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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_GFX_SCREEN_H_ | 5 #ifndef UI_GFX_SCREEN_H_ |
| 6 #define UI_GFX_SCREEN_H_ | 6 #define UI_GFX_SCREEN_H_ |
| 7 | 7 |
| 8 #include <vector> | 8 #include <vector> |
| 9 | 9 |
| 10 #include "base/macros.h" | 10 #include "base/macros.h" |
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| 32 // Retrieves the single Screen object. | 32 // Retrieves the single Screen object. |
| 33 static Screen* GetScreen(); | 33 static Screen* GetScreen(); |
| 34 | 34 |
| 35 // Sets the global screen. NOTE: this does not take ownership of |screen|. | 35 // Sets the global screen. NOTE: this does not take ownership of |screen|. |
| 36 // Tests must be sure to reset any state they install. | 36 // Tests must be sure to reset any state they install. |
| 37 static void SetScreenInstance(Screen* instance); | 37 static void SetScreenInstance(Screen* instance); |
| 38 | 38 |
| 39 // Returns the current absolute position of the mouse pointer. | 39 // Returns the current absolute position of the mouse pointer. |
| 40 virtual gfx::Point GetCursorScreenPoint() = 0; | 40 virtual gfx::Point GetCursorScreenPoint() = 0; |
| 41 | 41 |
| 42 // Returns the window under the cursor. | 42 // Returns true if the cursor is directly over |window|. |
| 43 virtual gfx::NativeWindow GetWindowUnderCursor() = 0; | 43 virtual bool IsWindowUnderCursor(gfx::NativeWindow window) = 0; |
| 44 | 44 |
| 45 // Returns the window at the given screen coordinate |point|. | 45 // Returns the window at the given screen coordinate |point|. |
| 46 virtual gfx::NativeWindow GetWindowAtScreenPoint(const gfx::Point& point) = 0; | 46 virtual gfx::NativeWindow GetWindowAtScreenPoint(const gfx::Point& point) = 0; |
| 47 | 47 |
| 48 // Returns the number of displays. | 48 // Returns the number of displays. |
| 49 // Mirrored displays are excluded; this method is intended to return the | 49 // Mirrored displays are excluded; this method is intended to return the |
| 50 // number of distinct, usable displays. | 50 // number of distinct, usable displays. |
| 51 virtual int GetNumDisplays() const = 0; | 51 virtual int GetNumDisplays() const = 0; |
| 52 | 52 |
| 53 // Returns the list of displays that are currently available. | 53 // Returns the list of displays that are currently available. |
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| 87 | 87 |
| 88 private: | 88 private: |
| 89 DISALLOW_COPY_AND_ASSIGN(Screen); | 89 DISALLOW_COPY_AND_ASSIGN(Screen); |
| 90 }; | 90 }; |
| 91 | 91 |
| 92 Screen* CreateNativeScreen(); | 92 Screen* CreateNativeScreen(); |
| 93 | 93 |
| 94 } // namespace gfx | 94 } // namespace gfx |
| 95 | 95 |
| 96 #endif // UI_GFX_SCREEN_H_ | 96 #endif // UI_GFX_SCREEN_H_ |
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