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Unified Diff: ash/shelf/shelf_button.cc

Issue 1932433002: Update activity indicator from a light bar to a point (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 8 months ago
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Index: ash/shelf/shelf_button.cc
diff --git a/ash/shelf/shelf_button.cc b/ash/shelf/shelf_button.cc
index 328fe5180694112bd59d89976e3d58ababbcc2a2..14dd82f468fb3fb1d7af5786cd3e7c70aa5b7b21 100644
--- a/ash/shelf/shelf_button.cc
+++ b/ash/shelf/shelf_button.cc
@@ -37,6 +37,10 @@ const int kIconPad = 5;
const int kIconPadVertical = 6;
const int kAttentionThrobDurationMS = 800;
const int kMaxAnimationSeconds = 10;
+const int kShelfIconHeight = 48;
+const int kShelfIconWidth = 48;
+const int kBarPadVertical = 3;
+const int kBarRadius = 2;
// Simple AnimationDelegate that owns a single ThrobAnimation instance to
// keep all Draw Attention animations in sync.
@@ -486,8 +490,12 @@ void ShelfButton::UpdateBar() {
if (bar_id != 0) {
Shelf* shelf = shelf_view_->shelf();
- ResourceBundle* rb = &ResourceBundle::GetSharedInstance();
- gfx::ImageSkia image = *rb->GetImageNamed(bar_id).ToImageSkia();
+ // ResourceBundle* rb = &ResourceBundle::GetSharedInstance();
varkha 2016/04/28 16:49:03 nit: You probably want to remove this before landi
yiyix 2016/05/02 15:55:04 I keep these lines, so it is easier to add the ash
+ // gfx::ImageSkia image = *rb->GetImageNamed(bar_id).ToImageSkia();
bruthig 2016/04/27 18:56:00 FYI You will need to 'hide' this feature behind th
yiyix 2016/05/02 15:55:03 Done.
+ gfx::Canvas canvas(gfx::Size(kShelfIconHeight, kShelfIconWidth),
+ kShelfIconHeight, true /* is_opaque */);
+ GetActivityIndicatorImage(canvas);
+ gfx::ImageSkia image = gfx::ImageSkia(canvas.ExtractImageRep());
if (!shelf->IsHorizontalAlignment()) {
image = gfx::ImageSkiaOperations::CreateRotatedImage(
image, shelf->alignment() == SHELF_ALIGNMENT_LEFT
@@ -503,8 +511,16 @@ void ShelfButton::UpdateBar() {
views::ImageView::CENTER));
bar_->SchedulePaint();
}
-
bar_->SetVisible(bar_id != 0 && state_ != STATE_NORMAL);
}
+void ShelfButton::GetActivityIndicatorImage(gfx::Canvas& canvas) {
+ SkCanvas* skcanvas = canvas.sk_canvas();
+ SkPaint paint;
bruthig 2016/04/27 18:56:00 Make sure to #include everything you use. i.e. Sk
yiyix 2016/05/02 15:55:04 Done.
+ paint.setColor(SK_ColorWHITE);
bruthig 2016/04/27 18:56:00 nit: Assign SK_ColorWHITE to a constant above and
yiyix 2016/05/02 15:55:03 Done.
+ int patVertical = kBarPadVertical + kBarRadius;
bruthig 2016/04/27 18:56:00 Should this be 'padVertical'?
yiyix 2016/05/02 15:55:03 Done.
+ skcanvas->drawCircle(kShelfIconWidth / 2, kShelfIconHeight - patVertical, 2,
bruthig 2016/04/27 18:56:00 Is it necessary to paint to the SkCanvas or would
yiyix 2016/05/02 15:55:04 Good catch. I draw the circle in Canvas now.
+ paint);
+}
+
} // namespace ash
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