Index: third_party/WebKit/Source/core/layout/PaintInvalidationState.cpp |
diff --git a/third_party/WebKit/Source/core/layout/PaintInvalidationState.cpp b/third_party/WebKit/Source/core/layout/PaintInvalidationState.cpp |
index 096ca917ca303a9fb32a65c0f77489cfe3cdedf3..574c7c5e3f56c1e4ab967e40520181f1abf42668 100644 |
--- a/third_party/WebKit/Source/core/layout/PaintInvalidationState.cpp |
+++ b/third_party/WebKit/Source/core/layout/PaintInvalidationState.cpp |
@@ -14,7 +14,53 @@ |
#include "core/layout/svg/SVGLayoutSupport.h" |
#include "core/paint/PaintLayer.h" |
+// We can't enable this by default because saturated operations of LayoutUnit |
+// don't conform commutative law for overflowing results, preventing us from |
+// making fast path and slow path always return the same result. |
+#define ASSERT_SAME_RESULT_SLOW_AND_FAST_PATH (0 && ENABLE(ASSERT)) |
+ |
namespace blink { |
+ |
+#if ASSERT_SAME_RESULT_SLOW_AND_FAST_PATH |
+// Make sure that the fast path and the slow path generate the same rect. |
+void assertRectsEqual(const LayoutObject& object, const LayoutBoxModelObject& ancestor, const LayoutRect& rect, const LayoutRect& slowPathRect) |
+{ |
+ // TODO(wangxianzhu): This is for cases that a sub-frame creates a root PaintInvalidationState |
+ // which doesn't inherit clip from ancestor frames. |
+ // Remove the condition when we eliminate the latter case of PaintInvalidationState(const LayoutView&, ...). |
+ if (object.isLayoutView()) |
+ return; |
+ |
+ // We ignore ancestor clipping for FixedPosition in fast path. |
+ if (object.styleRef().position() == FixedPosition) |
+ return; |
+ |
+ // TODO(crbug.com/597903): Fast path and slow path should generate equal empty rects. |
+ if (rect.isEmpty() && slowPathRect.isEmpty()) |
+ return; |
+ |
+ if (rect == slowPathRect) |
+ return; |
+ |
+ // Tolerate the difference between the two paths when crossing frame boundaries. |
+ if (object.view() != ancestor.view()) { |
+ LayoutRect inflatedRect = rect; |
+ inflatedRect.inflate(1); |
+ if (inflatedRect.contains(slowPathRect)) |
+ return; |
+ LayoutRect inflatedSlowPathRect = slowPathRect; |
+ inflatedSlowPathRect.inflate(1); |
+ if (inflatedSlowPathRect.contains(rect)) |
+ return; |
+ } |
+ |
+#ifndef NDEBUG |
+ WTFLogAlways("Fast path paint invalidation rect differs from slow path: %s vs %s", rect.toString().ascii().data(), slowPathRect.toString().ascii().data()); |
+ showLayoutTree(&object); |
+#endif |
+ ASSERT_NOT_REACHED(); |
+} |
+#endif |
static bool supportsCachedOffsets(const LayoutObject& object) |
{ |
@@ -42,9 +88,6 @@ |
, m_enclosingSelfPaintingLayer(*layoutView.layer()) |
#if ENABLE(ASSERT) |
, m_didUpdateForChildren(false) |
-#endif |
-#ifdef CHECK_FAST_PATH_SLOW_PATH_EQUALITY |
- , m_canCheckFastPathSlowPathEquality(layoutView == m_paintInvalidationContainer) |
#endif |
{ |
if (!supportsCachedOffsets(layoutView)) { |
@@ -77,9 +120,6 @@ |
, m_enclosingSelfPaintingLayer(parentState.enclosingSelfPaintingLayer(currentObject)) |
#if ENABLE(ASSERT) |
, m_didUpdateForChildren(false) |
-#endif |
-#ifdef CHECK_FAST_PATH_SLOW_PATH_EQUALITY |
- , m_canCheckFastPathSlowPathEquality(parentState.m_canCheckFastPathSlowPathEquality) |
#endif |
{ |
if (currentObject == parentState.m_currentObject) { |
@@ -161,9 +201,6 @@ |
m_clipped = false; // Will be updated in updateForChildren(). |
m_paintOffset = LayoutSize(); |
-#ifdef CHECK_FAST_PATH_SLOW_PATH_EQUALITY |
- m_canCheckFastPathSlowPathEquality = true; |
-#endif |
return; |
} |
@@ -198,12 +235,7 @@ |
// In the above way to get paint offset, we can't get accurate clip rect, so just assume no clip. |
// Clip on fixed-position is rare, in case that paintInvalidationContainer crosses frame boundary |
// and the LayoutView is clipped by something in owner document. |
- if (m_clipped) { |
- m_clipped = false; |
-#ifdef CHECK_FAST_PATH_SLOW_PATH_EQUALITY |
- m_canCheckFastPathSlowPathEquality = false; |
-#endif |
- } |
+ m_clipped = false; |
return; |
} |
@@ -316,7 +348,7 @@ |
if (m_currentObject.isSVG() && !m_currentObject.isSVGRoot()) |
point = m_svgTransform.mapPoint(point); |
point += FloatPoint(m_paintOffset); |
-#ifdef CHECK_FAST_PATH_SLOW_PATH_EQUALITY |
+#if ASSERT_SAME_RESULT_SLOW_AND_FAST_PATH |
// TODO(wangxianzhu): We can't enable this ASSERT for now because of crbug.com/597745. |
// ASSERT(point == slowLocalOriginToAncestorPoint(m_currentObject, m_paintInvalidationContainer, FloatPoint()); |
#endif |
@@ -352,9 +384,9 @@ |
rect.move(m_paintOffset); |
if (m_clipped) |
rect.intersect(m_clipRect); |
-#ifdef CHECK_FAST_PATH_SLOW_PATH_EQUALITY |
+#if ASSERT_SAME_RESULT_SLOW_AND_FAST_PATH |
LayoutRect slowPathRect = SVGLayoutSupport::clippedOverflowRectForPaintInvalidation(m_currentObject, *m_paintInvalidationContainer); |
- assertFastPathAndSlowPathRectsEqual(rect, slowPathRect); |
+ assertRectsEqual(m_currentObject, m_paintInvalidationContainer, rect, slowPathRect); |
#endif |
} else { |
// TODO(wangxianzhu): Sometimes m_cachedOffsetsEnabled==false doesn't mean we can't use cached |
@@ -380,15 +412,15 @@ |
ASSERT(!m_didUpdateForChildren); |
if (m_cachedOffsetsEnabled) { |
-#ifdef CHECK_FAST_PATH_SLOW_PATH_EQUALITY |
+#if ASSERT_SAME_RESULT_SLOW_AND_FAST_PATH |
LayoutRect slowPathRect(rect); |
slowMapToVisualRectInAncestorSpace(m_currentObject, *m_paintInvalidationContainer, slowPathRect); |
#endif |
rect.move(m_paintOffset); |
if (m_clipped) |
rect.intersect(m_clipRect); |
-#ifdef CHECK_FAST_PATH_SLOW_PATH_EQUALITY |
- assertFastPathAndSlowPathRectsEqual(rect, slowPathRect); |
+#if ASSERT_SAME_RESULT_SLOW_AND_FAST_PATH |
+ assertRectsEqual(m_currentObject, *m_paintInvalidationContainer, rect, slowPathRect); |
#endif |
} else { |
slowMapToVisualRectInAncestorSpace(m_currentObject, *m_paintInvalidationContainer, rect); |
@@ -423,56 +455,4 @@ |
return m_enclosingSelfPaintingLayer; |
} |
-#ifdef CHECK_FAST_PATH_SLOW_PATH_EQUALITY |
- |
-static bool mayHaveBeenSaturated(LayoutUnit value) |
-{ |
- // This is not accurate, just to avoid too big values. |
- return value.abs() >= LayoutUnit::max() / 2; |
-} |
- |
-static bool mayHaveBeenSaturated(const LayoutRect& rect) |
-{ |
- return mayHaveBeenSaturated(rect.x()) || mayHaveBeenSaturated(rect.y()) || mayHaveBeenSaturated(rect.width()) || mayHaveBeenSaturated(rect.height()); |
-} |
- |
-void PaintInvalidationState::assertFastPathAndSlowPathRectsEqual(const LayoutRect& fastPathRect, const LayoutRect& slowPathRect) const |
-{ |
- if (!m_canCheckFastPathSlowPathEquality) |
- return; |
- |
- // TODO(crbug.com/597903): Fast path and slow path should generate equal empty rects. |
- if (fastPathRect.isEmpty() && slowPathRect.isEmpty()) |
- return; |
- |
- if (fastPathRect == slowPathRect) |
- return; |
- |
- // LayoutUnit uses saturated arithmetic operations. If any interim or final result is saturated, |
- // the same operations in different order produce different results. Don't compare results |
- // if any of them may have been saturated. |
- if (mayHaveBeenSaturated(fastPathRect) || mayHaveBeenSaturated(slowPathRect)) |
- return; |
- |
- // Tolerate the difference between the two paths when crossing frame boundaries. |
- if (m_currentObject.view() != m_paintInvalidationContainer->view()) { |
- LayoutRect inflatedFastPathRect = fastPathRect; |
- inflatedFastPathRect.inflate(1); |
- if (inflatedFastPathRect.contains(slowPathRect)) |
- return; |
- LayoutRect inflatedSlowPathRect = slowPathRect; |
- inflatedSlowPathRect.inflate(1); |
- if (inflatedSlowPathRect.contains(fastPathRect)) |
- return; |
- } |
- |
- WTFLogAlways("Fast path paint invalidation rect differs from slow path: fast: %s vs slow: %s", |
- fastPathRect.toString().ascii().data(), slowPathRect.toString().ascii().data()); |
- showLayoutTree(&m_currentObject); |
- |
- ASSERT_NOT_REACHED(); |
-} |
- |
-#endif // CHECK_FAST_PATH_SLOW_PATH_EQUALITY |
- |
} // namespace blink |