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1 /* | 1 /* |
2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 // This test only works with the GPU backend. | 8 // This test only works with the GPU backend. |
9 | 9 |
10 #include "gm.h" | 10 #include "gm.h" |
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63 | 63 |
64 SkColor colors3[] = { SK_ColorBLUE, SK_ColorLTGRAY, SK_ColorGREEN }; | 64 SkColor colors3[] = { SK_ColorBLUE, SK_ColorLTGRAY, SK_ColorGREEN }; |
65 paint.setShader(SkGradientShader::MakeSweep(25.f, 35.f, colors3, nullptr
, | 65 paint.setShader(SkGradientShader::MakeSweep(25.f, 35.f, colors3, nullptr
, |
66 SK_ARRAY_COUNT(colors3))); | 66 SK_ARRAY_COUNT(colors3))); |
67 paint.setXfermodeMode(SkXfermode::kLighten_Mode); | 67 paint.setXfermodeMode(SkXfermode::kLighten_Mode); |
68 canvas.drawOval(SkRect::MakeXYWH(-5.f, -5.f, fBmp.width() + 10.f, fBmp.h
eight() + 10.f), | 68 canvas.drawOval(SkRect::MakeXYWH(-5.f, -5.f, fBmp.width() + 10.f, fBmp.h
eight() + 10.f), |
69 paint); | 69 paint); |
70 } | 70 } |
71 | 71 |
72 void onDraw(SkCanvas* canvas) override { | 72 void onDraw(SkCanvas* canvas) override { |
73 GrRenderTarget* rt = canvas->internal_private_accessTopLayerRenderTarget
(); | 73 GrDrawContext* drawContext = canvas->internal_private_accessTopLayerDraw
Context(); |
74 if (nullptr == rt) { | 74 if (!drawContext) { |
75 return; | |
76 } | |
77 GrContext* context = rt->getContext(); | |
78 if (nullptr == context) { | |
79 skiagm::GM::DrawGpuOnlyMessage(canvas); | 75 skiagm::GM::DrawGpuOnlyMessage(canvas); |
80 return; | 76 return; |
81 } | 77 } |
82 | 78 |
83 sk_sp<GrDrawContext> drawContext(context->drawContext(sk_ref_sp(rt))); | 79 GrContext* context = canvas->getGrContext(); |
84 if (!drawContext) { | 80 if (!context) { |
85 return; | 81 return; |
86 } | 82 } |
87 | 83 |
88 SkAutoTUnref<GrTexture> texture(GrRefCachedBitmapTexture(context, fBmp, | 84 SkAutoTUnref<GrTexture> texture(GrRefCachedBitmapTexture(context, fBmp, |
89 GrTextureParams
::ClampNoFilter())); | 85 GrTextureParams
::ClampNoFilter())); |
90 if (!texture) { | 86 if (!texture) { |
91 return; | 87 return; |
92 } | 88 } |
93 | 89 |
94 SkTArray<SkMatrix> textureMatrices; | 90 SkTArray<SkMatrix> textureMatrices; |
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121 SkAutoTUnref<const GrFragmentProcessor> fp( | 117 SkAutoTUnref<const GrFragmentProcessor> fp( |
122 GrTextureDomainEffect::Create(texture, textureMatrices[t
m], | 118 GrTextureDomainEffect::Create(texture, textureMatrices[t
m], |
123 GrTextureDomain::MakeTexelDomain
(texture, | 119 GrTextureDomain::MakeTexelDomain
(texture, |
124
texelDomains[d]), | 120
texelDomains[d]), |
125 mode, GrTextureParams::kNone_Fil
terMode)); | 121 mode, GrTextureParams::kNone_Fil
terMode)); |
126 | 122 |
127 if (!fp) { | 123 if (!fp) { |
128 continue; | 124 continue; |
129 } | 125 } |
130 const SkMatrix viewMatrix = SkMatrix::MakeTrans(x, y); | 126 const SkMatrix viewMatrix = SkMatrix::MakeTrans(x, y); |
131 pipelineBuilder.setRenderTarget(rt); | 127 pipelineBuilder.setRenderTarget(drawContext->accessRenderTar
get()); |
132 pipelineBuilder.addColorFragmentProcessor(fp); | 128 pipelineBuilder.addColorFragmentProcessor(fp); |
133 | 129 |
134 SkAutoTUnref<GrDrawBatch> batch( | 130 SkAutoTUnref<GrDrawBatch> batch( |
135 GrRectBatchFactory::CreateNonAAFill(GrColor_WHITE, v
iewMatrix, | 131 GrRectBatchFactory::CreateNonAAFill(GrColor_WHITE, v
iewMatrix, |
136 renderRect, null
ptr, nullptr)); | 132 renderRect, null
ptr, nullptr)); |
137 drawContext->drawContextPriv().testingOnly_drawBatch(pipelin
eBuilder, batch); | 133 drawContext->drawContextPriv().testingOnly_drawBatch(pipelin
eBuilder, batch); |
138 x += renderRect.width() + kTestPad; | 134 x += renderRect.width() + kTestPad; |
139 } | 135 } |
140 y += renderRect.height() + kTestPad; | 136 y += renderRect.height() + kTestPad; |
141 } | 137 } |
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153 }; | 149 }; |
154 | 150 |
155 // Windows builds did not like SkScalar initialization in class :( | 151 // Windows builds did not like SkScalar initialization in class :( |
156 const SkScalar TextureDomainEffect::kDrawPad = 10.f; | 152 const SkScalar TextureDomainEffect::kDrawPad = 10.f; |
157 const SkScalar TextureDomainEffect::kTestPad = 10.f; | 153 const SkScalar TextureDomainEffect::kTestPad = 10.f; |
158 | 154 |
159 DEF_GM(return new TextureDomainEffect;) | 155 DEF_GM(return new TextureDomainEffect;) |
160 } | 156 } |
161 | 157 |
162 #endif | 158 #endif |
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