| Index: src/core/SkConvolver.h
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| diff --git a/src/core/SkConvolver.h b/src/core/SkConvolver.h
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| new file mode 100644
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| index 0000000000000000000000000000000000000000..8e7ed10f288a1e9fef8c03f271a16b0360351fb2
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| --- /dev/null
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| +++ b/src/core/SkConvolver.h
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| @@ -0,0 +1,203 @@
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| +// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef SK_CONVOLVER_H
|
| +#define SK_CONVOLVER_H
|
| +
|
| +#include "SkSize.h"
|
| +#include "SkTypes.h"
|
| +#include "SkTArray.h"
|
| +
|
| +// avoid confusion with Mac OS X's math library (Carbon)
|
| +#if defined(__APPLE__)
|
| +#undef FloatToConvolutionFixed
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| +#undef ConvolutionFixedToFloat
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| +#endif
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| +
|
| +// Represents a filter in one dimension. Each output pixel has one entry in this
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| +// object for the filter values contributing to it. You build up the filter
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| +// list by calling AddFilter for each output pixel (in order).
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| +//
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| +// We do 2-dimensional convolution by first convolving each row by one
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| +// SkConvolutionFilter1D, then convolving each column by another one.
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| +//
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| +// Entries are stored in ConvolutionFixed point, shifted left by kShiftBits.
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| +class SkConvolutionFilter1D {
|
| +public:
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| + typedef short ConvolutionFixed;
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| +
|
| + // The number of bits that ConvolutionFixed point values are shifted by.
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| + enum { kShiftBits = 14 };
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| +
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| + SK_API SkConvolutionFilter1D();
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| + SK_API ~SkConvolutionFilter1D();
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| +
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| + // Convert between floating point and our ConvolutionFixed point representation.
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| + static ConvolutionFixed FloatToFixed(float f) {
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| + return static_cast<ConvolutionFixed>(f * (1 << kShiftBits));
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| + }
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| + static unsigned char FixedToChar(ConvolutionFixed x) {
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| + return static_cast<unsigned char>(x >> kShiftBits);
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| + }
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| + static float FixedToFloat(ConvolutionFixed x) {
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| + // The cast relies on ConvolutionFixed being a short, implying that on
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| + // the platforms we care about all (16) bits will fit into
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| + // the mantissa of a (32-bit) float.
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| + SK_COMPILE_ASSERT(sizeof(ConvolutionFixed) == 2, ConvolutionFixed_type_should_fit_in_float_mantissa);
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| + float raw = static_cast<float>(x);
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| + return ldexpf(raw, -kShiftBits);
|
| + }
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| +
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| + // Returns the maximum pixel span of a filter.
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| + int maxFilter() const { return fMaxFilter; }
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| +
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| + // Returns the number of filters in this filter. This is the dimension of the
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| + // output image.
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| + int numValues() const { return static_cast<int>(fFilters.count()); }
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| +
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| + // Appends the given list of scaling values for generating a given output
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| + // pixel. |filterOffset| is the distance from the edge of the image to where
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| + // the scaling factors start. The scaling factors apply to the source pixels
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| + // starting from this position, and going for the next |filterLength| pixels.
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| + //
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| + // You will probably want to make sure your input is normalized (that is,
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| + // all entries in |filterValuesg| sub to one) to prevent affecting the overall
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| + // brighness of the image.
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| + //
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| + // The filterLength must be > 0.
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| + //
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| + // This version will automatically convert your input to ConvolutionFixed point.
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| + SK_API void AddFilter(int filterOffset,
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| + const float* filterValues,
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| + int filterLength);
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| +
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| + // Same as the above version, but the input is already ConvolutionFixed point.
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| + void AddFilter(int filterOffset,
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| + const ConvolutionFixed* filterValues,
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| + int filterLength);
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| +
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| + // Retrieves a filter for the given |valueOffset|, a position in the output
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| + // image in the direction we're convolving. The offset and length of the
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| + // filter values are put into the corresponding out arguments (see AddFilter
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| + // above for what these mean), and a pointer to the first scaling factor is
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| + // returned. There will be |filterLength| values in this array.
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| + inline const ConvolutionFixed* FilterForValue(int valueOffset,
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| + int* filterOffset,
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| + int* filterLength) const {
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| + const FilterInstance& filter = fFilters[valueOffset];
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| + *filterOffset = filter.fOffset;
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| + *filterLength = filter.fTrimmedLength;
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| + if (filter.fTrimmedLength == 0) {
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| + return NULL;
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| + }
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| + return &fFilterValues[filter.fDataLocation];
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| + }
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| +
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| + // Retrieves the filter for the offset 0, presumed to be the one and only.
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| + // The offset and length of the filter values are put into the corresponding
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| + // out arguments (see AddFilter). Note that |filterLegth| and
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| + // |specifiedFilterLength| may be different if leading/trailing zeros of the
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| + // original floating point form were clipped.
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| + // There will be |filterLength| values in the return array.
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| + // Returns NULL if the filter is 0-length (for instance when all floating
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| + // point values passed to AddFilter were clipped to 0).
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| + SK_API const ConvolutionFixed* GetSingleFilter(int* specifiedFilterLength,
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| + int* filterOffset,
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| + int* filterLength) const;
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| +
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| + // Add another value to the fFilterValues array -- useful for
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| + // SIMD padding which happens outside of this class.
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| +
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| + void addFilterValue( ConvolutionFixed val ) {
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| + fFilterValues.push_back( val );
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| + }
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| +private:
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| + struct FilterInstance {
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| + // Offset within filterValues for this instance of the filter.
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| + int fDataLocation;
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| +
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| + // Distance from the left of the filter to the center. IN PIXELS
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| + int fOffset;
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| +
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| + // Number of values in this filter instance.
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| + int fTrimmedLength;
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| +
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| + // Filter length as specified. Note that this may be different from
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| + // 'trimmed_length' if leading/trailing zeros of the original floating
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| + // point form were clipped differently on each tail.
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| + int fLength;
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| + };
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| +
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| + // Stores the information for each filter added to this class.
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| + SkTArray<FilterInstance> fFilters;
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| +
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| + // We store all the filter values in this flat list, indexed by
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| + // |FilterInstance.data_location| to avoid the mallocs required for storing
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| + // each one separately.
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| + SkTArray<ConvolutionFixed> fFilterValues;
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| +
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| + // The maximum size of any filter we've added.
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| + int fMaxFilter;
|
| +};
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| +
|
| +typedef void (*SkConvolveVertically_pointer)(
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| + const SkConvolutionFilter1D::ConvolutionFixed* filterValues,
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| + int filterLength,
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| + unsigned char* const* sourceDataRows,
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| + int pixelWidth,
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| + unsigned char* outRow,
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| + bool hasAlpha);
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| +typedef void (*SkConvolve4RowsHorizontally_pointer)(
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| + const unsigned char* srcData[4],
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| + const SkConvolutionFilter1D& filter,
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| + unsigned char* outRow[4]);
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| +typedef void (*SkConvolveHorizontally_pointer)(
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| + const unsigned char* srcData,
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| + const SkConvolutionFilter1D& filter,
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| + unsigned char* outRow,
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| + bool hasAlpha);
|
| +typedef void (*SkConvolveFilterPadding_pointer)(
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| + SkConvolutionFilter1D *filter);
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| +
|
| +struct SkConvolutionProcs {
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| + // This is how many extra pixels may be read by the
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| + // conolve*horizontally functions.
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| + int fExtraHorizontalReads;
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| + SkConvolveVertically_pointer fConvolveVertically;
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| + SkConvolve4RowsHorizontally_pointer fConvolve4RowsHorizontally;
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| + SkConvolveHorizontally_pointer fConvolveHorizontally;
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| + SkConvolveFilterPadding_pointer fApplySIMDPadding;
|
| +};
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| +
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| +
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| +
|
| +// Does a two-dimensional convolution on the given source image.
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| +//
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| +// It is assumed the source pixel offsets referenced in the input filters
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| +// reference only valid pixels, so the source image size is not required. Each
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| +// row of the source image starts |sourceByteRowStride| after the previous
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| +// one (this allows you to have rows with some padding at the end).
|
| +//
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| +// The result will be put into the given output buffer. The destination image
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| +// size will be xfilter.numValues() * yfilter.numValues() pixels. It will be
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| +// in rows of exactly xfilter.numValues() * 4 bytes.
|
| +//
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| +// |sourceHasAlpha| is a hint that allows us to avoid doing computations on
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| +// the alpha channel if the image is opaque. If you don't know, set this to
|
| +// true and it will work properly, but setting this to false will be a few
|
| +// percent faster if you know the image is opaque.
|
| +//
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| +// The layout in memory is assumed to be 4-bytes per pixel in B-G-R-A order
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| +// (this is ARGB when loaded into 32-bit words on a little-endian machine).
|
| +SK_API void BGRAConvolve2D(const unsigned char* sourceData,
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| + int sourceByteRowStride,
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| + bool sourceHasAlpha,
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| + const SkConvolutionFilter1D& xfilter,
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| + const SkConvolutionFilter1D& yfilter,
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| + int outputByteRowStride,
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| + unsigned char* output,
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| + SkConvolutionProcs *convolveProcs,
|
| + bool useSimdIfPossible);
|
| +
|
| +#endif // SK_CONVOLVER_H
|
|
|