| Index: src/core/SkBitmapScaler.h
|
| diff --git a/src/core/SkBitmapScaler.h b/src/core/SkBitmapScaler.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..5682cc578d92d850dd2f40956833222c362a0bf8
|
| --- /dev/null
|
| +++ b/src/core/SkBitmapScaler.h
|
| @@ -0,0 +1,106 @@
|
| +/*
|
| + * Copyright 2013 Google Inc.
|
| + *
|
| + * Use of this source code is governed by a BSD-style license that can be
|
| + * found in the LICENSE file.
|
| + */
|
| +
|
| +#ifndef SkBitmapScaler_DEFINED
|
| +#define SkBitmapScaler_DEFINED
|
| +
|
| +#include "SkBitmap.h"
|
| +#include "SkConvolver.h"
|
| +
|
| +/** \class SkBitmapScaler
|
| +
|
| + Provides the interface for high quality image resampling.
|
| + */
|
| +
|
| +class SK_API SkBitmapScaler {
|
| +public:
|
| + enum ResizeMethod {
|
| + // Quality Methods
|
| + //
|
| + // Those enumeration values express a desired quality/speed tradeoff.
|
| + // They are translated into an algorithm-specific method that depends
|
| + // on the capabilities (CPU, GPU) of the underlying platform.
|
| + // It is possible for all three methods to be mapped to the same
|
| + // algorithm on a given platform.
|
| +
|
| + // Good quality resizing. Fastest resizing with acceptable visual quality.
|
| + // This is typically intended for use during interactive layouts
|
| + // where slower platforms may want to trade image quality for large
|
| + // increase in resizing performance.
|
| + //
|
| + // For example the resizing implementation may devolve to linear
|
| + // filtering if this enables GPU acceleration to be used.
|
| + //
|
| + // Note that the underlying resizing method may be determined
|
| + // on the fly based on the parameters for a given resize call.
|
| + // For example an implementation using a GPU-based linear filter
|
| + // in the common case may still use a higher-quality software-based
|
| + // filter in cases where using the GPU would actually be slower - due
|
| + // to too much latency - or impossible - due to image format or size
|
| + // constraints.
|
| + RESIZE_GOOD,
|
| +
|
| + // Medium quality resizing. Close to high quality resizing (better
|
| + // than linear interpolation) with potentially some quality being
|
| + // traded-off for additional speed compared to RESIZE_BEST.
|
| + //
|
| + // This is intended, for example, for generation of large thumbnails
|
| + // (hundreds of pixels in each dimension) from large sources, where
|
| + // a linear filter would produce too many artifacts but where
|
| + // a RESIZE_HIGH might be too costly time-wise.
|
| + RESIZE_BETTER,
|
| +
|
| + // High quality resizing. The algorithm is picked to favor image quality.
|
| + RESIZE_BEST,
|
| +
|
| + //
|
| + // Algorithm-specific enumerations
|
| + //
|
| +
|
| + // Box filter. This is a weighted average of all of the pixels touching
|
| + // the destination pixel. For enlargement, this is nearest neighbor.
|
| + //
|
| + // You probably don't want this, it is here for testing since it is easy to
|
| + // compute. Use RESIZE_LANCZOS3 instead.
|
| + RESIZE_BOX,
|
| + RESIZE_TRIANGLE,
|
| + RESIZE_LANCZOS3,
|
| + RESIZE_HAMMING,
|
| + RESIZE_MITCHELL,
|
| +
|
| + // enum aliases for first and last methods by algorithm or by quality.
|
| + RESIZE_FIRST_QUALITY_METHOD = RESIZE_GOOD,
|
| + RESIZE_LAST_QUALITY_METHOD = RESIZE_BEST,
|
| + RESIZE_FIRST_ALGORITHM_METHOD = RESIZE_BOX,
|
| + RESIZE_LAST_ALGORITHM_METHOD = RESIZE_MITCHELL,
|
| + };
|
| +
|
| + // Resizes the given source bitmap using the specified resize method, so that
|
| + // the entire image is (dest_size) big. The dest_subset is the rectangle in
|
| + // this destination image that should actually be returned.
|
| + //
|
| + // The output image will be (dest_subset.width(), dest_subset.height()). This
|
| + // will save work if you do not need the entire bitmap.
|
| + //
|
| + // The destination subset must be smaller than the destination image.
|
| + static SkBitmap Resize(const SkBitmap& source,
|
| + ResizeMethod method,
|
| + int dest_width, int dest_height,
|
| + const SkIRect& dest_subset,
|
| + SkConvolutionProcs *convolveProcs = NULL,
|
| + SkBitmap::Allocator* allocator = NULL);
|
| +
|
| + // Alternate version for resizing and returning the entire bitmap rather than
|
| + // a subset.
|
| + static SkBitmap Resize(const SkBitmap& source,
|
| + ResizeMethod method,
|
| + int dest_width, int dest_height,
|
| + SkConvolutionProcs *convolveProcs = NULL,
|
| + SkBitmap::Allocator* allocator = NULL);
|
| +};
|
| +
|
| +#endif
|
|
|