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Unified Diff: third_party/grpc/test/distrib/csharp/DistribTest/Program.cs

Issue 1932353002: Initial checkin of gRPC to third_party/ Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 8 months ago
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Index: third_party/grpc/test/distrib/csharp/DistribTest/Program.cs
diff --git a/third_party/protobuf/csharp/src/Google.Protobuf.Test/SampleEnum.cs b/third_party/grpc/test/distrib/csharp/DistribTest/Program.cs
similarity index 75%
copy from third_party/protobuf/csharp/src/Google.Protobuf.Test/SampleEnum.cs
copy to third_party/grpc/test/distrib/csharp/DistribTest/Program.cs
index 77447afa127340046298081d9bfca4dd51c14f6c..e944648f179906bd8eb4bbe862e20dd7b4ce921f 100644
--- a/third_party/protobuf/csharp/src/Google.Protobuf.Test/SampleEnum.cs
+++ b/third_party/grpc/test/distrib/csharp/DistribTest/Program.cs
@@ -1,7 +1,7 @@
#region Copyright notice and license
-// Protocol Buffers - Google's data interchange format
-// Copyright 2015 Google Inc. All rights reserved.
-// https://developers.google.com/protocol-buffers/
+
+// Copyright 2015-2016, Google Inc.
+// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
@@ -28,15 +28,23 @@
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
#endregion
-
-namespace Google.Protobuf
+
+using System;
+using Grpc.Core;
+
+namespace TestGrpcPackage
{
- // Just a sample enum with positive and negative values to be used in tests.
- internal enum SampleEnum
+ class MainClass
{
- NegativeValue = -2,
- None = 0,
- PositiveValue = 3
+ public static void Main(string[] args)
+ {
+ // This code doesn't do much but makes sure the native extension is loaded
+ // which is what we are testing here.
+ Channel c = new Channel("127.0.0.1:1000", ChannelCredentials.Insecure);
+ c.ShutdownAsync().Wait();
+ Console.WriteLine("Success!");
+ }
}
}

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