| Index: third_party/grpc/src/csharp/Grpc.Core/Internal/UnmanagedLibrary.cs
|
| diff --git a/third_party/grpc/src/csharp/Grpc.Core/Internal/UnmanagedLibrary.cs b/third_party/grpc/src/csharp/Grpc.Core/Internal/UnmanagedLibrary.cs
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..e763c1502575a3026822fcdcb7c90b0a9fb16d14
|
| --- /dev/null
|
| +++ b/third_party/grpc/src/csharp/Grpc.Core/Internal/UnmanagedLibrary.cs
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| @@ -0,0 +1,182 @@
|
| +#region Copyright notice and license
|
| +
|
| +// Copyright 2015-2016, Google Inc.
|
| +// All rights reserved.
|
| +//
|
| +// Redistribution and use in source and binary forms, with or without
|
| +// modification, are permitted provided that the following conditions are
|
| +// met:
|
| +//
|
| +// * Redistributions of source code must retain the above copyright
|
| +// notice, this list of conditions and the following disclaimer.
|
| +// * Redistributions in binary form must reproduce the above
|
| +// copyright notice, this list of conditions and the following disclaimer
|
| +// in the documentation and/or other materials provided with the
|
| +// distribution.
|
| +// * Neither the name of Google Inc. nor the names of its
|
| +// contributors may be used to endorse or promote products derived from
|
| +// this software without specific prior written permission.
|
| +//
|
| +// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
| +// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
| +// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
| +// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
| +// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
| +// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
| +// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
| +// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
| +// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
| +// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
| +// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
| +
|
| +#endregion
|
| +
|
| +using System;
|
| +using System.Collections.Concurrent;
|
| +using System.Diagnostics;
|
| +using System.IO;
|
| +using System.Reflection;
|
| +using System.Runtime.InteropServices;
|
| +using System.Threading;
|
| +
|
| +using Grpc.Core.Logging;
|
| +using Grpc.Core.Utils;
|
| +
|
| +namespace Grpc.Core.Internal
|
| +{
|
| + /// <summary>
|
| + /// Represents a dynamically loaded unmanaged library in a (partially) platform independent manner.
|
| + /// An important difference in library loading semantics is that on Windows, once we load a dynamic library using LoadLibrary,
|
| + /// that library becomes instantly available for <c>DllImport</c> P/Invoke calls referring to the same library name.
|
| + /// On Unix systems, dlopen has somewhat different semantics, so we need to use dlsym and <c>Marshal.GetDelegateForFunctionPointer</c>
|
| + /// to obtain delegates to native methods.
|
| + /// See http://stackoverflow.com/questions/13461989/p-invoke-to-dynamically-loaded-library-on-mono.
|
| + /// </summary>
|
| + internal class UnmanagedLibrary
|
| + {
|
| + static readonly ILogger Logger = GrpcEnvironment.Logger.ForType<UnmanagedLibrary>();
|
| +
|
| + // flags for dlopen
|
| + const int RTLD_LAZY = 1;
|
| + const int RTLD_GLOBAL = 8;
|
| +
|
| + readonly string libraryPath;
|
| + readonly IntPtr handle;
|
| +
|
| + public UnmanagedLibrary(string libraryPath)
|
| + {
|
| + this.libraryPath = GrpcPreconditions.CheckNotNull(libraryPath);
|
| +
|
| + if (!File.Exists(this.libraryPath))
|
| + {
|
| + throw new FileNotFoundException("Error loading native library. File does not exist.", this.libraryPath);
|
| + }
|
| +
|
| + Logger.Debug("Attempting to load native library \"{0}\"", this.libraryPath);
|
| +
|
| + this.handle = PlatformSpecificLoadLibrary(this.libraryPath);
|
| +
|
| + if (this.handle == IntPtr.Zero)
|
| + {
|
| + throw new IOException(string.Format("Error loading native library \"{0}\"", this.libraryPath));
|
| + }
|
| + }
|
| +
|
| + /// <summary>
|
| + /// Loads symbol in a platform specific way.
|
| + /// </summary>
|
| + /// <param name="symbolName"></param>
|
| + /// <returns></returns>
|
| + public IntPtr LoadSymbol(string symbolName)
|
| + {
|
| + if (PlatformApis.IsLinux)
|
| + {
|
| + if (PlatformApis.IsMono)
|
| + {
|
| + return Mono.dlsym(this.handle, symbolName);
|
| + }
|
| + return Linux.dlsym(this.handle, symbolName);
|
| + }
|
| + if (PlatformApis.IsMacOSX)
|
| + {
|
| + return MacOSX.dlsym(this.handle, symbolName);
|
| + }
|
| + throw new InvalidOperationException("Unsupported platform.");
|
| + }
|
| +
|
| + public T GetNativeMethodDelegate<T>(string methodName)
|
| + where T : class
|
| + {
|
| + var ptr = LoadSymbol(methodName);
|
| + if (ptr == IntPtr.Zero)
|
| + {
|
| + throw new MissingMethodException(string.Format("The native method \"{0}\" does not exist", methodName));
|
| + }
|
| + return Marshal.GetDelegateForFunctionPointer(ptr, typeof(T)) as T;
|
| + }
|
| +
|
| + /// <summary>
|
| + /// Loads library in a platform specific way.
|
| + /// </summary>
|
| + private static IntPtr PlatformSpecificLoadLibrary(string libraryPath)
|
| + {
|
| + if (PlatformApis.IsWindows)
|
| + {
|
| + return Windows.LoadLibrary(libraryPath);
|
| + }
|
| + if (PlatformApis.IsLinux)
|
| + {
|
| + if (PlatformApis.IsMono)
|
| + {
|
| + return Mono.dlopen(libraryPath, RTLD_GLOBAL + RTLD_LAZY);
|
| + }
|
| + return Linux.dlopen(libraryPath, RTLD_GLOBAL + RTLD_LAZY);
|
| + }
|
| + if (PlatformApis.IsMacOSX)
|
| + {
|
| + return MacOSX.dlopen(libraryPath, RTLD_GLOBAL + RTLD_LAZY);
|
| + }
|
| + throw new InvalidOperationException("Unsupported platform.");
|
| + }
|
| +
|
| + private static class Windows
|
| + {
|
| + [DllImport("kernel32.dll")]
|
| + internal static extern IntPtr LoadLibrary(string filename);
|
| + }
|
| +
|
| + private static class Linux
|
| + {
|
| + [DllImport("libdl.so")]
|
| + internal static extern IntPtr dlopen(string filename, int flags);
|
| +
|
| + [DllImport("libdl.so")]
|
| + internal static extern IntPtr dlsym(IntPtr handle, string symbol);
|
| + }
|
| +
|
| + private static class MacOSX
|
| + {
|
| + [DllImport("libSystem.dylib")]
|
| + internal static extern IntPtr dlopen(string filename, int flags);
|
| +
|
| + [DllImport("libSystem.dylib")]
|
| + internal static extern IntPtr dlsym(IntPtr handle, string symbol);
|
| + }
|
| +
|
| + /// <summary>
|
| + /// On Linux systems, using using dlopen and dlsym results in
|
| + /// DllNotFoundException("libdl.so not found") if libc6-dev
|
| + /// is not installed. As a workaround, we load symbols for
|
| + /// dlopen and dlsym from the current process as on Linux
|
| + /// Mono sure is linked against these symbols.
|
| + /// </summary>
|
| + private static class Mono
|
| + {
|
| + [DllImport("__Internal")]
|
| + internal static extern IntPtr dlopen(string filename, int flags);
|
| +
|
| + [DllImport("__Internal")]
|
| + internal static extern IntPtr dlsym(IntPtr handle, string symbol);
|
| + }
|
| + }
|
| +}
|
|
|