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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "content/browser/frame_host/frame_tree.h" | 5 #include "content/browser/frame_host/frame_tree.h" |
| 6 | 6 |
| 7 #include <stddef.h> | 7 #include <stddef.h> |
| 8 | 8 |
| 9 #include <queue> | 9 #include <queue> |
| 10 #include <utility> | 10 #include <utility> |
| (...skipping 233 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 244 } | 244 } |
| 245 | 245 |
| 246 FrameTreeNode* FrameTree::GetFocusedFrame() { | 246 FrameTreeNode* FrameTree::GetFocusedFrame() { |
| 247 return FindByID(focused_frame_tree_node_id_); | 247 return FindByID(focused_frame_tree_node_id_); |
| 248 } | 248 } |
| 249 | 249 |
| 250 void FrameTree::SetFocusedFrame(FrameTreeNode* node, SiteInstance* source) { | 250 void FrameTree::SetFocusedFrame(FrameTreeNode* node, SiteInstance* source) { |
| 251 if (node == GetFocusedFrame()) | 251 if (node == GetFocusedFrame()) |
| 252 return; | 252 return; |
| 253 | 253 |
| 254 if (node == nullptr) { | |
|
alexmos
2016/05/19 00:08:09
Can you add a comment above this, explaining that
alexmos
2016/05/19 00:08:09
nit: !node
avallee
2016/05/24 20:07:07
Done.
| |
| 255 if (GetFocusedFrame()) | |
| 256 GetFocusedFrame()->current_frame_host()->ClearFocusedFrame(); | |
| 257 focused_frame_tree_node_id_ = FrameTreeNode::kFrameTreeNodeInvalidId; | |
| 258 | |
| 259 // TODO(avallee): https://crbug.com/610795 This line is not sufficient to | |
| 260 // make the test pass. There seems to be no focus change events generated. | |
| 261 root()->current_frame_host()->UpdateAXTreeData(); | |
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alexmos
2016/05/19 00:08:09
Should all three statements in the outer if only h
avallee
2016/05/24 20:07:07
If already nullptr, then:
if (node == GetFocusedF
| |
| 262 return; | |
| 263 } | |
| 264 | |
| 254 std::set<SiteInstance*> frame_tree_site_instances = | 265 std::set<SiteInstance*> frame_tree_site_instances = |
| 255 CollectSiteInstances(this); | 266 CollectSiteInstances(this); |
| 256 | 267 |
| 257 SiteInstance* current_instance = | 268 SiteInstance* current_instance = |
| 258 node->current_frame_host()->GetSiteInstance(); | 269 node->current_frame_host()->GetSiteInstance(); |
| 259 | 270 |
| 260 // Update the focused frame in all other SiteInstances. If focus changes to | 271 // Update the focused frame in all other SiteInstances. If focus changes to |
| 261 // a cross-process frame, this allows the old focused frame's renderer | 272 // a cross-process frame, this allows the old focused frame's renderer |
| 262 // process to clear focus from that frame and fire blur events. It also | 273 // process to clear focus from that frame and fire blur events. It also |
| 263 // ensures that the latest focused frame is available in all renderers to | 274 // ensures that the latest focused frame is available in all renderers to |
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| 426 // This is only used to set page-level focus in cross-process subframes, and | 437 // This is only used to set page-level focus in cross-process subframes, and |
| 427 // requests to set focus in main frame's SiteInstance are ignored. | 438 // requests to set focus in main frame's SiteInstance are ignored. |
| 428 if (instance != root_manager->current_frame_host()->GetSiteInstance()) { | 439 if (instance != root_manager->current_frame_host()->GetSiteInstance()) { |
| 429 RenderFrameProxyHost* proxy = | 440 RenderFrameProxyHost* proxy = |
| 430 root_manager->GetRenderFrameProxyHost(instance); | 441 root_manager->GetRenderFrameProxyHost(instance); |
| 431 proxy->Send(new InputMsg_SetFocus(proxy->GetRoutingID(), is_focused)); | 442 proxy->Send(new InputMsg_SetFocus(proxy->GetRoutingID(), is_focused)); |
| 432 } | 443 } |
| 433 } | 444 } |
| 434 | 445 |
| 435 } // namespace content | 446 } // namespace content |
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