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Issue 1933303002: Moves windowsresizers to ash/wm/common (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: WorkspaceWindowResizer Created 4 years, 7 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "ash/wm/dock/docked_window_resizer.h"
6
7 #include "ash/wm/common/dock/docked_window_layout_manager.h"
8 #include "ash/wm/common/window_parenting_utils.h"
9 #include "ash/wm/common/window_state.h"
10 #include "ash/wm/common/wm_event.h"
11 #include "ash/wm/common/wm_root_window_controller.h"
12 #include "ash/wm/common/wm_shell_window_ids.h"
13 #include "ash/wm/common/wm_window.h"
14 #include "ash/wm/workspace/magnetism_matcher.h"
15 #include "ui/base/hit_test.h"
16 #include "ui/base/ui_base_types.h"
17 #include "ui/display/screen.h"
18
19 namespace ash {
20 namespace {
21
22 DockedWindowLayoutManager* GetDockedLayoutManagerAtPoint(
23 const gfx::Point& point) {
24 display::Display display =
25 display::Screen::GetScreen()->GetDisplayNearestPoint(point);
26 if (!display.bounds().Contains(point))
27 return nullptr;
28
29 return DockedWindowLayoutManager::Get(
30 wm::WmRootWindowController::GetWithDisplayId(display.id())->GetWindow());
31 }
32
33 } // namespace
34
35 DockedWindowResizer::~DockedWindowResizer() {
36 }
37
38 // static
39 DockedWindowResizer*
40 DockedWindowResizer::Create(WindowResizer* next_window_resizer,
41 wm::WindowState* window_state) {
42 return new DockedWindowResizer(next_window_resizer, window_state);
43 }
44
45 void DockedWindowResizer::Drag(const gfx::Point& location, int event_flags) {
46 last_location_ = GetTarget()->GetParent()->ConvertPointToScreen(location);
47 base::WeakPtr<DockedWindowResizer> resizer(weak_ptr_factory_.GetWeakPtr());
48
49 if (!did_move_or_resize_) {
50 did_move_or_resize_ = true;
51 StartedDragging(resizer);
52 }
53 if (!resizer)
54 return;
55
56 gfx::Point offset;
57 gfx::Rect bounds(CalculateBoundsForDrag(location));
58 MaybeSnapToEdge(bounds, &offset);
59 gfx::Point modified_location(location);
60 modified_location += offset.OffsetFromOrigin();
61
62 next_window_resizer_->Drag(modified_location, event_flags);
63 if (!resizer)
64 return;
65
66 DockedWindowLayoutManager* new_dock_layout =
67 GetDockedLayoutManagerAtPoint(last_location_);
68 if (new_dock_layout && new_dock_layout != dock_layout_) {
69 // The window is being dragged to a new display. If the previous
70 // container is the current parent of the window it will be informed of
71 // the end of drag when the window is reparented, otherwise let the
72 // previous container know the drag is complete. If we told the
73 // window's parent that the drag was complete it would begin
74 // positioning the window.
75 if (is_docked_ && dock_layout_->is_dragged_window_docked())
76 dock_layout_->UndockDraggedWindow();
77 if (dock_layout_ != initial_dock_layout_)
78 dock_layout_->FinishDragging(
79 DOCKED_ACTION_NONE,
80 details().source == aura::client::WINDOW_MOVE_SOURCE_MOUSE ?
81 DOCKED_ACTION_SOURCE_MOUSE : DOCKED_ACTION_SOURCE_TOUCH);
82 is_docked_ = false;
83 dock_layout_ = new_dock_layout;
84 // The window's initial layout manager already knows that the drag is
85 // in progress for this window.
86 if (new_dock_layout != initial_dock_layout_)
87 new_dock_layout->StartDragging(GetTarget());
88 }
89 // Window could get docked by the WorkspaceWindowResizer, update the state.
90 is_docked_ = dock_layout_->is_dragged_window_docked();
91 // Whenever a window is dragged out of the dock it will be auto-sized
92 // in the dock if it gets docked again.
93 if (!is_docked_)
94 was_bounds_changed_by_user_ = false;
95 }
96
97 void DockedWindowResizer::CompleteDrag() {
98 // The root window can change when dragging into a different screen.
99 next_window_resizer_->CompleteDrag();
100 FinishedDragging(aura::client::MOVE_SUCCESSFUL);
101 }
102
103 void DockedWindowResizer::RevertDrag() {
104 next_window_resizer_->RevertDrag();
105 // Restore docked state to what it was before the drag if necessary.
106 if (is_docked_ != was_docked_) {
107 is_docked_ = was_docked_;
108 if (is_docked_)
109 dock_layout_->DockDraggedWindow(GetTarget());
110 else
111 dock_layout_->UndockDraggedWindow();
112 }
113 FinishedDragging(aura::client::MOVE_CANCELED);
114 }
115
116 DockedWindowResizer::DockedWindowResizer(WindowResizer* next_window_resizer,
117 wm::WindowState* window_state)
118 : WindowResizer(window_state),
119 next_window_resizer_(next_window_resizer),
120 dock_layout_(NULL),
121 initial_dock_layout_(NULL),
122 did_move_or_resize_(false),
123 was_docked_(false),
124 is_docked_(false),
125 was_bounds_changed_by_user_(window_state->bounds_changed_by_user()),
126 weak_ptr_factory_(this) {
127 DCHECK(details().is_resizable);
128 dock_layout_ = DockedWindowLayoutManager::Get(GetTarget()->GetRootWindow());
129 initial_dock_layout_ = dock_layout_;
130 was_docked_ = GetTarget()->GetParent() == dock_layout_->dock_container();
131 is_docked_ = was_docked_;
132 }
133
134 void DockedWindowResizer::MaybeSnapToEdge(const gfx::Rect& bounds,
135 gfx::Point* offset) {
136 // Windows only snap magnetically when they were previously docked.
137 if (!was_docked_)
138 return;
139 DockedAlignment dock_alignment = dock_layout_->CalculateAlignment();
140 gfx::Rect dock_bounds = GetTarget()->GetParent()->ConvertRectFromScreen(
141 dock_layout_->dock_container()->GetBoundsInScreen());
142
143 // Short-range magnetism when retaining docked state. Same constant as in
144 // MagnetismMatcher is used for consistency.
145 const int kSnapToDockDistance = MagnetismMatcher::kMagneticDistance;
146
147 if (dock_alignment == DOCKED_ALIGNMENT_LEFT ||
148 dock_alignment == DOCKED_ALIGNMENT_NONE) {
149 const int distance = bounds.x() - dock_bounds.x();
150 if (distance < kSnapToDockDistance && distance > 0) {
151 offset->set_x(-distance);
152 return;
153 }
154 }
155 if (dock_alignment == DOCKED_ALIGNMENT_RIGHT ||
156 dock_alignment == DOCKED_ALIGNMENT_NONE) {
157 const int distance = dock_bounds.right() - bounds.right();
158 if (distance < kSnapToDockDistance && distance > 0)
159 offset->set_x(distance);
160 }
161 }
162
163 void DockedWindowResizer::StartedDragging(
164 base::WeakPtr<DockedWindowResizer>& resizer) {
165 // During resizing the window width is preserved by DockedwindowLayoutManager.
166 if (is_docked_ &&
167 (details().bounds_change & WindowResizer::kBoundsChange_Resizes)) {
168 window_state_->set_bounds_changed_by_user(true);
169 }
170
171 // Tell the dock layout manager that we are dragging this window.
172 // At this point we are not yet animating the window as it may not be
173 // inside the docked area.
174 dock_layout_->StartDragging(GetTarget());
175 if (!resizer)
176 return;
177 // Reparent workspace windows during the drag to elevate them above workspace.
178 // Other windows for which the DockedWindowResizer is instantiated include
179 // panels and windows that are already docked. Those do not need reparenting.
180 if (GetTarget()->GetType() != ui::wm::WINDOW_TYPE_PANEL &&
181 GetTarget()->GetParent()->GetShellWindowId() ==
182 kShellWindowId_DefaultContainer) {
183 // Reparent the window into the docked windows container in order to get it
184 // on top of other docked windows.
185 wm::WmWindow* docked_container =
186 GetTarget()->GetRootWindow()->GetChildByShellWindowId(
187 kShellWindowId_DockedContainer);
188 ReparentChildWithTransientChildren(GetTarget(), GetTarget()->GetParent(),
189 docked_container);
190 if (!resizer)
191 return;
192 }
193 if (is_docked_)
194 dock_layout_->DockDraggedWindow(GetTarget());
195 }
196
197 void DockedWindowResizer::FinishedDragging(
198 aura::client::WindowMoveResult move_result) {
199 if (!did_move_or_resize_)
200 return;
201 did_move_or_resize_ = false;
202 wm::WmWindow* window = GetTarget();
203 const bool is_attached_panel =
204 window->GetType() == ui::wm::WINDOW_TYPE_PANEL &&
205 window_state_->panel_attached();
206 const bool is_resized =
207 (details().bounds_change & WindowResizer::kBoundsChange_Resizes) != 0;
208
209 // Undock the window if it is not in the normal, docked or minimized state
210 // type. This happens if a user snaps or maximizes a window using a
211 // keyboard shortcut while it is being dragged.
212 if (!window_state_->IsMinimized() && !window_state_->IsDocked() &&
213 !window_state_->IsNormalStateType())
214 is_docked_ = false;
215
216 // When drag is completed the dragged docked window is resized to the bounds
217 // calculated by the layout manager that conform to other docked windows.
218 if (!is_attached_panel && is_docked_ && !is_resized) {
219 gfx::Rect bounds = window->GetParent()->ConvertRectFromScreen(
220 dock_layout_->dragged_bounds());
221 if (!bounds.IsEmpty() && bounds.width() != window->GetBounds().width()) {
222 window->SetBounds(bounds);
223 }
224 }
225 // If a window has restore bounds, update the restore origin but not the size.
226 // The size gets restored when a window is undocked.
227 if (is_resized && is_docked_ && window_state_->HasRestoreBounds()) {
228 gfx::Rect restore_bounds = window->GetBoundsInScreen();
229 restore_bounds.set_size(window_state_->GetRestoreBoundsInScreen().size());
230 window_state_->SetRestoreBoundsInScreen(restore_bounds);
231 }
232
233 // Check if the window needs to be docked or returned to workspace.
234 DockedAction action = MaybeReparentWindowOnDragCompletion(is_resized,
235 is_attached_panel);
236 dock_layout_->FinishDragging(
237 move_result == aura::client::MOVE_CANCELED ? DOCKED_ACTION_NONE : action,
238 details().source == aura::client::WINDOW_MOVE_SOURCE_MOUSE ?
239 DOCKED_ACTION_SOURCE_MOUSE : DOCKED_ACTION_SOURCE_TOUCH);
240
241 // If we started the drag in one root window and moved into another root
242 // but then canceled the drag we may need to inform the original layout
243 // manager that the drag is finished.
244 if (initial_dock_layout_ != dock_layout_)
245 initial_dock_layout_->FinishDragging(
246 DOCKED_ACTION_NONE,
247 details().source == aura::client::WINDOW_MOVE_SOURCE_MOUSE ?
248 DOCKED_ACTION_SOURCE_MOUSE : DOCKED_ACTION_SOURCE_TOUCH);
249 is_docked_ = false;
250 }
251
252 DockedAction DockedWindowResizer::MaybeReparentWindowOnDragCompletion(
253 bool is_resized, bool is_attached_panel) {
254 wm::WmWindow* window = GetTarget();
255
256 // Check if the window needs to be docked or returned to workspace.
257 DockedAction action = DOCKED_ACTION_NONE;
258 wm::WmWindow* dock_container =
259 window->GetRootWindow()->GetChildByShellWindowId(
260 kShellWindowId_DockedContainer);
261 if ((is_resized || !is_attached_panel) &&
262 is_docked_ != (window->GetParent() == dock_container)) {
263 if (is_docked_) {
264 wm::ReparentChildWithTransientChildren(window, window->GetParent(),
265 dock_container);
266 action = DOCKED_ACTION_DOCK;
267 } else if (window->GetParent()->GetShellWindowId() ==
268 kShellWindowId_DockedContainer) {
269 // Reparent the window back to workspace.
270 // We need to be careful to give ParentWindowWithContext a location in
271 // the right root window (matching the logic in DragWindowResizer) based
272 // on which root window a mouse pointer is in. We want to undock into the
273 // right screen near the edge of a multiscreen setup (based on where the
274 // mouse is).
275 gfx::Rect near_last_location(last_location_, gfx::Size());
276 // Reparenting will cause Relayout and possible dock shrinking.
277 wm::WmWindow* previous_parent = window->GetParent();
278 window->SetParentUsingContext(window, near_last_location);
279 if (window->GetParent() != previous_parent) {
280 wm::ReparentTransientChildrenOfChild(window, previous_parent,
281 window->GetParent());
282 }
283 action = was_docked_ ? DOCKED_ACTION_UNDOCK : DOCKED_ACTION_NONE;
284 }
285 } else {
286 // |action| is recorded in UMA and used to maintain |window_state_|.
287 if (is_resized && is_docked_ && was_docked_)
288 action = DOCKED_ACTION_RESIZE;
289 else if (is_docked_ && was_docked_)
290 action = DOCKED_ACTION_REORDER;
291 else if (is_docked_ && !was_docked_)
292 action = DOCKED_ACTION_DOCK;
293 else if (!is_docked_ && was_docked_)
294 action = DOCKED_ACTION_UNDOCK;
295 else
296 action = DOCKED_ACTION_NONE;
297 }
298 // When a window is newly docked it is auto-sized by docked layout adjusting
299 // to other windows. If it is just dragged (but not resized) while being
300 // docked it is auto-sized unless it has been resized while being docked
301 // before.
302 if (is_docked_) {
303 window->GetWindowState()->set_bounds_changed_by_user(
304 was_docked_ && (is_resized || was_bounds_changed_by_user_));
305 }
306
307 if (action == DOCKED_ACTION_DOCK) {
308 const wm::WMEvent event(wm::WM_EVENT_DOCK);
309 window_state_->OnWMEvent(&event);
310 } else if (window->GetWindowState()->IsDocked() &&
311 action == DOCKED_ACTION_UNDOCK) {
312 const wm::WMEvent event(wm::WM_EVENT_NORMAL);
313 window_state_->OnWMEvent(&event);
314 }
315
316 return action;
317 }
318
319 } // namespace ash
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