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Side by Side Diff: src/effects/SkBlurMaskFilter.cpp

Issue 193193002: plumbing for GPU fast blur (Closed) Base URL: https://skia.googlesource.com/skia.git@fast_rrect_blur_cpu_plumb
Patch Set: fix indentation issue Created 6 years, 9 months ago
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1 1
2 /* 2 /*
3 * Copyright 2006 The Android Open Source Project 3 * Copyright 2006 The Android Open Source Project
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 #include "SkBlurMaskFilter.h" 9 #include "SkBlurMaskFilter.h"
10 #include "SkBlurMask.h" 10 #include "SkBlurMask.h"
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38 38
39 #if SK_SUPPORT_GPU 39 #if SK_SUPPORT_GPU
40 virtual bool canFilterMaskGPU(const SkRect& devBounds, 40 virtual bool canFilterMaskGPU(const SkRect& devBounds,
41 const SkIRect& clipBounds, 41 const SkIRect& clipBounds,
42 const SkMatrix& ctm, 42 const SkMatrix& ctm,
43 SkRect* maskRect) const SK_OVERRIDE; 43 SkRect* maskRect) const SK_OVERRIDE;
44 virtual bool directFilterMaskGPU(GrContext* context, 44 virtual bool directFilterMaskGPU(GrContext* context,
45 GrPaint* grp, 45 GrPaint* grp,
46 const SkStrokeRec& strokeRec, 46 const SkStrokeRec& strokeRec,
47 const SkPath& path) const SK_OVERRIDE; 47 const SkPath& path) const SK_OVERRIDE;
48 virtual bool directFilterRRectMaskGPU(GrContext* context,
49 GrPaint* grp,
50 const SkStrokeRec& strokeRec,
51 const SkRRect& rrect) const SK_OVERRID E;
48 52
49 virtual bool filterMaskGPU(GrTexture* src, 53 virtual bool filterMaskGPU(GrTexture* src,
50 const SkMatrix& ctm, 54 const SkMatrix& ctm,
51 const SkRect& maskRect, 55 const SkRect& maskRect,
52 GrTexture** result, 56 GrTexture** result,
53 bool canOverwriteSrc) const SK_OVERRIDE; 57 bool canOverwriteSrc) const SK_OVERRIDE;
54 #endif 58 #endif
55 59
56 virtual void computeFastBounds(const SkRect&, SkRect*) const SK_OVERRIDE; 60 virtual void computeFastBounds(const SkRect&, SkRect*) const SK_OVERRIDE;
57 61
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812 return false; 816 return false;
813 } 817 }
814 818
815 819
816 grp->addCoverageEffect(effect); 820 grp->addCoverageEffect(effect);
817 821
818 context->drawRect(*grp, rect); 822 context->drawRect(*grp, rect);
819 return true; 823 return true;
820 } 824 }
821 825
826 bool SkBlurMaskFilterImpl::directFilterRRectMaskGPU(GrContext* context,
827 GrPaint* grp,
828 const SkStrokeRec& strokeRec ,
829 const SkRRect& rrect) const {
830 return false;
831 }
832
822 bool SkBlurMaskFilterImpl::canFilterMaskGPU(const SkRect& srcBounds, 833 bool SkBlurMaskFilterImpl::canFilterMaskGPU(const SkRect& srcBounds,
823 const SkIRect& clipBounds, 834 const SkIRect& clipBounds,
824 const SkMatrix& ctm, 835 const SkMatrix& ctm,
825 SkRect* maskRect) const { 836 SkRect* maskRect) const {
826 SkScalar xformedSigma = this->computeXformedSigma(ctm); 837 SkScalar xformedSigma = this->computeXformedSigma(ctm);
827 if (xformedSigma <= 0) { 838 if (xformedSigma <= 0) {
828 return false; 839 return false;
829 } 840 }
830 841
831 static const SkScalar kMIN_GPU_BLUR_SIZE = SkIntToScalar(64); 842 static const SkScalar kMIN_GPU_BLUR_SIZE = SkIntToScalar(64);
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933 } else { 944 } else {
934 str->append("None"); 945 str->append("None");
935 } 946 }
936 str->append("))"); 947 str->append("))");
937 } 948 }
938 #endif 949 #endif
939 950
940 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_START(SkBlurMaskFilter) 951 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_START(SkBlurMaskFilter)
941 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkBlurMaskFilterImpl) 952 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkBlurMaskFilterImpl)
942 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_END 953 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_END
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