87 |
88 private: | 88 private: |
89 DISALLOW_COPY_AND_ASSIGN(Screen); | 89 DISALLOW_COPY_AND_ASSIGN(Screen); |
90 }; | 90 }; |
91 | 91 |
92 Screen* CreateNativeScreen(); | 92 Screen* CreateNativeScreen(); |
93 | 93 |
94 } // namespace gfx | 94 } // namespace gfx |
95 | 95 |
96 #endif // UI_GFX_SCREEN_H_ | 96 #endif // UI_GFX_SCREEN_H_ |
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