| Index: include/core/SkMaskFilter.h | 
| diff --git a/include/core/SkMaskFilter.h b/include/core/SkMaskFilter.h | 
| index 33e45552e89f95f5e1463798309a274db134977c..ac9b7189b2122b3b7280de06c2aafcdcaab6af12 100644 | 
| --- a/include/core/SkMaskFilter.h | 
| +++ b/include/core/SkMaskFilter.h | 
| @@ -101,6 +101,14 @@ public: | 
| GrPaint* grp, | 
| const SkStrokeRec& strokeRec, | 
| const SkPath& path) const; | 
| +    /** | 
| +     *  Try to directly render a rounded rect mask filter into the target.  Returns | 
| +     *  true if drawing was successful. | 
| +     */ | 
| +    virtual bool directFilterRRectMaskGPU(GrContext* context, | 
| +                                          GrPaint* grp, | 
| +                                          const SkStrokeRec& strokeRec, | 
| +                                          const SkRRect& rrect) const; | 
|  | 
| /** | 
| * This function is used to implement filters that require an explicit src mask. It should only | 
|  |