Index: third_party/grpc/templates/vsprojects/sln_defs.include |
diff --git a/third_party/grpc/templates/vsprojects/sln_defs.include b/third_party/grpc/templates/vsprojects/sln_defs.include |
new file mode 100644 |
index 0000000000000000000000000000000000000000..a0489411c6c9e920f57a4a00b37ab15f9a3fa811 |
--- /dev/null |
+++ b/third_party/grpc/templates/vsprojects/sln_defs.include |
@@ -0,0 +1,111 @@ |
+<%def name="gen_solution(solution_projects, use_dlls = 'no')">\ |
+## Template for Visual Studio solution |
+## based on http://msdn.microsoft.com/en-us/library/bb165951(v=vs.90).aspx |
+## NOTE: tabs in this file are needed by Visual Studio to correctly interpret |
+## the file. |
+ |
+Microsoft Visual Studio Solution File, Format Version 12.00 |
+# Visual Studio 2013 |
+VisualStudioVersion = 12.0.21005.1 |
+MinimumVisualStudioVersion = 10.0.40219.1 |
+<% |
+## Visual Studio uses GUIDs for project types |
+## http://msdn.microsoft.com/en-us/library/hb23x61k%28v=vs.80%29.aspx |
+cpp_proj_type = "{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}" |
+%>\ |
+% for project in solution_projects: |
+Project("${cpp_proj_type}") = "${project.name}", "vcxproj\${project.vs_proj_dir}\${project.name}\${project.name}.vcxproj", "${project.vs_project_guid}" |
+ ProjectSection(myProperties) = preProject |
+ % if project.is_library: |
+ lib = "True" |
+ % else: |
+ lib = "False" |
+ % endif |
+ EndProjectSection |
+ % if project.get('deps', None): |
+ ProjectSection(ProjectDependencies) = postProject |
+ % for dep in project.get('deps', []): |
+ ${vsproject_dict[dep].vs_project_guid} = ${vsproject_dict[dep].vs_project_guid} |
+ % endfor |
+ EndProjectSection |
+ % endif |
+EndProject |
+% endfor |
+Global |
+ GlobalSection(SolutionConfigurationPlatforms) = preSolution |
+ Debug|Win32 = Debug|Win32 |
+ Debug|x64 = Debug|x64 |
+% if use_dlls == 'yes': |
+ Debug-DLL|Win32 = Debug-DLL|Win32 |
+ Debug-DLL|x64 = Debug-DLL|x64 |
+% endif |
+ Release|Win32 = Release|Win32 |
+ Release|x64 = Release|x64 |
+% if use_dlls == 'yes': |
+ Release-DLL|Win32 = Release-DLL|Win32 |
+ Release-DLL|x64 = Release-DLL|x64 |
+% endif |
+ EndGlobalSection |
+ GlobalSection(ProjectConfigurationPlatforms) = postSolution |
+% for project in solution_projects: |
+ % if use_dlls != 'only': |
+ ${project.vs_project_guid}.Debug|Win32.ActiveCfg = Debug|Win32 |
+ ${project.vs_project_guid}.Debug|x64.ActiveCfg = Debug|x64 |
+ ${project.vs_project_guid}.Release|Win32.ActiveCfg = Release|Win32 |
+ ${project.vs_project_guid}.Release|x64.ActiveCfg = Release|x64 |
+ % if project.get('dll', False) != 'only': |
+ ${project.vs_project_guid}.Debug|Win32.Build.0 = Debug|Win32 |
+ ${project.vs_project_guid}.Debug|x64.Build.0 = Debug|x64 |
+ ${project.vs_project_guid}.Release|Win32.Build.0 = Release|Win32 |
+ ${project.vs_project_guid}.Release|x64.Build.0 = Release|x64 |
+ % endif |
+ % endif |
+ % if use_dlls == 'yes': |
+ % if project.get('dll', False) == False: |
+ ${project.vs_project_guid}.Debug-DLL|Win32.ActiveCfg = Debug|Win32 |
+ ${project.vs_project_guid}.Debug-DLL|Win32.Build.0 = Debug|Win32 |
+ ${project.vs_project_guid}.Debug-DLL|x64.ActiveCfg = Debug|x64 |
+ ${project.vs_project_guid}.Debug-DLL|x64.Build.0 = Debug|x64 |
+ ${project.vs_project_guid}.Release-DLL|Win32.ActiveCfg = Release|Win32 |
+ ${project.vs_project_guid}.Release-DLL|Win32.Build.0 = Release|Win32 |
+ ${project.vs_project_guid}.Release-DLL|x64.ActiveCfg = Release|x64 |
+ ${project.vs_project_guid}.Release-DLL|x64.Build.0 = Release|x64 |
+ % else: |
+ ${project.vs_project_guid}.Debug-DLL|Win32.ActiveCfg = Debug-DLL|Win32 |
+ ${project.vs_project_guid}.Debug-DLL|Win32.Build.0 = Debug-DLL|Win32 |
+ ${project.vs_project_guid}.Debug-DLL|x64.ActiveCfg = Debug-DLL|x64 |
+ ${project.vs_project_guid}.Debug-DLL|x64.Build.0 = Debug-DLL|x64 |
+ ${project.vs_project_guid}.Release-DLL|Win32.ActiveCfg = Release-DLL|Win32 |
+ ${project.vs_project_guid}.Release-DLL|Win32.Build.0 = Release-DLL|Win32 |
+ ${project.vs_project_guid}.Release-DLL|x64.ActiveCfg = Release-DLL|x64 |
+ ${project.vs_project_guid}.Release-DLL|x64.Build.0 = Release-DLL|x64 |
+ % endif |
+ % endif |
+ % if use_dlls == 'only': |
+ % if project.get('dll', False) == True: |
+ ${project.vs_project_guid}.Debug|Win32.ActiveCfg = Debug-DLL|Win32 |
+ ${project.vs_project_guid}.Debug|Win32.Build.0 = Debug-DLL|Win32 |
+ ${project.vs_project_guid}.Debug|x64.ActiveCfg = Debug-DLL|x64 |
+ ${project.vs_project_guid}.Debug|x64.Build.0 = Debug-DLL|x64 |
+ ${project.vs_project_guid}.Release|Win32.ActiveCfg = Release-DLL|Win32 |
+ ${project.vs_project_guid}.Release|Win32.Build.0 = Release-DLL|Win32 |
+ ${project.vs_project_guid}.Release|x64.ActiveCfg = Release-DLL|x64 |
+ ${project.vs_project_guid}.Release|x64.Build.0 = Release-DLL|x64 |
+ % else: |
+ ${project.vs_project_guid}.Debug|Win32.ActiveCfg = Debug|Win32 |
+ ${project.vs_project_guid}.Debug|Win32.Build.0 = Debug|Win32 |
+ ${project.vs_project_guid}.Debug|x64.ActiveCfg = Debug|x64 |
+ ${project.vs_project_guid}.Debug|x64.Build.0 = Debug|x64 |
+ ${project.vs_project_guid}.Release|Win32.ActiveCfg = Release|Win32 |
+ ${project.vs_project_guid}.Release|Win32.Build.0 = Release|Win32 |
+ ${project.vs_project_guid}.Release|x64.ActiveCfg = Release|x64 |
+ ${project.vs_project_guid}.Release|x64.Build.0 = Release|x64 |
+ % endif |
+ % endif |
+% endfor |
+ EndGlobalSection |
+ GlobalSection(SolutionProperties) = preSolution |
+ HideSolutionNode = FALSE |
+ EndGlobalSection |
+EndGlobal |
+</%def>\ |