Index: src/core/SkConvolver.h |
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+// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef SK_CONVOLVER_H |
+#define SK_CONVOLVER_H |
+ |
+#include "SkSize.h" |
+#include "SkTypes.h" |
+#include "SkTArray.h" |
+ |
+// avoid confusion with Mac OS X's math library (Carbon) |
+#if defined(__APPLE__) |
+#undef FloatToConvolutionFixed |
+#undef ConvolutionFixedToFloat |
+#endif |
+ |
+// Represents a filter in one dimension. Each output pixel has one entry in this |
+// object for the filter values contributing to it. You build up the filter |
+// list by calling AddFilter for each output pixel (in order). |
+// |
+// We do 2-dimensional convolution by first convolving each row by one |
+// SkConvolutionFilter1D, then convolving each column by another one. |
+// |
+// Entries are stored in ConvolutionFixed point, shifted left by kShiftBits. |
+class SkConvolutionFilter1D { |
+public: |
+ typedef short ConvolutionFixed; |
+ |
+ // The number of bits that ConvolutionFixed point values are shifted by. |
+ enum { kShiftBits = 14 }; |
+ |
+ SK_API SkConvolutionFilter1D(); |
+ SK_API ~SkConvolutionFilter1D(); |
+ |
+ // Convert between floating point and our ConvolutionFixed point representation. |
+ static ConvolutionFixed FloatToFixed(float f) { |
+ return static_cast<ConvolutionFixed>(f * (1 << kShiftBits)); |
+ } |
+ static unsigned char FixedToChar(ConvolutionFixed x) { |
+ return static_cast<unsigned char>(x >> kShiftBits); |
+ } |
+ static float FixedToFloat(ConvolutionFixed x) { |
+ // The cast relies on ConvolutionFixed being a short, implying that on |
+ // the platforms we care about all (16) bits will fit into |
+ // the mantissa of a (32-bit) float. |
+ SK_COMPILE_ASSERT(sizeof(ConvolutionFixed) == 2, ConvolutionFixed_type_should_fit_in_float_mantissa); |
+ float raw = static_cast<float>(x); |
+ return ldexpf(raw, -kShiftBits); |
+ } |
+ |
+ // Returns the maximum pixel span of a filter. |
+ int maxFilter() const { return fMaxFilter; } |
+ |
+ // Returns the number of filters in this filter. This is the dimension of the |
+ // output image. |
+ int numValues() const { return static_cast<int>(fFilters.count()); } |
+ |
+ // Appends the given list of scaling values for generating a given output |
+ // pixel. |filterOffset| is the distance from the edge of the image to where |
+ // the scaling factors start. The scaling factors apply to the source pixels |
+ // starting from this position, and going for the next |filterLength| pixels. |
+ // |
+ // You will probably want to make sure your input is normalized (that is, |
+ // all entries in |filterValuesg| sub to one) to prevent affecting the overall |
+ // brighness of the image. |
+ // |
+ // The filterLength must be > 0. |
+ // |
+ // This version will automatically convert your input to ConvolutionFixed point. |
+ SK_API void AddFilter(int filterOffset, |
+ const float* filterValues, |
+ int filterLength); |
+ |
+ // Same as the above version, but the input is already ConvolutionFixed point. |
+ void AddFilter(int filterOffset, |
+ const ConvolutionFixed* filterValues, |
+ int filterLength); |
+ |
+ // Retrieves a filter for the given |valueOffset|, a position in the output |
+ // image in the direction we're convolving. The offset and length of the |
+ // filter values are put into the corresponding out arguments (see AddFilter |
+ // above for what these mean), and a pointer to the first scaling factor is |
+ // returned. There will be |filterLength| values in this array. |
+ inline const ConvolutionFixed* FilterForValue(int valueOffset, |
+ int* filterOffset, |
+ int* filterLength) const { |
+ const FilterInstance& filter = fFilters[valueOffset]; |
+ *filterOffset = filter.fOffset; |
+ *filterLength = filter.fTrimmedLength; |
+ if (filter.fTrimmedLength == 0) { |
+ return NULL; |
+ } |
+ return &fFilterValues[filter.fDataLocation]; |
+ } |
+ |
+ // Retrieves the filter for the offset 0, presumed to be the one and only. |
+ // The offset and length of the filter values are put into the corresponding |
+ // out arguments (see AddFilter). Note that |filterLegth| and |
+ // |specifiedFilterLength| may be different if leading/trailing zeros of the |
+ // original floating point form were clipped. |
+ // There will be |filterLength| values in the return array. |
+ // Returns NULL if the filter is 0-length (for instance when all floating |
+ // point values passed to AddFilter were clipped to 0). |
+ SK_API const ConvolutionFixed* GetSingleFilter(int* specifiedFilterLength, |
+ int* filterOffset, |
+ int* filterLength) const; |
+ |
+ // Add another value to the fFilterValues array -- useful for |
+ // SIMD padding which happens outside of this class. |
+ |
+ void addFilterValue( ConvolutionFixed val ) { |
+ fFilterValues.push_back( val ); |
+ } |
+private: |
+ struct FilterInstance { |
+ // Offset within filterValues for this instance of the filter. |
+ int fDataLocation; |
+ |
+ // Distance from the left of the filter to the center. IN PIXELS |
+ int fOffset; |
+ |
+ // Number of values in this filter instance. |
+ int fTrimmedLength; |
+ |
+ // Filter length as specified. Note that this may be different from |
+ // 'trimmed_length' if leading/trailing zeros of the original floating |
+ // point form were clipped differently on each tail. |
+ int fLength; |
+ }; |
+ |
+ // Stores the information for each filter added to this class. |
+ SkTArray<FilterInstance> fFilters; |
+ |
+ // We store all the filter values in this flat list, indexed by |
+ // |FilterInstance.data_location| to avoid the mallocs required for storing |
+ // each one separately. |
+ SkTArray<ConvolutionFixed> fFilterValues; |
+ |
+ // The maximum size of any filter we've added. |
+ int fMaxFilter; |
+}; |
+ |
+typedef void (*SkConvolveVertically_pointer)( |
+ const SkConvolutionFilter1D::ConvolutionFixed* filterValues, |
+ int filterLength, |
+ unsigned char* const* sourceDataRows, |
+ int pixelWidth, |
+ unsigned char* outRow, |
+ bool hasAlpha); |
+typedef void (*SkConvolve4RowsHorizontally_pointer)( |
+ const unsigned char* srcData[4], |
+ const SkConvolutionFilter1D& filter, |
+ unsigned char* outRow[4]); |
+typedef void (*SkConvolveHorizontally_pointer)( |
+ const unsigned char* srcData, |
+ const SkConvolutionFilter1D& filter, |
+ unsigned char* outRow, |
+ bool hasAlpha); |
+typedef void (*SkConvolveFilterPadding_pointer)( |
+ SkConvolutionFilter1D *filter); |
+ |
+struct SkConvolutionProcs { |
+ // This is how many extra pixels may be read by the |
+ // conolve*horizontally functions. |
+ int fExtraHorizontalReads; |
+ SkConvolveVertically_pointer fConvolveVertically; |
+ SkConvolve4RowsHorizontally_pointer fConvolve4RowsHorizontally; |
+ SkConvolveHorizontally_pointer fConvolveHorizontally; |
+ SkConvolveFilterPadding_pointer fApplySIMDPadding; |
+}; |
+ |
+ |
+ |
+// Does a two-dimensional convolution on the given source image. |
+// |
+// It is assumed the source pixel offsets referenced in the input filters |
+// reference only valid pixels, so the source image size is not required. Each |
+// row of the source image starts |sourceByteRowStride| after the previous |
+// one (this allows you to have rows with some padding at the end). |
+// |
+// The result will be put into the given output buffer. The destination image |
+// size will be xfilter.numValues() * yfilter.numValues() pixels. It will be |
+// in rows of exactly xfilter.numValues() * 4 bytes. |
+// |
+// |sourceHasAlpha| is a hint that allows us to avoid doing computations on |
+// the alpha channel if the image is opaque. If you don't know, set this to |
+// true and it will work properly, but setting this to false will be a few |
+// percent faster if you know the image is opaque. |
+// |
+// The layout in memory is assumed to be 4-bytes per pixel in B-G-R-A order |
+// (this is ARGB when loaded into 32-bit words on a little-endian machine). |
+SK_API void BGRAConvolve2D(const unsigned char* sourceData, |
+ int sourceByteRowStride, |
+ bool sourceHasAlpha, |
+ const SkConvolutionFilter1D& xfilter, |
+ const SkConvolutionFilter1D& yfilter, |
+ int outputByteRowStride, |
+ unsigned char* output, |
+ SkConvolutionProcs *convolveProcs, |
+ bool useSimdIfPossible); |
+ |
+#endif // SK_CONVOLVER_H |