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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2011 Google Inc. | 3 * Copyright 2011 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 #include "SkBitmapProcState.h" | 8 #include "SkBitmapProcState.h" |
9 | 9 |
10 /* A platform may optionally overwrite any of these with accelerated | 10 /* A platform may optionally overwrite any of these with accelerated |
11 versions. On input, these will already have valid function pointers, | 11 versions. On input, these will already have valid function pointers, |
12 so a platform need only overwrite the ones it chooses, based on the | 12 so a platform need only overwrite the ones it chooses, based on the |
13 current state (e.g. fBitmap, fInvMatrix, etc.) | 13 current state (e.g. fBitmap, fInvMatrix, etc.) |
14 | 14 |
15 fShaderProc32 | 15 fShaderProc32 |
16 fShaderProc16 | 16 fShaderProc16 |
17 fMatrixProc | 17 fMatrixProc |
18 fSampleProc32 | 18 fSampleProc32 |
19 fSampleProc32 | 19 fSampleProc32 |
20 */ | 20 */ |
21 | 21 |
22 // empty implementation just uses default supplied function pointers | 22 // empty implementation just uses default supplied function pointers |
23 void SkBitmapProcState::platformProcs() {} | 23 void SkBitmapProcState::platformProcs() {} |
| 24 |
| 25 // empty implementation just uses default supplied function pointers |
| 26 void SkBitmapProcState::platformScaleProc() {} |
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