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Side by Side Diff: src/core/SkConvolver.h

Issue 19335002: Production quality fast image up/downsampler (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: clean up use of filter quality flags Created 7 years, 5 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef SK_CONVOLVER_H
6 #define SK_CONVOLVER_H
7
8 #include <cmath>
reed1 2013/07/18 13:42:12 must we bring in these (would be a first for skia)
humper 2013/07/18 17:11:04 cmath can probably be replaced by math.h; the othe
9 #include <vector>
10
11 #include "SkSize.h"
12 #include "SkTypes.h"
13
14 // We can build SSE2 optimized versions for all x86 CPUs
15 // except when building for the IOS emulator.
16 #if defined(SKIA_SSE)
17 #define SIMD_SSE2 1
18 #define SIMD_PADDING 8 // 8 * int16
19 #endif
20
21 // avoid confusion with Mac OS X's math library (Carbon)
22 #if defined(__APPLE__)
23 #undef FloatToFixed
24 #undef FixedToFloat
25 #endif
26
27 // Represents a filter in one dimension. Each output pixel has one entry in this
28 // object for the filter values contributing to it. You build up the filter
29 // list by calling AddFilter for each output pixel (in order).
30 //
31 // We do 2-dimensional convolution by first convolving each row by one
32 // SkConvolutionFilter1D, then convolving each column by another one.
33 //
34 // Entries are stored in fixed point, shifted left by kShiftBits.
35 class SkConvolutionFilter1D {
36 public:
37 typedef short Fixed;
38
39 // The number of bits that fixed point values are shifted by.
40 enum { kShiftBits = 14 };
41
42 SK_API SkConvolutionFilter1D();
43 SK_API ~SkConvolutionFilter1D();
44
45 // Convert between floating point and our fixed point representation.
46 static Fixed FloatToFixed(float f) {
47 return static_cast<Fixed>(f * (1 << kShiftBits));
48 }
49 static unsigned char FixedToChar(Fixed x) {
50 return static_cast<unsigned char>(x >> kShiftBits);
51 }
52 static float FixedToFloat(Fixed x) {
53 // The cast relies on Fixed being a short, implying that on
54 // the platforms we care about all (16) bits will fit into
55 // the mantissa of a (32-bit) float.
56 SK_COMPILE_ASSERT(sizeof(Fixed) == 2, fixed_type_should_fit_in_float_man tissa);
57 float raw = static_cast<float>(x);
58 return ldexpf(raw, -kShiftBits);
59 }
60
61 // Returns the maximum pixel span of a filter.
62 int maxFilter() const { return fMaxFilter; }
63
64 // Returns the number of filters in this filter. This is the dimension of th e
65 // output image.
66 int numValues() const { return static_cast<int>(fFilters.size()); }
67
68 // Appends the given list of scaling values for generating a given output
69 // pixel. |filterOffset| is the distance from the edge of the image to where
70 // the scaling factors start. The scaling factors apply to the source pixels
71 // starting from this position, and going for the next |filterLength| pixels .
72 //
73 // You will probably want to make sure your input is normalized (that is,
74 // all entries in |filterValuesg| sub to one) to prevent affecting the overa ll
75 // brighness of the image.
76 //
77 // The filterLength must be > 0.
78 //
79 // This version will automatically convert your input to fixed point.
80 SK_API void AddFilter(int filterOffset,
81 const float* filterValues,
82 int filterLength);
83
84 // Same as the above version, but the input is already fixed point.
85 void AddFilter(int filterOffset,
86 const Fixed* filterValues,
87 int filterLength);
88
89 // Retrieves a filter for the given |valueOffset|, a position in the output
90 // image in the direction we're convolving. The offset and length of the
91 // filter values are put into the corresponding out arguments (see AddFilter
92 // above for what these mean), and a pointer to the first scaling factor is
93 // returned. There will be |filterLength| values in this array.
94 inline const Fixed* FilterForValue(int valueOffset,
95 int* filterOffset,
96 int* filterLength) const {
97 const FilterInstance& filter = fFilters[valueOffset];
98 *filterOffset = filter.fOffset;
99 *filterLength = filter.fTrimmedLength;
100 if (filter.fTrimmedLength == 0) {
101 return NULL;
102 }
103 return &fFilterValues[filter.fDataLocation];
104 }
105
106 // Retrieves the filter for the offset 0, presumed to be the one and only.
107 // The offset and length of the filter values are put into the corresponding
108 // out arguments (see AddFilter). Note that |filterLegth| and
109 // |specifiedFilterLength| may be different if leading/trailing zeros of the
110 // original floating point form were clipped.
111 // There will be |filterLength| values in the return array.
112 // Returns NULL if the filter is 0-length (for instance when all floating
113 // point values passed to AddFilter were clipped to 0).
114 SK_API const Fixed* GetSingleFilter(int* specifiedFilterLength,
115 int* filterOffset,
116 int* filterLength) const;
117
118 inline void PaddingForSIMD() {
119 // Padding |paddingCount| of more dummy coefficients after the coefficients
120 // of last filter to prevent SIMD instructions which load 8 or 16 bytes
121 // together to access invalid memory areas. We are not trying to align the
122 // coefficients right now due to the opaqueness of <vector> implementation.
123 // This has to be done after all |AddFilter| calls.
124 #ifdef SIMD_PADDING
125 for (int i = 0; i < SIMD_PADDING; ++i)
126 fFilterValues.push_back(static_cast<Fixed>(0));
127 #endif
128 }
129
130 private:
131 struct FilterInstance {
132 // Offset within filterValues for this instance of the filter.
133 int fDataLocation;
134
135 // Distance from the left of the filter to the center. IN PIXELS
136 int fOffset;
137
138 // Number of values in this filter instance.
139 int fTrimmedLength;
140
141 // Filter length as specified. Note that this may be different from
142 // 'trimmed_length' if leading/trailing zeros of the original floating
143 // point form were clipped differently on each tail.
144 int fLength;
145 };
146
147 // Stores the information for each filter added to this class.
148 std::vector<FilterInstance> fFilters;
149
150 // We store all the filter values in this flat list, indexed by
151 // |FilterInstance.data_location| to avoid the mallocs required for storing
152 // each one separately.
153 std::vector<Fixed> fFilterValues;
154
155 // The maximum size of any filter we've added.
156 int fMaxFilter;
157 };
158
159 typedef void (*SkConvolveVertically_pointer)(
160 const SkConvolutionFilter1D::Fixed* filterValues,
161 int filterLength,
162 unsigned char* const* sourceDataRows,
163 int pixelWidth,
164 unsigned char* outRow,
165 bool hasAlpha);
166 typedef void (*SkConvolve4RowsHorizontally_pointer)(
167 const unsigned char* srcData[4],
168 const SkConvolutionFilter1D& filter,
169 unsigned char* outRow[4]);
170 typedef void (*SkConvolveHorizontally_pointer)(
171 const unsigned char* srcData,
172 const SkConvolutionFilter1D& filter,
173 unsigned char* outRow,
174 bool hasAlpha);
175
176 struct SkConvolutionProcs {
177 // This is how many extra pixels may be read by the
178 // conolve*horizontally functions.
179 int fExtraHorizontalReads;
180 SkConvolveVertically_pointer fConvolveVertically;
181 SkConvolve4RowsHorizontally_pointer fConvolve4RowsHorizontally;
182 SkConvolveHorizontally_pointer fConvolveHorizontally;
183 };
184
185
186
187 // Does a two-dimensional convolution on the given source image.
188 //
189 // It is assumed the source pixel offsets referenced in the input filters
190 // reference only valid pixels, so the source image size is not required. Each
191 // row of the source image starts |sourceByteRowStride| after the previous
192 // one (this allows you to have rows with some padding at the end).
193 //
194 // The result will be put into the given output buffer. The destination image
195 // size will be xfilter.numValues() * yfilter.numValues() pixels. It will be
196 // in rows of exactly xfilter.numValues() * 4 bytes.
197 //
198 // |sourceHasAlpha| is a hint that allows us to avoid doing computations on
199 // the alpha channel if the image is opaque. If you don't know, set this to
200 // true and it will work properly, but setting this to false will be a few
201 // percent faster if you know the image is opaque.
202 //
203 // The layout in memory is assumed to be 4-bytes per pixel in B-G-R-A order
204 // (this is ARGB when loaded into 32-bit words on a little-endian machine).
205 SK_API void BGRAConvolve2D(const unsigned char* sourceData,
206 int sourceByteRowStride,
207 bool sourceHasAlpha,
208 const SkConvolutionFilter1D& xfilter,
209 const SkConvolutionFilter1D& yfilter,
210 int outputByteRowStride,
211 unsigned char* output,
212 SkConvolutionProcs *convolveProcs,
213 bool useSimdIfPossible);
214
215 #endif // SK_CONVOLVER_H
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