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| 1 #region Copyright notice and license |
| 2 // Copyright 2015-2016, Google Inc. |
| 3 // All rights reserved. |
| 4 // |
| 5 // Redistribution and use in source and binary forms, with or without |
| 6 // modification, are permitted provided that the following conditions are |
| 7 // met: |
| 8 // |
| 9 // * Redistributions of source code must retain the above copyright |
| 10 // notice, this list of conditions and the following disclaimer. |
| 11 // * Redistributions in binary form must reproduce the above |
| 12 // copyright notice, this list of conditions and the following disclaimer |
| 13 // in the documentation and/or other materials provided with the |
| 14 // distribution. |
| 15 // * Neither the name of Google Inc. nor the names of its |
| 16 // contributors may be used to endorse or promote products derived from |
| 17 // this software without specific prior written permission. |
| 18 // |
| 19 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| 20 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| 21 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| 22 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| 23 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| 24 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| 25 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| 26 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| 27 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 28 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 29 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 30 #endregion |
| 31 |
| 32 using System; |
| 33 using System.Collections.Generic; |
| 34 using System.Linq; |
| 35 using System.Threading.Tasks; |
| 36 |
| 37 using Grpc.Core.Internal; |
| 38 using Grpc.Core.Logging; |
| 39 using Grpc.Core.Utils; |
| 40 |
| 41 namespace Grpc.Core |
| 42 { |
| 43 /// <summary> |
| 44 /// Represents a gRPC channel. Channels are an abstraction of long-lived con
nections to remote servers. |
| 45 /// More client objects can reuse the same channel. Creating a channel is an
expensive operation compared to invoking |
| 46 /// a remote call so in general you should reuse a single channel for as man
y calls as possible. |
| 47 /// </summary> |
| 48 public class Channel |
| 49 { |
| 50 static readonly ILogger Logger = GrpcEnvironment.Logger.ForType<Channel>
(); |
| 51 |
| 52 readonly object myLock = new object(); |
| 53 readonly AtomicCounter activeCallCounter = new AtomicCounter(); |
| 54 |
| 55 readonly string target; |
| 56 readonly GrpcEnvironment environment; |
| 57 readonly ChannelSafeHandle handle; |
| 58 readonly Dictionary<string, ChannelOption> options; |
| 59 |
| 60 bool shutdownRequested; |
| 61 |
| 62 /// <summary> |
| 63 /// Creates a channel that connects to a specific host. |
| 64 /// Port will default to 80 for an unsecure channel and to 443 for a sec
ure channel. |
| 65 /// </summary> |
| 66 /// <param name="target">Target of the channel.</param> |
| 67 /// <param name="credentials">Credentials to secure the channel.</param> |
| 68 /// <param name="options">Channel options.</param> |
| 69 public Channel(string target, ChannelCredentials credentials, IEnumerabl
e<ChannelOption> options = null) |
| 70 { |
| 71 this.target = GrpcPreconditions.CheckNotNull(target, "target"); |
| 72 this.options = CreateOptionsDictionary(options); |
| 73 EnsureUserAgentChannelOption(this.options); |
| 74 this.environment = GrpcEnvironment.AddRef(); |
| 75 |
| 76 using (var nativeCredentials = credentials.ToNativeCredentials()) |
| 77 using (var nativeChannelArgs = ChannelOptions.CreateChannelArgs(this
.options.Values)) |
| 78 { |
| 79 if (nativeCredentials != null) |
| 80 { |
| 81 this.handle = ChannelSafeHandle.CreateSecure(nativeCredentia
ls, target, nativeChannelArgs); |
| 82 } |
| 83 else |
| 84 { |
| 85 this.handle = ChannelSafeHandle.CreateInsecure(target, nativ
eChannelArgs); |
| 86 } |
| 87 } |
| 88 } |
| 89 |
| 90 /// <summary> |
| 91 /// Creates a channel that connects to a specific host and port. |
| 92 /// </summary> |
| 93 /// <param name="host">The name or IP address of the host.</param> |
| 94 /// <param name="port">The port.</param> |
| 95 /// <param name="credentials">Credentials to secure the channel.</param> |
| 96 /// <param name="options">Channel options.</param> |
| 97 public Channel(string host, int port, ChannelCredentials credentials, IE
numerable<ChannelOption> options = null) : |
| 98 this(string.Format("{0}:{1}", host, port), credentials, options) |
| 99 { |
| 100 } |
| 101 |
| 102 /// <summary> |
| 103 /// Gets current connectivity state of this channel. |
| 104 /// </summary> |
| 105 public ChannelState State |
| 106 { |
| 107 get |
| 108 { |
| 109 return handle.CheckConnectivityState(false); |
| 110 } |
| 111 } |
| 112 |
| 113 /// <summary> |
| 114 /// Returned tasks completes once channel state has become different fro
m |
| 115 /// given lastObservedState. |
| 116 /// If deadline is reached or and error occurs, returned task is cancell
ed. |
| 117 /// </summary> |
| 118 public Task WaitForStateChangedAsync(ChannelState lastObservedState, Dat
eTime? deadline = null) |
| 119 { |
| 120 GrpcPreconditions.CheckArgument(lastObservedState != ChannelState.Fa
talFailure, |
| 121 "FatalFailure is a terminal state. No further state changes can
occur."); |
| 122 var tcs = new TaskCompletionSource<object>(); |
| 123 var deadlineTimespec = deadline.HasValue ? Timespec.FromDateTime(dea
dline.Value) : Timespec.InfFuture; |
| 124 var handler = new BatchCompletionDelegate((success, ctx) => |
| 125 { |
| 126 if (success) |
| 127 { |
| 128 tcs.SetResult(null); |
| 129 } |
| 130 else |
| 131 { |
| 132 tcs.SetCanceled(); |
| 133 } |
| 134 }); |
| 135 handle.WatchConnectivityState(lastObservedState, deadlineTimespec, e
nvironment.CompletionQueue, environment.CompletionRegistry, handler); |
| 136 return tcs.Task; |
| 137 } |
| 138 |
| 139 /// <summary>Resolved address of the remote endpoint in URI format.</sum
mary> |
| 140 public string ResolvedTarget |
| 141 { |
| 142 get |
| 143 { |
| 144 return handle.GetTarget(); |
| 145 } |
| 146 } |
| 147 |
| 148 /// <summary>The original target used to create the channel.</summary> |
| 149 public string Target |
| 150 { |
| 151 get |
| 152 { |
| 153 return this.target; |
| 154 } |
| 155 } |
| 156 |
| 157 /// <summary> |
| 158 /// Allows explicitly requesting channel to connect without starting an
RPC. |
| 159 /// Returned task completes once state Ready was seen. If the deadline i
s reached, |
| 160 /// or channel enters the FatalFailure state, the task is cancelled. |
| 161 /// There is no need to call this explicitly unless your use case requir
es that. |
| 162 /// Starting an RPC on a new channel will request connection implicitly. |
| 163 /// </summary> |
| 164 /// <param name="deadline">The deadline. <c>null</c> indicates no deadli
ne.</param> |
| 165 public async Task ConnectAsync(DateTime? deadline = null) |
| 166 { |
| 167 var currentState = handle.CheckConnectivityState(true); |
| 168 while (currentState != ChannelState.Ready) |
| 169 { |
| 170 if (currentState == ChannelState.FatalFailure) |
| 171 { |
| 172 throw new OperationCanceledException("Channel has reached Fa
talFailure state."); |
| 173 } |
| 174 await WaitForStateChangedAsync(currentState, deadline).Configure
Await(false); |
| 175 currentState = handle.CheckConnectivityState(false); |
| 176 } |
| 177 } |
| 178 |
| 179 /// <summary> |
| 180 /// Waits until there are no more active calls for this channel and then
cleans up |
| 181 /// resources used by this channel. |
| 182 /// </summary> |
| 183 public async Task ShutdownAsync() |
| 184 { |
| 185 lock (myLock) |
| 186 { |
| 187 GrpcPreconditions.CheckState(!shutdownRequested); |
| 188 shutdownRequested = true; |
| 189 } |
| 190 |
| 191 var activeCallCount = activeCallCounter.Count; |
| 192 if (activeCallCount > 0) |
| 193 { |
| 194 Logger.Warning("Channel shutdown was called but there are still
{0} active calls for that channel.", activeCallCount); |
| 195 } |
| 196 |
| 197 handle.Dispose(); |
| 198 |
| 199 await Task.Run(() => GrpcEnvironment.Release()).ConfigureAwait(false
); |
| 200 } |
| 201 |
| 202 internal ChannelSafeHandle Handle |
| 203 { |
| 204 get |
| 205 { |
| 206 return this.handle; |
| 207 } |
| 208 } |
| 209 |
| 210 internal GrpcEnvironment Environment |
| 211 { |
| 212 get |
| 213 { |
| 214 return this.environment; |
| 215 } |
| 216 } |
| 217 |
| 218 internal void AddCallReference(object call) |
| 219 { |
| 220 activeCallCounter.Increment(); |
| 221 |
| 222 bool success = false; |
| 223 handle.DangerousAddRef(ref success); |
| 224 GrpcPreconditions.CheckState(success); |
| 225 } |
| 226 |
| 227 internal void RemoveCallReference(object call) |
| 228 { |
| 229 handle.DangerousRelease(); |
| 230 |
| 231 activeCallCounter.Decrement(); |
| 232 } |
| 233 |
| 234 private static void EnsureUserAgentChannelOption(Dictionary<string, Chan
nelOption> options) |
| 235 { |
| 236 var key = ChannelOptions.PrimaryUserAgentString; |
| 237 var userAgentString = ""; |
| 238 |
| 239 ChannelOption option; |
| 240 if (options.TryGetValue(key, out option)) |
| 241 { |
| 242 // user-provided userAgentString needs to be at the beginning |
| 243 userAgentString = option.StringValue + " "; |
| 244 }; |
| 245 |
| 246 // TODO(jtattermusch): it would be useful to also provide .NET/mono
version. |
| 247 userAgentString += string.Format("grpc-csharp/{0}", VersionInfo.Curr
entVersion); |
| 248 |
| 249 options[ChannelOptions.PrimaryUserAgentString] = new ChannelOption(k
ey, userAgentString); |
| 250 } |
| 251 |
| 252 private static Dictionary<string, ChannelOption> CreateOptionsDictionary
(IEnumerable<ChannelOption> options) |
| 253 { |
| 254 var dict = new Dictionary<string, ChannelOption>(); |
| 255 if (options == null) |
| 256 { |
| 257 return dict; |
| 258 } |
| 259 foreach (var option in options) |
| 260 { |
| 261 dict.Add(option.Name, option); |
| 262 } |
| 263 return dict; |
| 264 } |
| 265 } |
| 266 } |
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