Index: src/gpu/batches/GrDefaultPathRenderer.cpp |
diff --git a/src/gpu/batches/GrDefaultPathRenderer.cpp b/src/gpu/batches/GrDefaultPathRenderer.cpp |
index 94508b130b4fcc05198bab77955c7e878f816bb4..4bf506ed771980942dc72bc4f9f2aa803ee945d5 100644 |
--- a/src/gpu/batches/GrDefaultPathRenderer.cpp |
+++ b/src/gpu/batches/GrDefaultPathRenderer.cpp |
@@ -35,7 +35,7 @@ GrDefaultPathRenderer::GrDefaultPathRenderer(bool separateStencilSupport, |
////// Even/Odd |
-GR_STATIC_CONST_SAME_STENCIL(gEOStencilPass, |
+static constexpr GrStencilSettings gEOStencilPass( |
kInvert_StencilOp, |
kKeep_StencilOp, |
kAlwaysIfInClip_StencilFunc, |
@@ -44,7 +44,7 @@ GR_STATIC_CONST_SAME_STENCIL(gEOStencilPass, |
0xffff); |
// ok not to check clip b/c stencil pass only wrote inside clip |
-GR_STATIC_CONST_SAME_STENCIL(gEOColorPass, |
+static constexpr GrStencilSettings gEOColorPass( |
kZero_StencilOp, |
kZero_StencilOp, |
kNotEqual_StencilFunc, |
@@ -53,7 +53,7 @@ GR_STATIC_CONST_SAME_STENCIL(gEOColorPass, |
0xffff); |
// have to check clip b/c outside clip will always be zero. |
-GR_STATIC_CONST_SAME_STENCIL(gInvEOColorPass, |
+static constexpr GrStencilSettings gInvEOColorPass( |
kZero_StencilOp, |
kZero_StencilOp, |
kEqualIfInClip_StencilFunc, |
@@ -67,7 +67,7 @@ GR_STATIC_CONST_SAME_STENCIL(gInvEOColorPass, |
// when we don't have wrap incr and decr we use the stencil test to simulate |
// them. |
-GR_STATIC_CONST_STENCIL(gWindStencilSeparateWithWrap, |
+static constexpr GrStencilSettings gWindStencilSeparateWithWrap( |
kIncWrap_StencilOp, kDecWrap_StencilOp, |
kKeep_StencilOp, kKeep_StencilOp, |
kAlwaysIfInClip_StencilFunc, kAlwaysIfInClip_StencilFunc, |
@@ -79,7 +79,7 @@ GR_STATIC_CONST_STENCIL(gWindStencilSeparateWithWrap, |
// if dec'ing zero invert to make all ones. |
// we can't avoid touching the stencil on both passing and |
// failing, so we can't resctrict ourselves to the clip. |
-GR_STATIC_CONST_STENCIL(gWindStencilSeparateNoWrap, |
+static constexpr GrStencilSettings gWindStencilSeparateNoWrap( |
kInvert_StencilOp, kInvert_StencilOp, |
kIncClamp_StencilOp, kDecClamp_StencilOp, |
kEqual_StencilFunc, kEqual_StencilFunc, |
@@ -91,7 +91,7 @@ GR_STATIC_CONST_STENCIL(gWindStencilSeparateNoWrap, |
// stencil. First we draw the front faces and inc, then we draw the back faces |
// and dec. These are same as the above two split into the incrementing and |
// decrementing passes. |
-GR_STATIC_CONST_SAME_STENCIL(gWindSingleStencilWithWrapInc, |
+static constexpr GrStencilSettings gWindSingleStencilWithWrapInc( |
kIncWrap_StencilOp, |
kKeep_StencilOp, |
kAlwaysIfInClip_StencilFunc, |
@@ -99,7 +99,7 @@ GR_STATIC_CONST_SAME_STENCIL(gWindSingleStencilWithWrapInc, |
0xffff, |
0xffff); |
-GR_STATIC_CONST_SAME_STENCIL(gWindSingleStencilWithWrapDec, |
+static constexpr GrStencilSettings gWindSingleStencilWithWrapDec( |
kDecWrap_StencilOp, |
kKeep_StencilOp, |
kAlwaysIfInClip_StencilFunc, |
@@ -107,7 +107,7 @@ GR_STATIC_CONST_SAME_STENCIL(gWindSingleStencilWithWrapDec, |
0xffff, |
0xffff); |
-GR_STATIC_CONST_SAME_STENCIL(gWindSingleStencilNoWrapInc, |
+static constexpr GrStencilSettings gWindSingleStencilNoWrapInc( |
kInvert_StencilOp, |
kIncClamp_StencilOp, |
kEqual_StencilFunc, |
@@ -115,7 +115,7 @@ GR_STATIC_CONST_SAME_STENCIL(gWindSingleStencilNoWrapInc, |
0xffff, |
0xffff); |
-GR_STATIC_CONST_SAME_STENCIL(gWindSingleStencilNoWrapDec, |
+static constexpr GrStencilSettings gWindSingleStencilNoWrapDec( |
kInvert_StencilOp, |
kDecClamp_StencilOp, |
kEqual_StencilFunc, |
@@ -125,7 +125,7 @@ GR_STATIC_CONST_SAME_STENCIL(gWindSingleStencilNoWrapDec, |
// Color passes are the same whether we use the two-sided stencil or two passes |
-GR_STATIC_CONST_SAME_STENCIL(gWindColorPass, |
+static constexpr GrStencilSettings gWindColorPass( |
kZero_StencilOp, |
kZero_StencilOp, |
kNonZeroIfInClip_StencilFunc, |
@@ -133,7 +133,7 @@ GR_STATIC_CONST_SAME_STENCIL(gWindColorPass, |
0x0000, |
0xffff); |
-GR_STATIC_CONST_SAME_STENCIL(gInvWindColorPass, |
+static constexpr GrStencilSettings gInvWindColorPass( |
kZero_StencilOp, |
kZero_StencilOp, |
kEqualIfInClip_StencilFunc, |
@@ -145,7 +145,7 @@ GR_STATIC_CONST_SAME_STENCIL(gInvWindColorPass, |
// Sometimes the default path renderer can draw a path directly to the stencil |
// buffer without having to first resolve the interior / exterior. |
-GR_STATIC_CONST_SAME_STENCIL(gDirectToStencil, |
+static constexpr GrStencilSettings gDirectToStencil( |
kZero_StencilOp, |
kIncClamp_StencilOp, |
kAlwaysIfInClip_StencilFunc, |