Index: include/core/SkDevice.h |
diff --git a/include/core/SkDevice.h b/include/core/SkDevice.h |
index 73c35c33419f0934797ae7994ab1732b4c35558a..e06650036dc10b35e8e3528f0153f6673c617bc2 100644 |
--- a/include/core/SkDevice.h |
+++ b/include/core/SkDevice.h |
@@ -106,8 +106,12 @@ public: |
/** |
* Return the device's associated gpu render target, or NULL. |
*/ |
- virtual GrRenderTarget* accessRenderTarget() { return NULL; } |
+ virtual GrRenderTarget* accessRenderTarget() { return nullptr; } |
bsalomon
2016/04/28 15:03:34
Is this still needed?
robertphillips
2016/04/28 18:49:57
Unfortunately, draw_filter_into_device still calls
|
+ /** |
+ * Don't call this! |
bsalomon
2016/04/28 15:03:34
When is it OK to call this? Should we say for test
robertphillips
2016/04/28 18:49:57
It is testing-only except for MultiPictureDraw (wh
|
+ */ |
+ virtual GrDrawContext* accessDrawContext() { return nullptr; } |
/** |
* Return the device's origin: its offset in device coordinates from |