| Index: content/renderer/render_thread_impl.h
|
| diff --git a/content/renderer/render_thread_impl.h b/content/renderer/render_thread_impl.h
|
| index f14babfa0d7ac438a1aeeb3822c354beb505814e..486efe0dbfe92338e1e5fd9d0510e589aeea22b8 100644
|
| --- a/content/renderer/render_thread_impl.h
|
| +++ b/content/renderer/render_thread_impl.h
|
| @@ -224,13 +224,6 @@ class CONTENT_EXPORT RenderThreadImpl
|
| // time this routine returns.
|
| scoped_refptr<gpu::GpuChannelHost> EstablishGpuChannelSync(CauseForGpuLaunch);
|
|
|
| - // This method modifies how the next message is sent. Normally, when sending
|
| - // a synchronous message that runs a nested message loop, we need to suspend
|
| - // callbacks into WebKit. This involves disabling timers and deferring
|
| - // resource loads. However, there are exceptions when we need to customize
|
| - // the behavior.
|
| - void DoNotNotifyWebKitOfModalLoop();
|
| -
|
| // True if we are running layout tests. This currently disables forwarding
|
| // various status messages to the console, skips network error pages, and
|
| // short circuits size update and focus events.
|
| @@ -581,7 +574,6 @@ class CONTENT_EXPORT RenderThreadImpl
|
| // The number of idle handler calls that skip sending idle notifications.
|
| int idle_notifications_to_skip_;
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|
|
| - bool notify_webkit_of_modal_loop_;
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| bool webkit_shared_timer_suspended_;
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|
|
| // The following flag is used to control layout test specific behavior.
|
|
|