Index: third_party/grpc/src/core/iomgr/socket_windows.h |
diff --git a/third_party/grpc/src/core/iomgr/socket_windows.h b/third_party/grpc/src/core/iomgr/socket_windows.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..dfbfabe1f934cd8bedf5498d805a91028b59501f |
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+++ b/third_party/grpc/src/core/iomgr/socket_windows.h |
@@ -0,0 +1,111 @@ |
+/* |
+ * |
+ * Copyright 2015, Google Inc. |
+ * All rights reserved. |
+ * |
+ * Redistribution and use in source and binary forms, with or without |
+ * modification, are permitted provided that the following conditions are |
+ * met: |
+ * |
+ * * Redistributions of source code must retain the above copyright |
+ * notice, this list of conditions and the following disclaimer. |
+ * * Redistributions in binary form must reproduce the above |
+ * copyright notice, this list of conditions and the following disclaimer |
+ * in the documentation and/or other materials provided with the |
+ * distribution. |
+ * * Neither the name of Google Inc. nor the names of its |
+ * contributors may be used to endorse or promote products derived from |
+ * this software without specific prior written permission. |
+ * |
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
+ * |
+ */ |
+ |
+#ifndef GRPC_INTERNAL_CORE_IOMGR_SOCKET_WINDOWS_H |
+#define GRPC_INTERNAL_CORE_IOMGR_SOCKET_WINDOWS_H |
+ |
+#include <grpc/support/port_platform.h> |
+#include <winsock2.h> |
+ |
+#include <grpc/support/sync.h> |
+#include <grpc/support/atm.h> |
+ |
+#include "src/core/iomgr/iomgr_internal.h" |
+#include "src/core/iomgr/exec_ctx.h" |
+ |
+/* This holds the data for an outstanding read or write on a socket. |
+ The mutex to protect the concurrent access to that data is the one |
+ inside the winsocket wrapper. */ |
+typedef struct grpc_winsocket_callback_info { |
+ /* This is supposed to be a WSAOVERLAPPED, but in order to get that |
+ definition, we need to include ws2tcpip.h, which needs to be included |
+ from the top, otherwise it'll clash with a previous inclusion of |
+ windows.h that in turns includes winsock.h. If anyone knows a way |
+ to do it properly, feel free to send a patch. */ |
+ OVERLAPPED overlapped; |
+ /* The callback information for the pending operation. May be empty if the |
+ caller hasn't registered a callback yet. */ |
+ grpc_closure *closure; |
+ /* A boolean to describe if the IO Completion Port got a notification for |
+ that operation. This will happen if the operation completed before the |
+ called had time to register a callback. We could avoid that behavior |
+ altogether by forcing the caller to always register its callback before |
+ proceeding queue an operation, but it is frequent for an IO Completion |
+ Port to trigger quickly. This way we avoid a context switch for calling |
+ the callback. We also simplify the read / write operations to avoid having |
+ to hold a mutex for a long amount of time. */ |
+ int has_pending_iocp; |
+ /* The results of the overlapped operation. */ |
+ DWORD bytes_transfered; |
+ int wsa_error; |
+} grpc_winsocket_callback_info; |
+ |
+/* This is a wrapper to a Windows socket. A socket can have one outstanding |
+ read, and one outstanding write. Doing an asynchronous accept means waiting |
+ for a read operation. Doing an asynchronous connect means waiting for a |
+ write operation. These are completely arbitrary ties between the operation |
+ and the kind of event, because we can have one overlapped per pending |
+ operation, whichever its nature is. So we could have more dedicated pending |
+ operation callbacks for connect and listen. But given the scope of listen |
+ and accept, we don't need to go to that extent and waste memory. Also, this |
+ is closer to what happens in posix world. */ |
+typedef struct grpc_winsocket { |
+ SOCKET socket; |
+ |
+ grpc_winsocket_callback_info write_info; |
+ grpc_winsocket_callback_info read_info; |
+ |
+ gpr_mu state_mu; |
+ |
+ /* You can't add the same socket twice to the same IO Completion Port. |
+ This prevents that. */ |
+ int added_to_iocp; |
+ |
+ grpc_closure shutdown_closure; |
+ |
+ /* A label for iomgr to track outstanding objects */ |
+ grpc_iomgr_object iomgr_object; |
+} grpc_winsocket; |
+ |
+/* Create a wrapped windows handle. This takes ownership of it, meaning that |
+ it will be responsible for closing it. */ |
+grpc_winsocket *grpc_winsocket_create(SOCKET socket, const char *name); |
+ |
+/* Initiate an asynchronous shutdown of the socket. Will call off any pending |
+ operation to cancel them. */ |
+void grpc_winsocket_shutdown(grpc_winsocket *socket); |
+ |
+/* Destroy a socket. Should only be called if there's no pending operation. */ |
+void grpc_winsocket_destroy(grpc_winsocket *socket); |
+ |
+#endif /* GRPC_INTERNAL_CORE_IOMGR_SOCKET_WINDOWS_H */ |