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| 1 /* |
| 2 * Copyright 2013 Google Inc. |
| 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. |
| 6 */ |
| 7 |
| 8 #ifndef SkBitmapScaler_DEFINED |
| 9 #define SkBitmapScaler_DEFINED |
| 10 |
| 11 #include "SkBitmap.h" |
| 12 #include "SkConvolver.h" |
| 13 |
| 14 /** \class SkBitmapScaler |
| 15 |
| 16 Provides the interface for high quality image resampling. |
| 17 */ |
| 18 |
| 19 class SK_API SkBitmapScaler { |
| 20 public: |
| 21 enum ResizeMethod { |
| 22 // Quality Methods |
| 23 // |
| 24 // Those enumeration values express a desired quality/speed tradeoff. |
| 25 // They are translated into an algorithm-specific method that depends |
| 26 // on the capabilities (CPU, GPU) of the underlying platform. |
| 27 // It is possible for all three methods to be mapped to the same |
| 28 // algorithm on a given platform. |
| 29 |
| 30 // Good quality resizing. Fastest resizing with acceptable visual qualit
y. |
| 31 // This is typically intended for use during interactive layouts |
| 32 // where slower platforms may want to trade image quality for large |
| 33 // increase in resizing performance. |
| 34 // |
| 35 // For example the resizing implementation may devolve to linear |
| 36 // filtering if this enables GPU acceleration to be used. |
| 37 // |
| 38 // Note that the underlying resizing method may be determined |
| 39 // on the fly based on the parameters for a given resize call. |
| 40 // For example an implementation using a GPU-based linear filter |
| 41 // in the common case may still use a higher-quality software-based |
| 42 // filter in cases where using the GPU would actually be slower - due |
| 43 // to too much latency - or impossible - due to image format or size |
| 44 // constraints. |
| 45 RESIZE_GOOD, |
| 46 |
| 47 // Medium quality resizing. Close to high quality resizing (better |
| 48 // than linear interpolation) with potentially some quality being |
| 49 // traded-off for additional speed compared to RESIZE_BEST. |
| 50 // |
| 51 // This is intended, for example, for generation of large thumbnails |
| 52 // (hundreds of pixels in each dimension) from large sources, where |
| 53 // a linear filter would produce too many artifacts but where |
| 54 // a RESIZE_HIGH might be too costly time-wise. |
| 55 RESIZE_BETTER, |
| 56 |
| 57 // High quality resizing. The algorithm is picked to favor image quality
. |
| 58 RESIZE_BEST, |
| 59 |
| 60 // |
| 61 // Algorithm-specific enumerations |
| 62 // |
| 63 |
| 64 // Box filter. This is a weighted average of all of the pixels touching |
| 65 // the destination pixel. For enlargement, this is nearest neighbor. |
| 66 // |
| 67 // You probably don't want this, it is here for testing since it is easy
to |
| 68 // compute. Use RESIZE_LANCZOS3 instead. |
| 69 RESIZE_BOX, |
| 70 RESIZE_TRIANGLE, |
| 71 RESIZE_LANCZOS3, |
| 72 RESIZE_HAMMING, |
| 73 RESIZE_MITCHELL, |
| 74 |
| 75 // enum aliases for first and last methods by algorithm or by quality. |
| 76 RESIZE_FIRST_QUALITY_METHOD = RESIZE_GOOD, |
| 77 RESIZE_LAST_QUALITY_METHOD = RESIZE_BEST, |
| 78 RESIZE_FIRST_ALGORITHM_METHOD = RESIZE_BOX, |
| 79 RESIZE_LAST_ALGORITHM_METHOD = RESIZE_MITCHELL, |
| 80 }; |
| 81 |
| 82 // Resizes the given source bitmap using the specified resize method, so tha
t |
| 83 // the entire image is (dest_size) big. The dest_subset is the rectangle in |
| 84 // this destination image that should actually be returned. |
| 85 // |
| 86 // The output image will be (dest_subset.width(), dest_subset.height()). Thi
s |
| 87 // will save work if you do not need the entire bitmap. |
| 88 // |
| 89 // The destination subset must be smaller than the destination image. |
| 90 static SkBitmap Resize(const SkBitmap& source, |
| 91 ResizeMethod method, |
| 92 int dest_width, int dest_height, |
| 93 const SkIRect& dest_subset, |
| 94 SkConvolutionProcs *convolveProcs = NULL, |
| 95 SkBitmap::Allocator* allocator = NULL); |
| 96 |
| 97 // Alternate version for resizing and returning the entire bitmap rather tha
n |
| 98 // a subset. |
| 99 static SkBitmap Resize(const SkBitmap& source, |
| 100 ResizeMethod method, |
| 101 int dest_width, int dest_height, |
| 102 SkConvolutionProcs *convolveProcs = NULL, |
| 103 SkBitmap::Allocator* allocator = NULL); |
| 104 }; |
| 105 |
| 106 #endif |
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