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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "gpu/ipc/service/gpu_command_buffer_stub.h" | 5 #include "gpu/ipc/service/gpu_command_buffer_stub.h" |
6 | 6 |
7 #include <utility> | 7 #include <utility> |
8 | 8 |
9 #include "base/bind.h" | 9 #include "base/bind.h" |
10 #include "base/bind_helpers.h" | 10 #include "base/bind_helpers.h" |
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32 #include "gpu/ipc/common/gpu_messages.h" | 32 #include "gpu/ipc/common/gpu_messages.h" |
33 #include "gpu/ipc/service/gpu_channel.h" | 33 #include "gpu/ipc/service/gpu_channel.h" |
34 #include "gpu/ipc/service/gpu_channel_manager.h" | 34 #include "gpu/ipc/service/gpu_channel_manager.h" |
35 #include "gpu/ipc/service/gpu_channel_manager_delegate.h" | 35 #include "gpu/ipc/service/gpu_channel_manager_delegate.h" |
36 #include "gpu/ipc/service/gpu_memory_manager.h" | 36 #include "gpu/ipc/service/gpu_memory_manager.h" |
37 #include "gpu/ipc/service/gpu_memory_tracking.h" | 37 #include "gpu/ipc/service/gpu_memory_tracking.h" |
38 #include "gpu/ipc/service/gpu_watchdog.h" | 38 #include "gpu/ipc/service/gpu_watchdog.h" |
39 #include "gpu/ipc/service/image_transport_surface.h" | 39 #include "gpu/ipc/service/image_transport_surface.h" |
40 #include "ui/gl/gl_bindings.h" | 40 #include "ui/gl/gl_bindings.h" |
41 #include "ui/gl/gl_image.h" | 41 #include "ui/gl/gl_image.h" |
| 42 #include "ui/gl/gl_implementation.h" |
42 #include "ui/gl/gl_switches.h" | 43 #include "ui/gl/gl_switches.h" |
43 | 44 |
44 #if defined(OS_WIN) | 45 #if defined(OS_WIN) |
45 #include "base/win/win_util.h" | 46 #include "base/win/win_util.h" |
46 #endif | 47 #endif |
47 | 48 |
48 #if defined(OS_ANDROID) | 49 #if defined(OS_ANDROID) |
49 #include "gpu/ipc/service/stream_texture_android.h" | 50 #include "gpu/ipc/service/stream_texture_android.h" |
50 #endif | 51 #endif |
51 | 52 |
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556 OnInitializeFailed(reply_message); | 557 OnInitializeFailed(reply_message); |
557 return; | 558 return; |
558 } | 559 } |
559 | 560 |
560 scoped_refptr<gfx::GLContext> context; | 561 scoped_refptr<gfx::GLContext> context; |
561 gfx::GLShareGroup* share_group = channel_->share_group(); | 562 gfx::GLShareGroup* share_group = channel_->share_group(); |
562 if (use_virtualized_gl_context_ && share_group) { | 563 if (use_virtualized_gl_context_ && share_group) { |
563 context = share_group->GetSharedContext(); | 564 context = share_group->GetSharedContext(); |
564 if (!context.get()) { | 565 if (!context.get()) { |
565 context = gfx::GLContext::CreateGLContext( | 566 context = gfx::GLContext::CreateGLContext( |
566 channel_->share_group(), | 567 share_group, |
567 channel_->gpu_channel_manager()->GetDefaultOffscreenSurface(), | 568 channel_->gpu_channel_manager()->GetDefaultOffscreenSurface(), |
568 gpu_preference_); | 569 gpu_preference_); |
569 if (!context.get()) { | 570 if (!context.get()) { |
570 DLOG(ERROR) << "Failed to create shared context for virtualization."; | 571 DLOG(ERROR) << "Failed to create shared context for virtualization."; |
571 OnInitializeFailed(reply_message); | 572 OnInitializeFailed(reply_message); |
572 return; | 573 return; |
573 } | 574 } |
574 channel_->share_group()->SetSharedContext(context.get()); | 575 // Ensure that context creation did not lose track of the intended |
| 576 // share_group. |
| 577 DCHECK(context->share_group() == share_group); |
| 578 share_group->SetSharedContext(context.get()); |
575 } | 579 } |
576 // This should be a non-virtual GL context. | 580 // This should be either: |
577 DCHECK(context->GetHandle()); | 581 // (1) a non-virtual GL context, or |
| 582 // (2) a mock context. |
| 583 DCHECK(context->GetHandle() || |
| 584 gfx::GetGLImplementation() == gfx::kGLImplementationMockGL); |
578 context = new GLContextVirtual( | 585 context = new GLContextVirtual( |
579 share_group, context.get(), decoder_->AsWeakPtr()); | 586 share_group, context.get(), decoder_->AsWeakPtr()); |
580 if (!context->Initialize(surface_.get(), gpu_preference_)) { | 587 if (!context->Initialize(surface_.get(), gpu_preference_)) { |
581 // The real context created above for the default offscreen surface | 588 // The real context created above for the default offscreen surface |
582 // might not be compatible with this surface. | 589 // might not be compatible with this surface. |
583 context = NULL; | 590 context = NULL; |
584 | 591 |
585 DLOG(ERROR) << "Failed to initialize virtual GL context."; | 592 DLOG(ERROR) << "Failed to initialize virtual GL context."; |
586 OnInitializeFailed(reply_message); | 593 OnInitializeFailed(reply_message); |
587 return; | 594 return; |
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1126 result)); | 1133 result)); |
1127 } | 1134 } |
1128 | 1135 |
1129 void GpuCommandBufferStub::SendUpdateVSyncParameters(base::TimeTicks timebase, | 1136 void GpuCommandBufferStub::SendUpdateVSyncParameters(base::TimeTicks timebase, |
1130 base::TimeDelta interval) { | 1137 base::TimeDelta interval) { |
1131 Send(new GpuCommandBufferMsg_UpdateVSyncParameters(route_id_, timebase, | 1138 Send(new GpuCommandBufferMsg_UpdateVSyncParameters(route_id_, timebase, |
1132 interval)); | 1139 interval)); |
1133 } | 1140 } |
1134 | 1141 |
1135 } // namespace gpu | 1142 } // namespace gpu |
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