| Index: third_party/grpc/examples/cpp/helloworld/greeter_server.cc
|
| diff --git a/third_party/WebKit/public/web/WebScopedUserGesture.h b/third_party/grpc/examples/cpp/helloworld/greeter_server.cc
|
| similarity index 50%
|
| copy from third_party/WebKit/public/web/WebScopedUserGesture.h
|
| copy to third_party/grpc/examples/cpp/helloworld/greeter_server.cc
|
| index a4e3903f3f4dc20439ba672f8492318d829aa197..9eab32c62b481ef45135797b64f4619ed3420399 100644
|
| --- a/third_party/WebKit/public/web/WebScopedUserGesture.h
|
| +++ b/third_party/grpc/examples/cpp/helloworld/greeter_server.cc
|
| @@ -1,5 +1,7 @@
|
| /*
|
| - * Copyright (C) 2011 Google Inc. All rights reserved.
|
| + *
|
| + * Copyright 2015, Google Inc.
|
| + * All rights reserved.
|
| *
|
| * Redistribution and use in source and binary forms, with or without
|
| * modification, are permitted provided that the following conditions are
|
| @@ -26,45 +28,56 @@
|
| * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
| + *
|
| */
|
|
|
| -#ifndef WebScopedUserGesture_h
|
| -#define WebScopedUserGesture_h
|
| +#include <iostream>
|
| +#include <memory>
|
| +#include <string>
|
|
|
| -#include "../platform/WebPrivateOwnPtr.h"
|
| +#include <grpc++/grpc++.h>
|
|
|
| -namespace blink {
|
| +#include "helloworld.grpc.pb.h"
|
|
|
| -class UserGestureIndicator;
|
| -class WebUserGestureToken;
|
| +using grpc::Server;
|
| +using grpc::ServerBuilder;
|
| +using grpc::ServerContext;
|
| +using grpc::Status;
|
| +using helloworld::HelloRequest;
|
| +using helloworld::HelloReply;
|
| +using helloworld::Greeter;
|
|
|
| -// An instance of this class, while kept alive, will indicate that we are in
|
| -// the context of a known user gesture. To use, create one, perform whatever
|
| -// actions were done under color of a known user gesture, and then delete it.
|
| -// Usually this will be done on the stack.
|
| -//
|
| -// SECURITY WARNING: Do not create several instances of this class for the same
|
| -// user gesture. Doing so might enable malicious code to work around certain
|
| -// restrictions such as opening multiple windows.
|
| -// Instead, obtain the current WebUserGestureToken from the
|
| -// WebUserGestureIndicator, and use this token to create a
|
| -// WebScopedUserGesture. If the token was alrady consumed, the new
|
| -// WebScopedUserGesture will not indicate that we are in the context of a user
|
| -// gesture.
|
| -class WebScopedUserGesture {
|
| -public:
|
| - explicit WebScopedUserGesture(const WebUserGestureToken& token) { initializeWithToken(token); }
|
| - WebScopedUserGesture() { initialize(); }
|
| - ~WebScopedUserGesture() { reset(); }
|
| +// Logic and data behind the server's behavior.
|
| +class GreeterServiceImpl final : public Greeter::Service {
|
| + Status SayHello(ServerContext* context, const HelloRequest* request,
|
| + HelloReply* reply) override {
|
| + std::string prefix("Hello ");
|
| + reply->set_message(prefix + request->name());
|
| + return Status::OK;
|
| + }
|
| +};
|
|
|
| -private:
|
| - BLINK_EXPORT void initialize();
|
| - BLINK_EXPORT void initializeWithToken(const WebUserGestureToken&);
|
| - BLINK_EXPORT void reset();
|
| +void RunServer() {
|
| + std::string server_address("0.0.0.0:50051");
|
| + GreeterServiceImpl service;
|
|
|
| - WebPrivateOwnPtr<UserGestureIndicator> m_indicator;
|
| -};
|
| + ServerBuilder builder;
|
| + // Listen on the given address without any authentication mechanism.
|
| + builder.AddListeningPort(server_address, grpc::InsecureServerCredentials());
|
| + // Register "service" as the instance through which we'll communicate with
|
| + // clients. In this case it corresponds to an *synchronous* service.
|
| + builder.RegisterService(&service);
|
| + // Finally assemble the server.
|
| + std::unique_ptr<Server> server(builder.BuildAndStart());
|
| + std::cout << "Server listening on " << server_address << std::endl;
|
| +
|
| + // Wait for the server to shutdown. Note that some other thread must be
|
| + // responsible for shutting down the server for this call to ever return.
|
| + server->Wait();
|
| +}
|
|
|
| -} // namespace blink
|
| +int main(int argc, char** argv) {
|
| + RunServer();
|
|
|
| -#endif // WebScopedUserGesture_h
|
| + return 0;
|
| +}
|
|
|