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Side by Side Diff: src/core/SkBitmapScaler.cpp

Issue 19335002: Production quality fast image up/downsampler (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: avoid using any #defines related to SSE by incorporating padding into the function pointer structure Created 7 years, 5 months ago
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1 #include "SkBitmapScaler.h"
2 #include "SkBitmapFilter.h"
3 #include "SkRect.h"
4 #include "SkTArray.h"
5 #include "SkErrorInternals.h"
6 #include "SkConvolver.h"
7
8 // SkResizeFilter -------------------------------------------------------------- --
9
10 // Encapsulates computation and storage of the filters required for one complete
11 // resize operation.
12 class SkResizeFilter {
13 public:
14 SkResizeFilter(SkBitmapScaler::ResizeMethod method,
15 int srcFullWidth, int srcFullHeight,
16 int destWidth, int destHeight,
17 const SkIRect& destSubset,
18 SkConvolutionProcs *convolveProcs);
reed1 2013/07/19 17:47:23 double nit: 1. if you're passing 1 value, Skia li
19 ~SkResizeFilter() {
20 SkDELETE( fBitmapFilter );
21 }
22
23 // Returns the filled filter values.
24 const SkConvolutionFilter1D& xFilter() { return fXFilter; }
25 const SkConvolutionFilter1D& yFilter() { return fYFilter; }
26
27 private:
28
29 SkBitmapFilter* fBitmapFilter;
30
31 // Computes one set of filters either horizontally or vertically. The caller
32 // will specify the "min" and "max" rather than the bottom/top and
33 // right/bottom so that the same code can be re-used in each dimension.
34 //
35 // |srcDependLo| and |srcDependSize| gives the range for the source
36 // depend rectangle (horizontally or vertically at the caller's discretion
37 // -- see above for what this means).
38 //
39 // Likewise, the range of destination values to compute and the scale factor
40 // for the transform is also specified.
41
42 void computeFilters(int srcSize,
43 int destSubsetLo, int destSubsetSize,
44 float scale,
45 SkConvolutionFilter1D* output,
46 SkConvolutionProcs *convolveProcs);
47
48 // Subset of scaled destination bitmap to compute.
49 SkIRect fOutBounds;
50
51 SkConvolutionFilter1D fXFilter;
52 SkConvolutionFilter1D fYFilter;
53 };
54
55 SkResizeFilter::SkResizeFilter(SkBitmapScaler::ResizeMethod method,
56 int srcFullWidth, int srcFullHeight,
57 int destWidth, int destHeight,
58 const SkIRect& destSubset,
59 SkConvolutionProcs *convolveProcs)
60 : fOutBounds(destSubset) {
61
62 // method will only ever refer to an "algorithm method".
63 SkASSERT((SkBitmapScaler::RESIZE_FIRST_ALGORITHM_METHOD <= method) &&
64 (method <= SkBitmapScaler::RESIZE_LAST_ALGORITHM_METHOD));
65
66 switch(method) {
67 case SkBitmapScaler::RESIZE_BOX:
68 fBitmapFilter = SkNEW(SkBoxFilter);
69 break;
70 case SkBitmapScaler::RESIZE_TRIANGLE:
71 fBitmapFilter = SkNEW(SkTriangleFilter);
72 break;
73 case SkBitmapScaler::RESIZE_MITCHELL:
74 fBitmapFilter = SkNEW_ARGS(SkMitchellFilter, (1.f/3.f, 1.f/3.f));
75 break;
76 case SkBitmapScaler::RESIZE_HAMMING:
77 fBitmapFilter = SkNEW(SkHammingFilter);
78 break;
79 case SkBitmapScaler::RESIZE_LANCZOS3:
80 fBitmapFilter = SkNEW(SkLanczosFilter);
81 break;
82 default:
83 // NOTREACHED:
84 fBitmapFilter = SkNEW_ARGS(SkMitchellFilter, (1.f/3.f, 1.f/3.f));
85 break;
86 }
87
88
89 float scaleX = static_cast<float>(destWidth) /
90 static_cast<float>(srcFullWidth);
91 float scaleY = static_cast<float>(destHeight) /
92 static_cast<float>(srcFullHeight);
93
94 this->computeFilters(srcFullWidth, destSubset.fLeft, destSubset.width(),
95 scaleX, &fXFilter, convolveProcs);
96 this->computeFilters(srcFullHeight, destSubset.fTop, destSubset.height(),
97 scaleY, &fYFilter, convolveProcs);
98 }
99
100 // TODO(egouriou): Take advantage of periods in the convolution.
101 // Practical resizing filters are periodic outside of the border area.
102 // For Lanczos, a scaling by a (reduced) factor of p/q (q pixels in the
103 // source become p pixels in the destination) will have a period of p.
104 // A nice consequence is a period of 1 when downscaling by an integral
105 // factor. Downscaling from typical display resolutions is also bound
106 // to produce interesting periods as those are chosen to have multiple
107 // small factors.
108 // Small periods reduce computational load and improve cache usage if
109 // the coefficients can be shared. For periods of 1 we can consider
110 // loading the factors only once outside the borders.
111 void SkResizeFilter::computeFilters(int srcSize,
112 int destSubsetLo, int destSubsetSize,
113 float scale,
114 SkConvolutionFilter1D* output,
115 SkConvolutionProcs *convolveProcs) {
116 int destSubsetHi = destSubsetLo + destSubsetSize; // [lo, hi)
117
118 // When we're doing a magnification, the scale will be larger than one. This
119 // means the destination pixels are much smaller than the source pixels, and
120 // that the range covered by the filter won't necessarily cover any source
121 // pixel boundaries. Therefore, we use these clamped values (max of 1) for
122 // some computations.
123 float clampedScale = SkTMin(1.0f, scale);
124
125 // This is how many source pixels from the center we need to count
126 // to support the filtering function.
127 float srcSupport = fBitmapFilter->width() / clampedScale;
128
129 // Speed up the divisions below by turning them into multiplies.
130 float invScale = 1.0f / scale;
131
132 SkTArray<float> filterValues(64);
133 SkTArray<short> fixedFilterValues(64);
134
135 // Loop over all pixels in the output range. We will generate one set of
136 // filter values for each one. Those values will tell us how to blend the
137 // source pixels to compute the destination pixel.
138 for (int destSubsetI = destSubsetLo; destSubsetI < destSubsetHi;
139 destSubsetI++) {
140 // Reset the arrays. We don't declare them inside so they can re-use the
141 // same malloc-ed buffer.
142 filterValues.reset();
143 fixedFilterValues.reset();
144
145 // This is the pixel in the source directly under the pixel in the dest.
146 // Note that we base computations on the "center" of the pixels. To see
147 // why, observe that the destination pixel at coordinates (0, 0) in a 5.0x
148 // downscale should "cover" the pixels around the pixel with *its center*
149 // at coordinates (2.5, 2.5) in the source, not those around (0, 0).
150 // Hence we need to scale coordinates (0.5, 0.5), not (0, 0).
151 float srcPixel = (static_cast<float>(destSubsetI) + 0.5f) * invScale;
152
153 // Compute the (inclusive) range of source pixels the filter covers.
154 int srcBegin = SkTMax(0, SkScalarFloorToInt(srcPixel - srcSupport));
155 int srcEnd = SkTMin(srcSize - 1, SkScalarCeilToInt(srcPixel + srcSupport));
156
157 // Compute the unnormalized filter value at each location of the source
158 // it covers.
159 float filterSum = 0.0f; // Sub of the filter values for normalizing.
160 for (int curFilterPixel = srcBegin; curFilterPixel <= srcEnd;
161 curFilterPixel++) {
162 // Distance from the center of the filter, this is the filter coordinate
163 // in source space. We also need to consider the center of the pixel
164 // when comparing distance against 'srcPixel'. In the 5x downscale
165 // example used above the distance from the center of the filter to
166 // the pixel with coordinates (2, 2) should be 0, because its center
167 // is at (2.5, 2.5).
168 float srcFilterDist =
169 ((static_cast<float>(curFilterPixel) + 0.5f) - srcPixel);
170
171 // Since the filter really exists in dest space, map it there.
172 float destFilterDist = srcFilterDist * clampedScale;
173
174 // Compute the filter value at that location.
175 float filterValue = fBitmapFilter->evaluate(destFilterDist);
176 filterValues.push_back(filterValue);
177
178 filterSum += filterValue;
179 }
180 SkASSERT(!filterValues.empty());
181
182 // The filter must be normalized so that we don't affect the brightness of
183 // the image. Convert to normalized fixed point.
184 short fixedSum = 0;
185 for (int i = 0; i < filterValues.count(); i++) {
186 short curFixed = output->FloatToFixed(filterValues[i] / filterSum);
187 fixedSum += curFixed;
188 fixedFilterValues.push_back(curFixed);
189 }
190
191 // The conversion to fixed point will leave some rounding errors, which
192 // we add back in to avoid affecting the brightness of the image. We
193 // arbitrarily add this to the center of the filter array (this won't always
194 // be the center of the filter function since it could get clipped on the
195 // edges, but it doesn't matter enough to worry about that case).
196 short leftovers = output->FloatToFixed(1.0f) - fixedSum;
197 fixedFilterValues[fixedFilterValues.count() / 2] += leftovers;
198
199 // Now it's ready to go.
200 output->AddFilter(srcBegin, &fixedFilterValues[0],
201 static_cast<int>(fixedFilterValues.count()));
202 }
203
204 if (convolveProcs->fApplySIMDPadding) {
205 convolveProcs->fApplySIMDPadding( output );
206 }
207 }
208
209 static SkBitmapScaler::ResizeMethod ResizeMethodToAlgorithmMethod(
210 SkBitmapScaler::ResizeMethod method) {
211 // Convert any "Quality Method" into an "Algorithm Method"
212 if (method >= SkBitmapScaler::RESIZE_FIRST_ALGORITHM_METHOD &&
213 method <= SkBitmapScaler::RESIZE_LAST_ALGORITHM_METHOD) {
214 return method;
215 }
216 // The call to SkBitmapScalerGtv::Resize() above took care of
217 // GPU-acceleration in the cases where it is possible. So now we just
218 // pick the appropriate software method for each resize quality.
219 switch (method) {
220 // Users of RESIZE_GOOD are willing to trade a lot of quality to
221 // get speed, allowing the use of linear resampling to get hardware
222 // acceleration (SRB). Hence any of our "good" software filters
223 // will be acceptable, so we use a triangle.
224 case SkBitmapScaler::RESIZE_GOOD:
225 return SkBitmapScaler::RESIZE_TRIANGLE;
226 // Users of RESIZE_BETTER are willing to trade some quality in order
227 // to improve performance, but are guaranteed not to devolve to a linear
228 // resampling. In visual tests we see that Hamming-1 is not as good as
229 // Lanczos-2, however it is about 40% faster and Lanczos-2 itself is
230 // about 30% faster than Lanczos-3. The use of Hamming-1 has been deemed
231 // an acceptable trade-off between quality and speed.
232 case SkBitmapScaler::RESIZE_BETTER:
233 return SkBitmapScaler::RESIZE_HAMMING;
234 default:
235 return SkBitmapScaler::RESIZE_MITCHELL;
236 }
237 }
238
239 // static
240 SkBitmap SkBitmapScaler::Resize(const SkBitmap& source,
241 ResizeMethod method,
242 int destWidth, int destHeight,
243 const SkIRect& destSubset,
244 SkConvolutionProcs *convolveProcs,
245 SkBitmap::Allocator* allocator) {
246 // Ensure that the ResizeMethod enumeration is sound.
247 SkASSERT(((RESIZE_FIRST_QUALITY_METHOD <= method) &&
248 (method <= RESIZE_LAST_QUALITY_METHOD)) ||
249 ((RESIZE_FIRST_ALGORITHM_METHOD <= method) &&
250 (method <= RESIZE_LAST_ALGORITHM_METHOD)));
251
252 SkIRect dest = { 0, 0, destWidth, destHeight };
253 if (!dest.contains(destSubset)) {
254 SkErrorInternals::SetError( kInvalidArgument_SkError,
255 "Sorry, you passed me a bitmap resize "
256 " method I have never heard of: %d",
257 method );
258 }
259
260 // If the size of source or destination is 0, i.e. 0x0, 0xN or Nx0, just
261 // return empty.
262 if (source.width() < 1 || source.height() < 1 ||
263 destWidth < 1 || destHeight < 1) {
264 return SkBitmap();
265 }
266
267 method = ResizeMethodToAlgorithmMethod(method);
268
269 // Check that we deal with an "algorithm methods" from this point onward.
270 SkASSERT((SkBitmapScaler::RESIZE_FIRST_ALGORITHM_METHOD <= method) &&
271 (method <= SkBitmapScaler::RESIZE_LAST_ALGORITHM_METHOD));
272
273 SkAutoLockPixels locker(source);
274 if (!source.readyToDraw() || source.config() != SkBitmap::kARGB_8888_Config)
275 return SkBitmap();
276
277 SkResizeFilter filter(method, source.width(), source.height(),
278 destWidth, destHeight, destSubset, convolveProcs);
279
280 // Get a source bitmap encompassing this touched area. We construct the
281 // offsets and row strides such that it looks like a new bitmap, while
282 // referring to the old data.
283 const unsigned char* sourceSubset =
284 reinterpret_cast<const unsigned char*>(source.getPixels());
285
286 // Convolve into the result.
287 SkBitmap result;
288 result.setConfig(SkBitmap::kARGB_8888_Config,
289 destSubset.width(), destSubset.height());
290 result.allocPixels(allocator, NULL);
291 if (!result.readyToDraw())
292 return SkBitmap();
293
294 BGRAConvolve2D(sourceSubset, static_cast<int>(source.rowBytes()),
295 !source.isOpaque(), filter.xFilter(), filter.yFilter(),
296 static_cast<int>(result.rowBytes()),
297 static_cast<unsigned char*>(result.getPixels()),
298 convolveProcs, true);
299
300 // Preserve the "opaque" flag for use as an optimization later.
301 result.setIsOpaque(source.isOpaque());
302
303 return result;
304 }
305
306 // static
307 SkBitmap SkBitmapScaler::Resize(const SkBitmap& source,
308 ResizeMethod method,
309 int destWidth, int destHeight,
310 SkConvolutionProcs* convolveProcs,
311 SkBitmap::Allocator* allocator) {
312 SkIRect destSubset = { 0, 0, destWidth, destHeight };
313 return Resize(source, method, destWidth, destHeight, destSubset,
314 convolveProcs, allocator);
315 }
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