| Index: include/core/SkMaskFilter.h
|
| diff --git a/include/core/SkMaskFilter.h b/include/core/SkMaskFilter.h
|
| index 33e45552e89f95f5e1463798309a274db134977c..ac9b7189b2122b3b7280de06c2aafcdcaab6af12 100644
|
| --- a/include/core/SkMaskFilter.h
|
| +++ b/include/core/SkMaskFilter.h
|
| @@ -101,6 +101,14 @@ public:
|
| GrPaint* grp,
|
| const SkStrokeRec& strokeRec,
|
| const SkPath& path) const;
|
| + /**
|
| + * Try to directly render a rounded rect mask filter into the target. Returns
|
| + * true if drawing was successful.
|
| + */
|
| + virtual bool directFilterRRectMaskGPU(GrContext* context,
|
| + GrPaint* grp,
|
| + const SkStrokeRec& strokeRec,
|
| + const SkRRect& rrect) const;
|
|
|
| /**
|
| * This function is used to implement filters that require an explicit src mask. It should only
|
|
|