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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "ash/wm/workspace/workspace_window_resizer.h" | |
| 6 | |
| 7 #include <algorithm> | |
| 8 #include <cmath> | |
| 9 #include <utility> | |
| 10 #include <vector> | |
| 11 | |
| 12 #include "ash/wm/common/default_window_resizer.h" | |
| 13 #include "ash/wm/common/dock/docked_window_layout_manager.h" | |
| 14 #include "ash/wm/common/window_positioning_utils.h" | |
| 15 #include "ash/wm/common/window_state.h" | |
| 16 #include "ash/wm/common/wm_event.h" | |
| 17 #include "ash/wm/common/wm_globals.h" | |
| 18 #include "ash/wm/common/wm_root_window_controller.h" | |
| 19 #include "ash/wm/common/wm_screen_util.h" | |
| 20 #include "ash/wm/common/wm_shell_window_ids.h" | |
| 21 #include "ash/wm/common/wm_user_metrics_action.h" | |
| 22 #include "ash/wm/common/wm_window.h" | |
| 23 #include "ash/wm/dock/docked_window_resizer.h" | |
| 24 #include "ash/wm/panels/panel_window_resizer.h" | |
| 25 #include "ash/wm/workspace/phantom_window_controller.h" | |
| 26 #include "ash/wm/workspace/two_step_edge_cycler.h" | |
| 27 #include "base/memory/ptr_util.h" | |
| 28 #include "base/memory/weak_ptr.h" | |
| 29 #include "ui/base/hit_test.h" | |
| 30 #include "ui/compositor/layer.h" | |
| 31 #include "ui/display/screen.h" | |
| 32 #include "ui/gfx/transform.h" | |
| 33 #include "ui/wm/public/window_types.h" | |
| 34 | |
| 35 namespace ash { | |
| 36 | |
| 37 std::unique_ptr<WindowResizer> CreateWindowResizer( | |
| 38 wm::WmWindow* window, | |
| 39 const gfx::Point& point_in_parent, | |
| 40 int window_component, | |
| 41 aura::client::WindowMoveSource source) { | |
| 42 DCHECK(window); | |
| 43 wm::WindowState* window_state = window->GetWindowState(); | |
| 44 // No need to return a resizer when the window cannot get resized or when a | |
| 45 // resizer already exists for this window. | |
| 46 if ((!window_state->CanResize() && window_component != HTCAPTION) || | |
| 47 window_state->drag_details()) { | |
| 48 return nullptr; | |
| 49 } | |
| 50 | |
| 51 if (window_component == HTCAPTION && !window_state->can_be_dragged()) | |
| 52 return nullptr; | |
| 53 | |
| 54 // TODO(varkha): The chaining of window resizers causes some of the logic | |
| 55 // to be repeated and the logic flow difficult to control. With some windows | |
| 56 // classes using reparenting during drag operations it becomes challenging to | |
| 57 // implement proper transition from one resizer to another during or at the | |
| 58 // end of the drag. This also causes http://crbug.com/247085. | |
| 59 // It seems the only thing the panel or dock resizer needs to do is notify the | |
| 60 // layout manager when a docked window is being dragged. We should have a | |
| 61 // better way of doing this, perhaps by having a way of observing drags or | |
| 62 // having a generic drag window wrapper which informs a layout manager that a | |
| 63 // drag has started or stopped. | |
| 64 // It may be possible to refactor and eliminate chaining. | |
| 65 std::unique_ptr<WindowResizer> window_resizer; | |
| 66 | |
| 67 if (!window_state->IsNormalOrSnapped() && !window_state->IsDocked()) | |
| 68 return std::unique_ptr<WindowResizer>(); | |
| 69 | |
| 70 int bounds_change = WindowResizer::GetBoundsChangeForWindowComponent( | |
| 71 window_component); | |
| 72 if (bounds_change == WindowResizer::kBoundsChangeDirection_None) | |
| 73 return std::unique_ptr<WindowResizer>(); | |
| 74 | |
| 75 window_state->CreateDragDetails(point_in_parent, window_component, source); | |
| 76 const int parent_shell_window_id = | |
| 77 window->GetParent() ? window->GetParent()->GetShellWindowId() : -1; | |
| 78 if (window->GetParent() && | |
| 79 (parent_shell_window_id == kShellWindowId_DefaultContainer || | |
| 80 parent_shell_window_id == kShellWindowId_DockedContainer || | |
| 81 parent_shell_window_id == kShellWindowId_PanelContainer)) { | |
| 82 window_resizer.reset(WorkspaceWindowResizer::Create( | |
| 83 window_state, std::vector<wm::WmWindow*>())); | |
| 84 } else { | |
| 85 window_resizer.reset(DefaultWindowResizer::Create(window_state)); | |
| 86 } | |
| 87 window_resizer = window->GetGlobals()->CreateDragWindowResizer( | |
| 88 std::move(window_resizer), window_state); | |
| 89 if (window->GetType() == ui::wm::WINDOW_TYPE_PANEL) | |
| 90 window_resizer.reset( | |
| 91 PanelWindowResizer::Create(window_resizer.release(), window_state)); | |
| 92 if (window_resizer && window->GetParent() && !window->GetTransientParent() && | |
| 93 (parent_shell_window_id == kShellWindowId_DefaultContainer || | |
| 94 parent_shell_window_id == kShellWindowId_DockedContainer || | |
| 95 parent_shell_window_id == kShellWindowId_PanelContainer)) { | |
| 96 window_resizer.reset( | |
| 97 DockedWindowResizer::Create(window_resizer.release(), window_state)); | |
| 98 } | |
| 99 return window_resizer; | |
| 100 } | |
| 101 | |
| 102 namespace { | |
| 103 | |
| 104 // Snapping distance used instead of WorkspaceWindowResizer::kScreenEdgeInset | |
| 105 // when resizing a window using touchscreen. | |
| 106 const int kScreenEdgeInsetForTouchDrag = 32; | |
| 107 | |
| 108 // Current instance for use by the WorkspaceWindowResizerTest. | |
| 109 WorkspaceWindowResizer* instance = NULL; | |
| 110 | |
| 111 // Returns true if the window should stick to the edge. | |
| 112 bool ShouldStickToEdge(int distance_from_edge, int sticky_size) { | |
| 113 return distance_from_edge < sticky_size && | |
| 114 distance_from_edge > -sticky_size * 2; | |
| 115 } | |
| 116 | |
| 117 // Returns the coordinate along the secondary axis to snap to. | |
| 118 int CoordinateAlongSecondaryAxis(SecondaryMagnetismEdge edge, | |
| 119 int leading, | |
| 120 int trailing, | |
| 121 int none) { | |
| 122 switch (edge) { | |
| 123 case SECONDARY_MAGNETISM_EDGE_LEADING: | |
| 124 return leading; | |
| 125 case SECONDARY_MAGNETISM_EDGE_TRAILING: | |
| 126 return trailing; | |
| 127 case SECONDARY_MAGNETISM_EDGE_NONE: | |
| 128 return none; | |
| 129 } | |
| 130 NOTREACHED(); | |
| 131 return none; | |
| 132 } | |
| 133 | |
| 134 // Returns the origin for |src| when magnetically attaching to |attach_to| along | |
| 135 // the edges |edges|. |edges| is a bitmask of the MagnetismEdges. | |
| 136 gfx::Point OriginForMagneticAttach(const gfx::Rect& src, | |
| 137 const gfx::Rect& attach_to, | |
| 138 const MatchedEdge& edge) { | |
| 139 int x = 0, y = 0; | |
| 140 switch (edge.primary_edge) { | |
| 141 case MAGNETISM_EDGE_TOP: | |
| 142 y = attach_to.bottom(); | |
| 143 break; | |
| 144 case MAGNETISM_EDGE_LEFT: | |
| 145 x = attach_to.right(); | |
| 146 break; | |
| 147 case MAGNETISM_EDGE_BOTTOM: | |
| 148 y = attach_to.y() - src.height(); | |
| 149 break; | |
| 150 case MAGNETISM_EDGE_RIGHT: | |
| 151 x = attach_to.x() - src.width(); | |
| 152 break; | |
| 153 } | |
| 154 switch (edge.primary_edge) { | |
| 155 case MAGNETISM_EDGE_TOP: | |
| 156 case MAGNETISM_EDGE_BOTTOM: | |
| 157 x = CoordinateAlongSecondaryAxis( | |
| 158 edge.secondary_edge, attach_to.x(), attach_to.right() - src.width(), | |
| 159 src.x()); | |
| 160 break; | |
| 161 case MAGNETISM_EDGE_LEFT: | |
| 162 case MAGNETISM_EDGE_RIGHT: | |
| 163 y = CoordinateAlongSecondaryAxis( | |
| 164 edge.secondary_edge, attach_to.y(), attach_to.bottom() - src.height(), | |
| 165 src.y()); | |
| 166 break; | |
| 167 } | |
| 168 return gfx::Point(x, y); | |
| 169 } | |
| 170 | |
| 171 // Returns the bounds for a magnetic attach when resizing. |src| is the bounds | |
| 172 // of window being resized, |attach_to| the bounds of the window to attach to | |
| 173 // and |edge| identifies the edge to attach to. | |
| 174 gfx::Rect BoundsForMagneticResizeAttach(const gfx::Rect& src, | |
| 175 const gfx::Rect& attach_to, | |
| 176 const MatchedEdge& edge) { | |
| 177 int x = src.x(); | |
| 178 int y = src.y(); | |
| 179 int w = src.width(); | |
| 180 int h = src.height(); | |
| 181 gfx::Point attach_origin(OriginForMagneticAttach(src, attach_to, edge)); | |
| 182 switch (edge.primary_edge) { | |
| 183 case MAGNETISM_EDGE_LEFT: | |
| 184 x = attach_origin.x(); | |
| 185 w = src.right() - x; | |
| 186 break; | |
| 187 case MAGNETISM_EDGE_RIGHT: | |
| 188 w += attach_origin.x() - src.x(); | |
| 189 break; | |
| 190 case MAGNETISM_EDGE_TOP: | |
| 191 y = attach_origin.y(); | |
| 192 h = src.bottom() - y; | |
| 193 break; | |
| 194 case MAGNETISM_EDGE_BOTTOM: | |
| 195 h += attach_origin.y() - src.y(); | |
| 196 break; | |
| 197 } | |
| 198 switch (edge.primary_edge) { | |
| 199 case MAGNETISM_EDGE_LEFT: | |
| 200 case MAGNETISM_EDGE_RIGHT: | |
| 201 if (edge.secondary_edge == SECONDARY_MAGNETISM_EDGE_LEADING) { | |
| 202 y = attach_origin.y(); | |
| 203 h = src.bottom() - y; | |
| 204 } else if (edge.secondary_edge == SECONDARY_MAGNETISM_EDGE_TRAILING) { | |
| 205 h += attach_origin.y() - src.y(); | |
| 206 } | |
| 207 break; | |
| 208 case MAGNETISM_EDGE_TOP: | |
| 209 case MAGNETISM_EDGE_BOTTOM: | |
| 210 if (edge.secondary_edge == SECONDARY_MAGNETISM_EDGE_LEADING) { | |
| 211 x = attach_origin.x(); | |
| 212 w = src.right() - x; | |
| 213 } else if (edge.secondary_edge == SECONDARY_MAGNETISM_EDGE_TRAILING) { | |
| 214 w += attach_origin.x() - src.x(); | |
| 215 } | |
| 216 break; | |
| 217 } | |
| 218 return gfx::Rect(x, y, w, h); | |
| 219 } | |
| 220 | |
| 221 // Converts a window component edge to the magnetic edge to snap to. | |
| 222 uint32_t WindowComponentToMagneticEdge(int window_component) { | |
| 223 switch (window_component) { | |
| 224 case HTTOPLEFT: | |
| 225 return MAGNETISM_EDGE_LEFT | MAGNETISM_EDGE_TOP; | |
| 226 case HTTOPRIGHT: | |
| 227 return MAGNETISM_EDGE_TOP | MAGNETISM_EDGE_RIGHT; | |
| 228 case HTBOTTOMLEFT: | |
| 229 return MAGNETISM_EDGE_LEFT | MAGNETISM_EDGE_BOTTOM; | |
| 230 case HTBOTTOMRIGHT: | |
| 231 return MAGNETISM_EDGE_RIGHT | MAGNETISM_EDGE_BOTTOM; | |
| 232 case HTTOP: | |
| 233 return MAGNETISM_EDGE_TOP; | |
| 234 case HTBOTTOM: | |
| 235 return MAGNETISM_EDGE_BOTTOM; | |
| 236 case HTRIGHT: | |
| 237 return MAGNETISM_EDGE_RIGHT; | |
| 238 case HTLEFT: | |
| 239 return MAGNETISM_EDGE_LEFT; | |
| 240 default: | |
| 241 break; | |
| 242 } | |
| 243 return 0; | |
| 244 } | |
| 245 | |
| 246 } // namespace | |
| 247 | |
| 248 // static | |
| 249 const int WorkspaceWindowResizer::kMinOnscreenSize = 20; | |
| 250 | |
| 251 // static | |
| 252 const int WorkspaceWindowResizer::kMinOnscreenHeight = 32; | |
| 253 | |
| 254 // static | |
| 255 const int WorkspaceWindowResizer::kScreenEdgeInset = 8; | |
| 256 | |
| 257 WorkspaceWindowResizer* WorkspaceWindowResizer::GetInstanceForTest() { | |
| 258 return instance; | |
| 259 } | |
| 260 | |
| 261 // Represents the width or height of a window with constraints on its minimum | |
| 262 // and maximum size. 0 represents a lack of a constraint. | |
| 263 class WindowSize { | |
| 264 public: | |
| 265 WindowSize(int size, int min, int max) | |
| 266 : size_(size), | |
| 267 min_(min), | |
| 268 max_(max) { | |
| 269 // Grow the min/max bounds to include the starting size. | |
| 270 if (is_underflowing()) | |
| 271 min_ = size_; | |
| 272 if (is_overflowing()) | |
| 273 max_ = size_; | |
| 274 } | |
| 275 | |
| 276 bool is_at_capacity(bool shrinking) const { | |
| 277 return size_ == (shrinking ? min_ : max_); | |
| 278 } | |
| 279 | |
| 280 int size() const { | |
| 281 return size_; | |
| 282 } | |
| 283 | |
| 284 bool has_min() const { | |
| 285 return min_ != 0; | |
| 286 } | |
| 287 | |
| 288 bool has_max() const { | |
| 289 return max_ != 0; | |
| 290 } | |
| 291 | |
| 292 bool is_valid() const { | |
| 293 return !is_overflowing() && !is_underflowing(); | |
| 294 } | |
| 295 | |
| 296 bool is_overflowing() const { | |
| 297 return has_max() && size_ > max_; | |
| 298 } | |
| 299 | |
| 300 bool is_underflowing() const { | |
| 301 return has_min() && size_ < min_; | |
| 302 } | |
| 303 | |
| 304 // Add |amount| to this WindowSize not exceeding min or max size constraints. | |
| 305 // Returns by how much |size_| + |amount| exceeds the min/max constraints. | |
| 306 int Add(int amount) { | |
| 307 DCHECK(is_valid()); | |
| 308 int new_value = size_ + amount; | |
| 309 | |
| 310 if (has_min() && new_value < min_) { | |
| 311 size_ = min_; | |
| 312 return new_value - min_; | |
| 313 } | |
| 314 | |
| 315 if (has_max() && new_value > max_) { | |
| 316 size_ = max_; | |
| 317 return new_value - max_; | |
| 318 } | |
| 319 | |
| 320 size_ = new_value; | |
| 321 return 0; | |
| 322 } | |
| 323 | |
| 324 private: | |
| 325 int size_; | |
| 326 int min_; | |
| 327 int max_; | |
| 328 }; | |
| 329 | |
| 330 WorkspaceWindowResizer::~WorkspaceWindowResizer() { | |
| 331 if (did_lock_cursor_) | |
| 332 globals_->UnlockCursor(); | |
| 333 | |
| 334 if (instance == this) | |
| 335 instance = NULL; | |
| 336 } | |
| 337 | |
| 338 // static | |
| 339 WorkspaceWindowResizer* WorkspaceWindowResizer::Create( | |
| 340 wm::WindowState* window_state, | |
| 341 const std::vector<wm::WmWindow*>& attached_windows) { | |
| 342 return new WorkspaceWindowResizer(window_state, attached_windows); | |
| 343 } | |
| 344 | |
| 345 void WorkspaceWindowResizer::Drag(const gfx::Point& location_in_parent, | |
| 346 int event_flags) { | |
| 347 last_mouse_location_ = location_in_parent; | |
| 348 | |
| 349 int sticky_size; | |
| 350 if (event_flags & ui::EF_CONTROL_DOWN) { | |
| 351 sticky_size = 0; | |
| 352 } else if ((details().bounds_change & kBoundsChange_Resizes) && | |
| 353 details().source == aura::client::WINDOW_MOVE_SOURCE_TOUCH) { | |
| 354 sticky_size = kScreenEdgeInsetForTouchDrag; | |
| 355 } else { | |
| 356 sticky_size = kScreenEdgeInset; | |
| 357 } | |
| 358 // |bounds| is in |GetTarget()->parent()|'s coordinates. | |
| 359 gfx::Rect bounds = CalculateBoundsForDrag(location_in_parent); | |
| 360 AdjustBoundsForMainWindow(sticky_size, &bounds); | |
| 361 | |
| 362 if (bounds != GetTarget()->GetBounds()) { | |
| 363 if (!did_move_or_resize_) { | |
| 364 if (!details().restore_bounds.IsEmpty()) | |
| 365 window_state()->ClearRestoreBounds(); | |
| 366 RestackWindows(); | |
| 367 } | |
| 368 did_move_or_resize_ = true; | |
| 369 } | |
| 370 | |
| 371 gfx::Point location_in_screen = | |
| 372 GetTarget()->GetParent()->ConvertPointToScreen(location_in_parent); | |
| 373 | |
| 374 wm::WmWindow* root = nullptr; | |
| 375 display::Display display = | |
| 376 display::Screen::GetScreen()->GetDisplayNearestPoint(location_in_screen); | |
| 377 // Track the last screen that the pointer was on to keep the snap phantom | |
| 378 // window there. | |
| 379 if (display.bounds().Contains(location_in_screen)) { | |
| 380 root = | |
| 381 wm::WmRootWindowController::GetWithDisplayId(display.id())->GetWindow(); | |
| 382 } | |
| 383 if (!attached_windows_.empty()) | |
| 384 LayoutAttachedWindows(&bounds); | |
| 385 if (bounds != GetTarget()->GetBounds()) { | |
| 386 // SetBounds needs to be called to update the layout which affects where the | |
| 387 // phantom window is drawn. Keep track if the window was destroyed during | |
| 388 // the drag and quit early if so. | |
| 389 base::WeakPtr<WorkspaceWindowResizer> resizer( | |
| 390 weak_ptr_factory_.GetWeakPtr()); | |
| 391 GetTarget()->SetBounds(bounds); | |
| 392 if (!resizer) | |
| 393 return; | |
| 394 } | |
| 395 const bool in_original_root = !root || root == GetTarget()->GetRootWindow(); | |
| 396 // Hide a phantom window for snapping if the cursor is in another root window. | |
| 397 if (in_original_root) { | |
| 398 UpdateSnapPhantomWindow(location_in_parent, bounds); | |
| 399 } else { | |
| 400 snap_type_ = SNAP_NONE; | |
| 401 snap_phantom_window_controller_.reset(); | |
| 402 edge_cycler_.reset(); | |
| 403 SetDraggedWindowDocked(false); | |
| 404 } | |
| 405 } | |
| 406 | |
| 407 void WorkspaceWindowResizer::CompleteDrag() { | |
| 408 if (!did_move_or_resize_) | |
| 409 return; | |
| 410 | |
| 411 window_state()->set_bounds_changed_by_user(true); | |
| 412 snap_phantom_window_controller_.reset(); | |
| 413 | |
| 414 // If the window's state type changed over the course of the drag do not snap | |
| 415 // the window. This happens when the user minimizes or maximizes the window | |
| 416 // using a keyboard shortcut while dragging it. | |
| 417 if (window_state()->GetStateType() != details().initial_state_type) | |
| 418 return; | |
| 419 | |
| 420 bool snapped = false; | |
| 421 if (snap_type_ == SNAP_LEFT || snap_type_ == SNAP_RIGHT) { | |
| 422 if (!window_state()->HasRestoreBounds()) { | |
| 423 gfx::Rect initial_bounds = GetTarget()->GetParent()->ConvertRectToScreen( | |
| 424 details().initial_bounds_in_parent); | |
| 425 window_state()->SetRestoreBoundsInScreen( | |
| 426 details().restore_bounds.IsEmpty() ? | |
| 427 initial_bounds : | |
| 428 details().restore_bounds); | |
| 429 } | |
| 430 if (!dock_layout_->is_dragged_window_docked()) { | |
| 431 // TODO(oshima): Add event source type to WMEvent and move | |
| 432 // metrics recording inside WindowState::OnWMEvent. | |
| 433 const wm::WMEvent event(snap_type_ == SNAP_LEFT ? | |
| 434 wm::WM_EVENT_SNAP_LEFT : wm::WM_EVENT_SNAP_RIGHT); | |
| 435 window_state()->OnWMEvent(&event); | |
| 436 globals_->RecordUserMetricsAction( | |
| 437 snap_type_ == SNAP_LEFT | |
| 438 ? wm::WmUserMetricsAction::DRAG_MAXIMIZE_LEFT | |
| 439 : wm::WmUserMetricsAction::DRAG_MAXIMIZE_RIGHT); | |
| 440 snapped = true; | |
| 441 } | |
| 442 } | |
| 443 | |
| 444 if (!snapped) { | |
| 445 if (window_state()->IsSnapped()) { | |
| 446 // Keep the window snapped if the user resizes the window such that the | |
| 447 // window has valid bounds for a snapped window. Always unsnap the window | |
| 448 // if the user dragged the window via the caption area because doing this | |
| 449 // is slightly less confusing. | |
| 450 if (details().window_component == HTCAPTION || | |
| 451 !AreBoundsValidSnappedBounds(window_state()->GetStateType(), | |
| 452 GetTarget()->GetBounds())) { | |
| 453 // Set the window to WINDOW_STATE_TYPE_NORMAL but keep the | |
| 454 // window at the bounds that the user has moved/resized the | |
| 455 // window to. ClearRestoreBounds() is used instead of | |
| 456 // SaveCurrentBoundsForRestore() because most of the restore | |
| 457 // logic is skipped because we are still in the middle of a | |
| 458 // drag. TODO(pkotwicz): Fix this and use | |
| 459 // SaveCurrentBoundsForRestore(). | |
| 460 window_state()->ClearRestoreBounds(); | |
| 461 window_state()->Restore(); | |
| 462 } | |
| 463 } else if (!dock_layout_->is_dragged_window_docked()) { | |
| 464 // The window was not snapped and is not snapped. This is a user | |
| 465 // resize/drag and so the current bounds should be maintained, clearing | |
| 466 // any prior restore bounds. When the window is docked the restore bound | |
| 467 // must be kept so the docked state can be reverted properly. | |
| 468 window_state()->ClearRestoreBounds(); | |
| 469 } | |
| 470 } | |
| 471 } | |
| 472 | |
| 473 void WorkspaceWindowResizer::RevertDrag() { | |
| 474 window_state()->set_bounds_changed_by_user(initial_bounds_changed_by_user_); | |
| 475 snap_phantom_window_controller_.reset(); | |
| 476 | |
| 477 if (!did_move_or_resize_) | |
| 478 return; | |
| 479 | |
| 480 GetTarget()->SetBounds(details().initial_bounds_in_parent); | |
| 481 if (!details().restore_bounds.IsEmpty()) | |
| 482 window_state()->SetRestoreBoundsInScreen(details().restore_bounds); | |
| 483 | |
| 484 if (details().window_component == HTRIGHT) { | |
| 485 int last_x = details().initial_bounds_in_parent.right(); | |
| 486 for (size_t i = 0; i < attached_windows_.size(); ++i) { | |
| 487 gfx::Rect bounds(attached_windows_[i]->GetBounds()); | |
| 488 bounds.set_x(last_x); | |
| 489 bounds.set_width(initial_size_[i]); | |
| 490 attached_windows_[i]->SetBounds(bounds); | |
| 491 last_x = attached_windows_[i]->GetBounds().right(); | |
| 492 } | |
| 493 } else { | |
| 494 int last_y = details().initial_bounds_in_parent.bottom(); | |
| 495 for (size_t i = 0; i < attached_windows_.size(); ++i) { | |
| 496 gfx::Rect bounds(attached_windows_[i]->GetBounds()); | |
| 497 bounds.set_y(last_y); | |
| 498 bounds.set_height(initial_size_[i]); | |
| 499 attached_windows_[i]->SetBounds(bounds); | |
| 500 last_y = attached_windows_[i]->GetBounds().bottom(); | |
| 501 } | |
| 502 } | |
| 503 } | |
| 504 | |
| 505 WorkspaceWindowResizer::WorkspaceWindowResizer( | |
| 506 wm::WindowState* window_state, | |
| 507 const std::vector<wm::WmWindow*>& attached_windows) | |
| 508 : WindowResizer(window_state), | |
| 509 attached_windows_(attached_windows), | |
| 510 globals_(window_state->window()->GetGlobals()), | |
| 511 did_lock_cursor_(false), | |
| 512 did_move_or_resize_(false), | |
| 513 initial_bounds_changed_by_user_(window_state_->bounds_changed_by_user()), | |
| 514 total_min_(0), | |
| 515 total_initial_size_(0), | |
| 516 snap_type_(SNAP_NONE), | |
| 517 num_mouse_moves_since_bounds_change_(0), | |
| 518 magnetism_window_(NULL), | |
| 519 weak_ptr_factory_(this) { | |
| 520 DCHECK(details().is_resizable); | |
| 521 | |
| 522 // A mousemove should still show the cursor even if the window is | |
| 523 // being moved or resized with touch, so do not lock the cursor. | |
| 524 if (details().source != aura::client::WINDOW_MOVE_SOURCE_TOUCH) { | |
| 525 globals_->LockCursor(); | |
| 526 did_lock_cursor_ = true; | |
| 527 } | |
| 528 | |
| 529 dock_layout_ = DockedWindowLayoutManager::Get(GetTarget()); | |
| 530 | |
| 531 // Only support attaching to the right/bottom. | |
| 532 DCHECK(attached_windows_.empty() || | |
| 533 (details().window_component == HTRIGHT || | |
| 534 details().window_component == HTBOTTOM)); | |
| 535 | |
| 536 // TODO: figure out how to deal with window going off the edge. | |
| 537 | |
| 538 // Calculate sizes so that we can maintain the ratios if we need to resize. | |
| 539 int total_available = 0; | |
| 540 for (size_t i = 0; i < attached_windows_.size(); ++i) { | |
| 541 gfx::Size min(attached_windows_[i]->GetMinimumSize()); | |
| 542 int initial_size = | |
| 543 PrimaryAxisSize(attached_windows_[i]->GetBounds().size()); | |
| 544 initial_size_.push_back(initial_size); | |
| 545 // If current size is smaller than the min, use the current size as the min. | |
| 546 // This way we don't snap on resize. | |
| 547 int min_size = std::min(initial_size, | |
| 548 std::max(PrimaryAxisSize(min), kMinOnscreenSize)); | |
| 549 total_min_ += min_size; | |
| 550 total_initial_size_ += initial_size; | |
| 551 total_available += std::max(min_size, initial_size) - min_size; | |
| 552 } | |
| 553 instance = this; | |
| 554 } | |
| 555 | |
| 556 void WorkspaceWindowResizer::LayoutAttachedWindows( | |
| 557 gfx::Rect* bounds) { | |
| 558 gfx::Rect work_area(wm::GetDisplayWorkAreaBoundsInParent(GetTarget())); | |
| 559 int initial_size = PrimaryAxisSize(details().initial_bounds_in_parent.size()); | |
| 560 int current_size = PrimaryAxisSize(bounds->size()); | |
| 561 int start = PrimaryAxisCoordinate(bounds->right(), bounds->bottom()); | |
| 562 int end = PrimaryAxisCoordinate(work_area.right(), work_area.bottom()); | |
| 563 | |
| 564 int delta = current_size - initial_size; | |
| 565 int available_size = end - start; | |
| 566 std::vector<int> sizes; | |
| 567 int leftovers = CalculateAttachedSizes(delta, available_size, &sizes); | |
| 568 | |
| 569 // leftovers > 0 means that the attached windows can't grow to compensate for | |
| 570 // the shrinkage of the main window. This line causes the attached windows to | |
| 571 // be moved so they are still flush against the main window, rather than the | |
| 572 // main window being prevented from shrinking. | |
| 573 leftovers = std::min(0, leftovers); | |
| 574 // Reallocate any leftover pixels back into the main window. This is | |
| 575 // necessary when, for example, the main window shrinks, but none of the | |
| 576 // attached windows can grow without exceeding their max size constraints. | |
| 577 // Adding the pixels back to the main window effectively prevents the main | |
| 578 // window from resizing too far. | |
| 579 if (details().window_component == HTRIGHT) | |
| 580 bounds->set_width(bounds->width() + leftovers); | |
| 581 else | |
| 582 bounds->set_height(bounds->height() + leftovers); | |
| 583 | |
| 584 DCHECK_EQ(attached_windows_.size(), sizes.size()); | |
| 585 int last = PrimaryAxisCoordinate(bounds->right(), bounds->bottom()); | |
| 586 for (size_t i = 0; i < attached_windows_.size(); ++i) { | |
| 587 gfx::Rect attached_bounds(attached_windows_[i]->GetBounds()); | |
| 588 if (details().window_component == HTRIGHT) { | |
| 589 attached_bounds.set_x(last); | |
| 590 attached_bounds.set_width(sizes[i]); | |
| 591 } else { | |
| 592 attached_bounds.set_y(last); | |
| 593 attached_bounds.set_height(sizes[i]); | |
| 594 } | |
| 595 attached_windows_[i]->SetBounds(attached_bounds); | |
| 596 last += sizes[i]; | |
| 597 } | |
| 598 } | |
| 599 | |
| 600 int WorkspaceWindowResizer::CalculateAttachedSizes( | |
| 601 int delta, | |
| 602 int available_size, | |
| 603 std::vector<int>* sizes) const { | |
| 604 std::vector<WindowSize> window_sizes; | |
| 605 CreateBucketsForAttached(&window_sizes); | |
| 606 | |
| 607 // How much we need to grow the attached by (collectively). | |
| 608 int grow_attached_by = 0; | |
| 609 if (delta > 0) { | |
| 610 // If the attached windows don't fit when at their initial size, we will | |
| 611 // have to shrink them by how much they overflow. | |
| 612 if (total_initial_size_ >= available_size) | |
| 613 grow_attached_by = available_size - total_initial_size_; | |
| 614 } else { | |
| 615 // If we're shrinking, we grow the attached so the total size remains | |
| 616 // constant. | |
| 617 grow_attached_by = -delta; | |
| 618 } | |
| 619 | |
| 620 int leftover_pixels = 0; | |
| 621 while (grow_attached_by != 0) { | |
| 622 int leftovers = GrowFairly(grow_attached_by, &window_sizes); | |
| 623 if (leftovers == grow_attached_by) { | |
| 624 leftover_pixels = leftovers; | |
| 625 break; | |
| 626 } | |
| 627 grow_attached_by = leftovers; | |
| 628 } | |
| 629 | |
| 630 for (size_t i = 0; i < window_sizes.size(); ++i) | |
| 631 sizes->push_back(window_sizes[i].size()); | |
| 632 | |
| 633 return leftover_pixels; | |
| 634 } | |
| 635 | |
| 636 int WorkspaceWindowResizer::GrowFairly(int pixels, | |
| 637 std::vector<WindowSize>* sizes) const { | |
| 638 bool shrinking = pixels < 0; | |
| 639 std::vector<WindowSize*> nonfull_windows; | |
| 640 for (size_t i = 0; i < sizes->size(); ++i) { | |
| 641 WindowSize& current_window_size = (*sizes)[i]; | |
| 642 if (!current_window_size.is_at_capacity(shrinking)) | |
| 643 nonfull_windows.push_back(¤t_window_size); | |
| 644 } | |
| 645 std::vector<float> ratios; | |
| 646 CalculateGrowthRatios(nonfull_windows, &ratios); | |
| 647 | |
| 648 int remaining_pixels = pixels; | |
| 649 bool add_leftover_pixels_to_last = true; | |
| 650 for (size_t i = 0; i < nonfull_windows.size(); ++i) { | |
| 651 int grow_by = pixels * ratios[i]; | |
| 652 // Put any leftover pixels into the last window. | |
| 653 if (i == nonfull_windows.size() - 1 && add_leftover_pixels_to_last) | |
| 654 grow_by = remaining_pixels; | |
| 655 int remainder = nonfull_windows[i]->Add(grow_by); | |
| 656 int consumed = grow_by - remainder; | |
| 657 remaining_pixels -= consumed; | |
| 658 if (nonfull_windows[i]->is_at_capacity(shrinking) && remainder > 0) { | |
| 659 // Because this window overflowed, some of the pixels in | |
| 660 // |remaining_pixels| aren't there due to rounding errors. Rather than | |
| 661 // unfairly giving all those pixels to the last window, we refrain from | |
| 662 // allocating them so that this function can be called again to distribute | |
| 663 // the pixels fairly. | |
| 664 add_leftover_pixels_to_last = false; | |
| 665 } | |
| 666 } | |
| 667 return remaining_pixels; | |
| 668 } | |
| 669 | |
| 670 void WorkspaceWindowResizer::CalculateGrowthRatios( | |
| 671 const std::vector<WindowSize*>& sizes, | |
| 672 std::vector<float>* out_ratios) const { | |
| 673 DCHECK(out_ratios->empty()); | |
| 674 int total_value = 0; | |
| 675 for (size_t i = 0; i < sizes.size(); ++i) | |
| 676 total_value += sizes[i]->size(); | |
| 677 | |
| 678 for (size_t i = 0; i < sizes.size(); ++i) | |
| 679 out_ratios->push_back( | |
| 680 (static_cast<float>(sizes[i]->size())) / total_value); | |
| 681 } | |
| 682 | |
| 683 void WorkspaceWindowResizer::CreateBucketsForAttached( | |
| 684 std::vector<WindowSize>* sizes) const { | |
| 685 for (size_t i = 0; i < attached_windows_.size(); i++) { | |
| 686 int initial_size = initial_size_[i]; | |
| 687 int min = PrimaryAxisSize(attached_windows_[i]->GetMinimumSize()); | |
| 688 int max = PrimaryAxisSize(attached_windows_[i]->GetMaximumSize()); | |
| 689 | |
| 690 sizes->push_back(WindowSize(initial_size, min, max)); | |
| 691 } | |
| 692 } | |
| 693 | |
| 694 void WorkspaceWindowResizer::MagneticallySnapToOtherWindows(gfx::Rect* bounds) { | |
| 695 if (UpdateMagnetismWindow(*bounds, kAllMagnetismEdges)) { | |
| 696 gfx::Point point = OriginForMagneticAttach( | |
| 697 GetTarget()->GetParent()->ConvertRectToScreen(*bounds), | |
| 698 magnetism_window_->GetBoundsInScreen(), magnetism_edge_); | |
| 699 point = GetTarget()->GetParent()->ConvertPointFromScreen(point); | |
| 700 bounds->set_origin(point); | |
| 701 } | |
| 702 } | |
| 703 | |
| 704 void WorkspaceWindowResizer::MagneticallySnapResizeToOtherWindows( | |
| 705 gfx::Rect* bounds) { | |
| 706 const uint32_t edges = | |
| 707 WindowComponentToMagneticEdge(details().window_component); | |
| 708 if (UpdateMagnetismWindow(*bounds, edges)) { | |
| 709 *bounds = GetTarget()->GetParent()->ConvertRectFromScreen( | |
| 710 BoundsForMagneticResizeAttach( | |
| 711 GetTarget()->GetParent()->ConvertRectToScreen(*bounds), | |
| 712 magnetism_window_->GetBoundsInScreen(), magnetism_edge_)); | |
| 713 } | |
| 714 } | |
| 715 | |
| 716 bool WorkspaceWindowResizer::UpdateMagnetismWindow(const gfx::Rect& bounds, | |
| 717 uint32_t edges) { | |
| 718 // |bounds| are in coordinates of original window's parent. | |
| 719 gfx::Rect bounds_in_screen = | |
| 720 GetTarget()->GetParent()->ConvertRectToScreen(bounds); | |
| 721 MagnetismMatcher matcher(bounds_in_screen, edges); | |
| 722 | |
| 723 // If we snapped to a window then check it first. That way we don't bounce | |
| 724 // around when close to multiple edges. | |
| 725 if (magnetism_window_) { | |
| 726 if (window_tracker_.Contains(magnetism_window_) && | |
| 727 matcher.ShouldAttach(magnetism_window_->GetBoundsInScreen(), | |
| 728 &magnetism_edge_)) { | |
| 729 return true; | |
| 730 } | |
| 731 window_tracker_.Remove(magnetism_window_); | |
| 732 magnetism_window_ = NULL; | |
| 733 } | |
| 734 | |
| 735 // Avoid magnetically snapping windows that are not resizable. | |
| 736 // TODO(oshima): change this to window.type() == TYPE_NORMAL. | |
| 737 if (!window_state()->CanResize()) | |
| 738 return false; | |
| 739 | |
| 740 for (wm::WmWindow* root_window : globals_->GetAllRootWindows()) { | |
| 741 // Test all children from the desktop in each root window. | |
| 742 const std::vector<wm::WmWindow*> children = | |
| 743 root_window->GetChildByShellWindowId(kShellWindowId_DefaultContainer) | |
| 744 ->GetChildren(); | |
| 745 for (auto i = children.rbegin(); | |
| 746 i != children.rend() && !matcher.AreEdgesObscured(); ++i) { | |
| 747 wm::WindowState* other_state = (*i)->GetWindowState(); | |
| 748 if (other_state->window() == GetTarget() || | |
| 749 !other_state->window()->IsVisible() || | |
| 750 !other_state->IsNormalOrSnapped() || !other_state->CanResize()) { | |
| 751 continue; | |
| 752 } | |
| 753 if (matcher.ShouldAttach( | |
| 754 other_state->window()->GetBoundsInScreen(), &magnetism_edge_)) { | |
| 755 magnetism_window_ = other_state->window(); | |
| 756 window_tracker_.Add(magnetism_window_); | |
| 757 return true; | |
| 758 } | |
| 759 } | |
| 760 } | |
| 761 return false; | |
| 762 } | |
| 763 | |
| 764 void WorkspaceWindowResizer::AdjustBoundsForMainWindow( | |
| 765 int sticky_size, | |
| 766 gfx::Rect* bounds) { | |
| 767 gfx::Point last_mouse_location_in_screen = | |
| 768 GetTarget()->GetParent()->ConvertPointToScreen(last_mouse_location_); | |
| 769 display::Display display = | |
| 770 display::Screen::GetScreen()->GetDisplayNearestPoint( | |
| 771 last_mouse_location_in_screen); | |
| 772 gfx::Rect work_area = | |
| 773 GetTarget()->GetParent()->ConvertRectFromScreen(display.work_area()); | |
| 774 if (details().window_component == HTCAPTION) { | |
| 775 // Adjust the bounds to the work area where the mouse cursor is located. | |
| 776 // Always keep kMinOnscreenHeight or the window height (whichever is less) | |
| 777 // on the bottom. | |
| 778 int max_y = work_area.bottom() - std::min(kMinOnscreenHeight, | |
| 779 bounds->height()); | |
| 780 if (bounds->y() > max_y) { | |
| 781 bounds->set_y(max_y); | |
| 782 } else if (bounds->y() <= work_area.y()) { | |
| 783 // Don't allow dragging above the top of the display until the mouse | |
| 784 // cursor reaches the work area above if any. | |
| 785 bounds->set_y(work_area.y()); | |
| 786 } | |
| 787 | |
| 788 if (sticky_size > 0) { | |
| 789 // Possibly stick to edge except when a mouse pointer is outside the | |
| 790 // work area. | |
| 791 if (display.work_area().Contains(last_mouse_location_in_screen)) | |
| 792 StickToWorkAreaOnMove(work_area, sticky_size, bounds); | |
| 793 MagneticallySnapToOtherWindows(bounds); | |
| 794 } | |
| 795 } else if (sticky_size > 0) { | |
| 796 MagneticallySnapResizeToOtherWindows(bounds); | |
| 797 if (!magnetism_window_ && sticky_size > 0) | |
| 798 StickToWorkAreaOnResize(work_area, sticky_size, bounds); | |
| 799 } | |
| 800 | |
| 801 if (attached_windows_.empty()) | |
| 802 return; | |
| 803 | |
| 804 if (details().window_component == HTRIGHT) { | |
| 805 bounds->set_width(std::min(bounds->width(), | |
| 806 work_area.right() - total_min_ - bounds->x())); | |
| 807 } else { | |
| 808 DCHECK_EQ(HTBOTTOM, details().window_component); | |
| 809 bounds->set_height(std::min(bounds->height(), | |
| 810 work_area.bottom() - total_min_ - bounds->y())); | |
| 811 } | |
| 812 } | |
| 813 | |
| 814 bool WorkspaceWindowResizer::StickToWorkAreaOnMove( | |
| 815 const gfx::Rect& work_area, | |
| 816 int sticky_size, | |
| 817 gfx::Rect* bounds) const { | |
| 818 const int left_edge = work_area.x(); | |
| 819 const int right_edge = work_area.right(); | |
| 820 const int top_edge = work_area.y(); | |
| 821 const int bottom_edge = work_area.bottom(); | |
| 822 bool updated = false; | |
| 823 if (ShouldStickToEdge(bounds->x() - left_edge, sticky_size)) { | |
| 824 bounds->set_x(left_edge); | |
| 825 updated = true; | |
| 826 } else if (ShouldStickToEdge(right_edge - bounds->right(), sticky_size)) { | |
| 827 bounds->set_x(right_edge - bounds->width()); | |
| 828 updated = true; | |
| 829 } | |
| 830 if (ShouldStickToEdge(bounds->y() - top_edge, sticky_size)) { | |
| 831 bounds->set_y(top_edge); | |
| 832 updated = true; | |
| 833 } else if (ShouldStickToEdge(bottom_edge - bounds->bottom(), sticky_size) && | |
| 834 bounds->height() < (bottom_edge - top_edge)) { | |
| 835 // Only snap to the bottom if the window is smaller than the work area. | |
| 836 // Doing otherwise can lead to window snapping in weird ways as it bounces | |
| 837 // between snapping to top then bottom. | |
| 838 bounds->set_y(bottom_edge - bounds->height()); | |
| 839 updated = true; | |
| 840 } | |
| 841 return updated; | |
| 842 } | |
| 843 | |
| 844 void WorkspaceWindowResizer::StickToWorkAreaOnResize( | |
| 845 const gfx::Rect& work_area, | |
| 846 int sticky_size, | |
| 847 gfx::Rect* bounds) const { | |
| 848 const uint32_t edges = | |
| 849 WindowComponentToMagneticEdge(details().window_component); | |
| 850 const int left_edge = work_area.x(); | |
| 851 const int right_edge = work_area.right(); | |
| 852 const int top_edge = work_area.y(); | |
| 853 const int bottom_edge = work_area.bottom(); | |
| 854 if (edges & MAGNETISM_EDGE_TOP && | |
| 855 ShouldStickToEdge(bounds->y() - top_edge, sticky_size)) { | |
| 856 bounds->set_height(bounds->bottom() - top_edge); | |
| 857 bounds->set_y(top_edge); | |
| 858 } | |
| 859 if (edges & MAGNETISM_EDGE_LEFT && | |
| 860 ShouldStickToEdge(bounds->x() - left_edge, sticky_size)) { | |
| 861 bounds->set_width(bounds->right() - left_edge); | |
| 862 bounds->set_x(left_edge); | |
| 863 } | |
| 864 if (edges & MAGNETISM_EDGE_BOTTOM && | |
| 865 ShouldStickToEdge(bottom_edge - bounds->bottom(), sticky_size)) { | |
| 866 bounds->set_height(bottom_edge - bounds->y()); | |
| 867 } | |
| 868 if (edges & MAGNETISM_EDGE_RIGHT && | |
| 869 ShouldStickToEdge(right_edge - bounds->right(), sticky_size)) { | |
| 870 bounds->set_width(right_edge - bounds->x()); | |
| 871 } | |
| 872 } | |
| 873 | |
| 874 int WorkspaceWindowResizer::PrimaryAxisSize(const gfx::Size& size) const { | |
| 875 return PrimaryAxisCoordinate(size.width(), size.height()); | |
| 876 } | |
| 877 | |
| 878 int WorkspaceWindowResizer::PrimaryAxisCoordinate(int x, int y) const { | |
| 879 switch (details().window_component) { | |
| 880 case HTRIGHT: | |
| 881 return x; | |
| 882 case HTBOTTOM: | |
| 883 return y; | |
| 884 default: | |
| 885 NOTREACHED(); | |
| 886 } | |
| 887 return 0; | |
| 888 } | |
| 889 | |
| 890 void WorkspaceWindowResizer::UpdateSnapPhantomWindow(const gfx::Point& location, | |
| 891 const gfx::Rect& bounds) { | |
| 892 if (!did_move_or_resize_ || details().window_component != HTCAPTION) | |
| 893 return; | |
| 894 | |
| 895 SnapType last_type = snap_type_; | |
| 896 snap_type_ = GetSnapType(location); | |
| 897 if (snap_type_ == SNAP_NONE || snap_type_ != last_type) { | |
| 898 snap_phantom_window_controller_.reset(); | |
| 899 edge_cycler_.reset(); | |
| 900 if (snap_type_ == SNAP_NONE) { | |
| 901 SetDraggedWindowDocked(false); | |
| 902 return; | |
| 903 } | |
| 904 } | |
| 905 | |
| 906 DCHECK(snap_type_ == SNAP_LEFT || snap_type_ == SNAP_RIGHT); | |
| 907 DockedAlignment desired_alignment = (snap_type_ == SNAP_LEFT) ? | |
| 908 DOCKED_ALIGNMENT_LEFT : DOCKED_ALIGNMENT_RIGHT; | |
| 909 const bool can_dock = | |
| 910 dock_layout_->CanDockWindow(GetTarget(), desired_alignment) && | |
| 911 dock_layout_->GetAlignmentOfWindow(GetTarget()) != DOCKED_ALIGNMENT_NONE; | |
| 912 if (!can_dock) { | |
| 913 // If the window cannot be docked, undock the window. This may change the | |
| 914 // workspace bounds and hence |snap_type_|. | |
| 915 SetDraggedWindowDocked(false); | |
| 916 snap_type_ = GetSnapType(location); | |
| 917 } | |
| 918 const bool can_snap = snap_type_ != SNAP_NONE && window_state()->CanSnap(); | |
| 919 if (!can_snap && !can_dock) { | |
| 920 snap_type_ = SNAP_NONE; | |
| 921 snap_phantom_window_controller_.reset(); | |
| 922 edge_cycler_.reset(); | |
| 923 return; | |
| 924 } | |
| 925 if (!edge_cycler_) { | |
| 926 edge_cycler_.reset(new TwoStepEdgeCycler( | |
| 927 location, snap_type_ == SNAP_LEFT | |
| 928 ? TwoStepEdgeCycler::DIRECTION_LEFT | |
| 929 : TwoStepEdgeCycler::DIRECTION_RIGHT)); | |
| 930 } else { | |
| 931 edge_cycler_->OnMove(location); | |
| 932 } | |
| 933 | |
| 934 // Update phantom window with snapped or docked guide bounds. | |
| 935 // Windows that cannot be snapped or are less wide than kMaxDockWidth can get | |
| 936 // docked without going through a snapping sequence. | |
| 937 gfx::Rect phantom_bounds; | |
| 938 const bool should_dock = | |
| 939 can_dock && (!can_snap || | |
| 940 GetTarget()->GetBounds().width() <= | |
| 941 DockedWindowLayoutManager::kMaxDockWidth || | |
| 942 edge_cycler_->use_second_mode() || | |
| 943 dock_layout_->is_dragged_window_docked()); | |
| 944 if (should_dock) { | |
| 945 SetDraggedWindowDocked(true); | |
| 946 phantom_bounds = GetTarget()->GetParent()->ConvertRectFromScreen( | |
| 947 dock_layout_->dragged_bounds()); | |
| 948 } else { | |
| 949 phantom_bounds = | |
| 950 (snap_type_ == SNAP_LEFT) | |
| 951 ? wm::GetDefaultLeftSnappedWindowBoundsInParent(GetTarget()) | |
| 952 : wm::GetDefaultRightSnappedWindowBoundsInParent(GetTarget()); | |
| 953 } | |
| 954 | |
| 955 if (!snap_phantom_window_controller_) { | |
| 956 snap_phantom_window_controller_.reset( | |
| 957 new PhantomWindowController(GetTarget())); | |
| 958 } | |
| 959 snap_phantom_window_controller_->Show( | |
| 960 GetTarget()->GetParent()->ConvertRectToScreen(phantom_bounds)); | |
| 961 } | |
| 962 | |
| 963 void WorkspaceWindowResizer::RestackWindows() { | |
| 964 if (attached_windows_.empty()) | |
| 965 return; | |
| 966 // Build a map from index in children to window, returning if there is a | |
| 967 // window with a different parent. | |
| 968 using IndexToWindowMap = std::map<size_t, wm::WmWindow*>; | |
| 969 IndexToWindowMap map; | |
| 970 wm::WmWindow* parent = GetTarget()->GetParent(); | |
| 971 const std::vector<wm::WmWindow*> windows(parent->GetChildren()); | |
| 972 map[std::find(windows.begin(), windows.end(), GetTarget()) - | |
| 973 windows.begin()] = GetTarget(); | |
| 974 for (auto i = attached_windows_.begin(); i != attached_windows_.end(); ++i) { | |
| 975 if ((*i)->GetParent() != parent) | |
| 976 return; | |
| 977 size_t index = | |
| 978 std::find(windows.begin(), windows.end(), *i) - windows.begin(); | |
| 979 map[index] = *i; | |
| 980 } | |
| 981 | |
| 982 // Reorder the windows starting at the topmost. | |
| 983 parent->StackChildAtTop(map.rbegin()->second); | |
| 984 for (auto i = map.rbegin(); i != map.rend();) { | |
| 985 wm::WmWindow* window = i->second; | |
| 986 ++i; | |
| 987 if (i != map.rend()) | |
| 988 parent->StackChildBelow(i->second, window); | |
| 989 } | |
| 990 } | |
| 991 | |
| 992 WorkspaceWindowResizer::SnapType WorkspaceWindowResizer::GetSnapType( | |
| 993 const gfx::Point& location) const { | |
| 994 // TODO: this likely only wants total display area, not the area of a single | |
| 995 // display. | |
| 996 gfx::Rect area(wm::GetDisplayWorkAreaBoundsInParent(GetTarget())); | |
| 997 if (details().source == aura::client::WINDOW_MOVE_SOURCE_TOUCH) { | |
| 998 // Increase tolerance for touch-snapping near the screen edges. This is only | |
| 999 // necessary when the work area left or right edge is same as screen edge. | |
| 1000 gfx::Rect display_bounds(wm::GetDisplayBoundsInParent(GetTarget())); | |
| 1001 int inset_left = 0; | |
| 1002 if (area.x() == display_bounds.x()) | |
| 1003 inset_left = kScreenEdgeInsetForTouchDrag; | |
| 1004 int inset_right = 0; | |
| 1005 if (area.right() == display_bounds.right()) | |
| 1006 inset_right = kScreenEdgeInsetForTouchDrag; | |
| 1007 area.Inset(inset_left, 0, inset_right, 0); | |
| 1008 } | |
| 1009 if (location.x() <= area.x()) | |
| 1010 return SNAP_LEFT; | |
| 1011 if (location.x() >= area.right() - 1) | |
| 1012 return SNAP_RIGHT; | |
| 1013 return SNAP_NONE; | |
| 1014 } | |
| 1015 | |
| 1016 void WorkspaceWindowResizer::SetDraggedWindowDocked(bool should_dock) { | |
| 1017 if (should_dock) { | |
| 1018 if (!dock_layout_->is_dragged_window_docked()) { | |
| 1019 window_state()->set_bounds_changed_by_user(false); | |
| 1020 dock_layout_->DockDraggedWindow(GetTarget()); | |
| 1021 } | |
| 1022 } else { | |
| 1023 if (dock_layout_->is_dragged_window_docked()) { | |
| 1024 dock_layout_->UndockDraggedWindow(); | |
| 1025 window_state()->set_bounds_changed_by_user(true); | |
| 1026 } | |
| 1027 } | |
| 1028 } | |
| 1029 | |
| 1030 bool WorkspaceWindowResizer::AreBoundsValidSnappedBounds( | |
| 1031 wm::WindowStateType snapped_type, | |
| 1032 const gfx::Rect& bounds_in_parent) const { | |
| 1033 DCHECK(snapped_type == wm::WINDOW_STATE_TYPE_LEFT_SNAPPED || | |
| 1034 snapped_type == wm::WINDOW_STATE_TYPE_RIGHT_SNAPPED); | |
| 1035 gfx::Rect snapped_bounds = wm::GetDisplayWorkAreaBoundsInParent(GetTarget()); | |
| 1036 if (snapped_type == wm::WINDOW_STATE_TYPE_RIGHT_SNAPPED) | |
| 1037 snapped_bounds.set_x(snapped_bounds.right() - bounds_in_parent.width()); | |
| 1038 snapped_bounds.set_width(bounds_in_parent.width()); | |
| 1039 return bounds_in_parent == snapped_bounds; | |
| 1040 } | |
| 1041 | |
| 1042 } // namespace ash | |
| OLD | NEW |