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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkGpuDevice.h" | 8 #include "SkGpuDevice.h" |
9 | 9 |
10 #include "effects/GrBicubicEffect.h" | 10 #include "effects/GrBicubicEffect.h" |
11 #include "effects/GrTextureDomain.h" | 11 #include "effects/GrTextureDomain.h" |
12 #include "effects/GrSimpleTextureEffect.h" | 12 #include "effects/GrSimpleTextureEffect.h" |
13 | 13 |
14 #include "GrContext.h" | 14 #include "GrContext.h" |
15 #include "GrBitmapTextContext.h" | 15 #include "GrBitmapTextContext.h" |
16 #if SK_DISTANCEFIELD_FONTS | |
17 #include "GrDistanceFieldTextContext.h" | 16 #include "GrDistanceFieldTextContext.h" |
18 #endif | |
19 | 17 |
20 #include "SkGrTexturePixelRef.h" | 18 #include "SkGrTexturePixelRef.h" |
21 | 19 |
22 #include "SkBounder.h" | 20 #include "SkBounder.h" |
23 #include "SkColorFilter.h" | 21 #include "SkColorFilter.h" |
24 #include "SkDeviceImageFilterProxy.h" | 22 #include "SkDeviceImageFilterProxy.h" |
25 #include "SkDrawProcs.h" | 23 #include "SkDrawProcs.h" |
26 #include "SkGlyphCache.h" | 24 #include "SkGlyphCache.h" |
27 #include "SkImageFilter.h" | 25 #include "SkImageFilter.h" |
28 #include "SkMaskFilter.h" | 26 #include "SkMaskFilter.h" |
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182 } | 180 } |
183 | 181 |
184 void SkGpuDevice::initFromRenderTarget(GrContext* context, | 182 void SkGpuDevice::initFromRenderTarget(GrContext* context, |
185 GrRenderTarget* renderTarget, | 183 GrRenderTarget* renderTarget, |
186 bool cached) { | 184 bool cached) { |
187 fDrawProcs = NULL; | 185 fDrawProcs = NULL; |
188 | 186 |
189 fContext = context; | 187 fContext = context; |
190 fContext->ref(); | 188 fContext->ref(); |
191 | 189 |
192 #if SK_DISTANCEFIELD_FONTS | |
193 fMainTextContext = SkNEW_ARGS(GrDistanceFieldTextContext, (fContext, fLeakyP
roperties)); | 190 fMainTextContext = SkNEW_ARGS(GrDistanceFieldTextContext, (fContext, fLeakyP
roperties)); |
194 fFallbackTextContext = SkNEW_ARGS(GrBitmapTextContext, (fContext, fLeakyProp
erties)); | 191 fFallbackTextContext = SkNEW_ARGS(GrBitmapTextContext, (fContext, fLeakyProp
erties)); |
195 #else | |
196 fMainTextContext = SkNEW_ARGS(GrBitmapTextContext, (fContext, fLeakyProperti
es)); | |
197 fFallbackTextContext = NULL; | |
198 #endif | |
199 | 192 |
200 fRenderTarget = NULL; | 193 fRenderTarget = NULL; |
201 fNeedClear = false; | 194 fNeedClear = false; |
202 | 195 |
203 SkASSERT(NULL != renderTarget); | 196 SkASSERT(NULL != renderTarget); |
204 fRenderTarget = renderTarget; | 197 fRenderTarget = renderTarget; |
205 fRenderTarget->ref(); | 198 fRenderTarget->ref(); |
206 | 199 |
207 // Hold onto to the texture in the pixel ref (if there is one) because the t
exture holds a ref | 200 // Hold onto to the texture in the pixel ref (if there is one) because the t
exture holds a ref |
208 // on the RT but not vice-versa. | 201 // on the RT but not vice-versa. |
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267 int width, | 260 int width, |
268 int height, | 261 int height, |
269 int sampleCount) | 262 int sampleCount) |
270 : SkBitmapDevice(make_bitmap(config, width, height)) | 263 : SkBitmapDevice(make_bitmap(config, width, height)) |
271 { | 264 { |
272 fDrawProcs = NULL; | 265 fDrawProcs = NULL; |
273 | 266 |
274 fContext = context; | 267 fContext = context; |
275 fContext->ref(); | 268 fContext->ref(); |
276 | 269 |
277 #if SK_DISTANCEFIELD_FONTS | |
278 fMainTextContext = SkNEW_ARGS(GrDistanceFieldTextContext, (fContext, fLeakyP
roperties)); | 270 fMainTextContext = SkNEW_ARGS(GrDistanceFieldTextContext, (fContext, fLeakyP
roperties)); |
279 fFallbackTextContext = SkNEW_ARGS(GrBitmapTextContext, (fContext, fLeakyProp
erties)); | 271 fFallbackTextContext = SkNEW_ARGS(GrBitmapTextContext, (fContext, fLeakyProp
erties)); |
280 #else | |
281 fMainTextContext = SkNEW_ARGS(GrBitmapTextContext, (fContext, fLeakyProperti
es)); | |
282 fFallbackTextContext = NULL; | |
283 #endif | |
284 | 272 |
285 fRenderTarget = NULL; | 273 fRenderTarget = NULL; |
286 fNeedClear = false; | 274 fNeedClear = false; |
287 | 275 |
288 if (config != SkBitmap::kRGB_565_Config) { | 276 if (config != SkBitmap::kRGB_565_Config) { |
289 config = SkBitmap::kARGB_8888_Config; | 277 config = SkBitmap::kARGB_8888_Config; |
290 } | 278 } |
291 | 279 |
292 GrTextureDesc desc; | 280 GrTextureDesc desc; |
293 desc.fFlags = kRenderTarget_GrTextureFlagBit; | 281 desc.fFlags = kRenderTarget_GrTextureFlagBit; |
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2004 GrTexture* texture, | 1992 GrTexture* texture, |
2005 bool needClear) | 1993 bool needClear) |
2006 : SkBitmapDevice(make_bitmap(context, texture->asRenderTarget())) { | 1994 : SkBitmapDevice(make_bitmap(context, texture->asRenderTarget())) { |
2007 | 1995 |
2008 SkASSERT(texture && texture->asRenderTarget()); | 1996 SkASSERT(texture && texture->asRenderTarget()); |
2009 // This constructor is called from onCreateDevice. It has locked the RT in t
he texture | 1997 // This constructor is called from onCreateDevice. It has locked the RT in t
he texture |
2010 // cache. We pass true for the third argument so that it will get unlocked. | 1998 // cache. We pass true for the third argument so that it will get unlocked. |
2011 this->initFromRenderTarget(context, texture->asRenderTarget(), true); | 1999 this->initFromRenderTarget(context, texture->asRenderTarget(), true); |
2012 fNeedClear = needClear; | 2000 fNeedClear = needClear; |
2013 } | 2001 } |
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