Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(371)

Side by Side Diff: gm/texdata.cpp

Issue 1930623003: Clean up test drawContext usage (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Fix typo Created 4 years, 7 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch
« no previous file with comments | « gm/rrects.cpp ('k') | gm/texturedomaineffect.cpp » ('j') | no next file with comments »
Toggle Intra-line Diffs ('i') | Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
OLDNEW
1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 // This test only works with the GPU backend. 8 // This test only works with the GPU backend.
9 9
10 #include "gm.h" 10 #include "gm.h"
11 11
12 #if SK_SUPPORT_GPU 12 #if SK_SUPPORT_GPU
13 #include "GrContext.h" 13 #include "GrContext.h"
14 #include "GrDrawContext.h" 14 #include "GrDrawContext.h"
15 #include "SkColorPriv.h" 15 #include "SkColorPriv.h"
16 #include "effects/GrPorterDuffXferProcessor.h" 16 #include "effects/GrPorterDuffXferProcessor.h"
17 #include "effects/GrSimpleTextureEffect.h" 17 #include "effects/GrSimpleTextureEffect.h"
18 18
19 static const int S = 200; 19 static const int S = 200;
20 20
21 DEF_SIMPLE_GM_BG(texdata, canvas, 2 * S, 2 * S, SK_ColorBLACK) { 21 DEF_SIMPLE_GM_BG(texdata, canvas, 2 * S, 2 * S, SK_ColorBLACK) {
22 GrRenderTarget* target = canvas->internal_private_accessTopLayerRenderTa rget(); 22 GrDrawContext* drawContext = canvas->internal_private_accessTopLayerDrawCont ext();
23 GrContext* ctx = canvas->getGrContext(); 23 if (!drawContext) {
24 sk_sp<GrDrawContext> drawContext(ctx ? ctx->drawContext(sk_ref_sp(target )) : nullptr); 24 skiagm::GM::DrawGpuOnlyMessage(canvas);
25 if (drawContext && target) { 25 return;
26 SkAutoTArray<SkPMColor> gTextureData((2 * S) * (2 * S)); 26 }
27 static const int stride = 2 * S;
28 static const SkPMColor gray = SkPackARGB32(0x40, 0x40, 0x40, 0x40);
29 static const SkPMColor white = SkPackARGB32(0xff, 0xff, 0xff, 0xff);
30 static const SkPMColor red = SkPackARGB32(0x80, 0x80, 0x00, 0x00);
31 static const SkPMColor blue = SkPackARGB32(0x80, 0x00, 0x00, 0x80);
32 static const SkPMColor green = SkPackARGB32(0x80, 0x00, 0x80, 0x00);
33 static const SkPMColor black = SkPackARGB32(0x00, 0x00, 0x00, 0x00);
34 for (int i = 0; i < 2; ++i) {
35 int offset = 0;
36 // fill upper-left
37 for (int y = 0; y < S; ++y) {
38 for (int x = 0; x < S; ++x) {
39 gTextureData[offset + y * stride + x] = gray;
40 }
41 }
42 // fill upper-right
43 offset = S;
44 for (int y = 0; y < S; ++y) {
45 for (int x = 0; x < S; ++x) {
46 gTextureData[offset + y * stride + x] = white;
47 }
48 }
49 // fill lower left
50 offset = S * stride;
51 for (int y = 0; y < S; ++y) {
52 for (int x = 0; x < S; ++x) {
53 gTextureData[offset + y * stride + x] = black;
54 }
55 }
56 // fill lower right
57 offset = S * stride + S;
58 for (int y = 0; y < S; ++y) {
59 for (int x = 0; x < S; ++x) {
60 gTextureData[offset + y * stride + x] = gray;
61 }
62 }
63 27
64 GrSurfaceDesc desc; 28 GrContext* context = canvas->getGrContext();
65 // use RT flag bit because in GL it makes the texture be bottom- up 29 if (!context) {
66 desc.fFlags = i ? kRenderTarget_GrSurfaceFlag : 30 return;
67 kNone_GrSurfaceFlags; 31 }
68 desc.fConfig = kSkia8888_GrPixelConfig;
69 desc.fWidth = 2 * S;
70 desc.fHeight = 2 * S;
71 GrTexture* texture = ctx->textureProvider()->createTexture(
72 desc, SkBudgeted::kNo, gTextureData.get(), 0);
73 32
74 if (!texture) { 33 SkAutoTArray<SkPMColor> gTextureData((2 * S) * (2 * S));
75 return; 34 static const int stride = 2 * S;
76 } 35 static const SkPMColor gray = SkPackARGB32(0x40, 0x40, 0x40, 0x40);
77 SkAutoTUnref<GrTexture> au(texture); 36 static const SkPMColor white = SkPackARGB32(0xff, 0xff, 0xff, 0xff);
37 static const SkPMColor red = SkPackARGB32(0x80, 0x80, 0x00, 0x00);
38 static const SkPMColor blue = SkPackARGB32(0x80, 0x00, 0x00, 0x80);
39 static const SkPMColor green = SkPackARGB32(0x80, 0x00, 0x80, 0x00);
40 static const SkPMColor black = SkPackARGB32(0x00, 0x00, 0x00, 0x00);
41 for (int i = 0; i < 2; ++i) {
42 int offset = 0;
43 // fill upper-left
44 for (int y = 0; y < S; ++y) {
45 for (int x = 0; x < S; ++x) {
46 gTextureData[offset + y * stride + x] = gray;
47 }
48 }
49 // fill upper-right
50 offset = S;
51 for (int y = 0; y < S; ++y) {
52 for (int x = 0; x < S; ++x) {
53 gTextureData[offset + y * stride + x] = white;
54 }
55 }
56 // fill lower left
57 offset = S * stride;
58 for (int y = 0; y < S; ++y) {
59 for (int x = 0; x < S; ++x) {
60 gTextureData[offset + y * stride + x] = black;
61 }
62 }
63 // fill lower right
64 offset = S * stride + S;
65 for (int y = 0; y < S; ++y) {
66 for (int x = 0; x < S; ++x) {
67 gTextureData[offset + y * stride + x] = gray;
68 }
69 }
78 70
79 // setup new clip 71 GrSurfaceDesc desc;
80 GrClip clip(SkRect::MakeWH(2*S, 2*S)); 72 // use RT flag bit because in GL it makes the texture be bottom-up
73 desc.fFlags = i ? kRenderTarget_GrSurfaceFlag :
74 kNone_GrSurfaceFlags;
75 desc.fConfig = kSkia8888_GrPixelConfig;
76 desc.fWidth = 2 * S;
77 desc.fHeight = 2 * S;
78 GrTexture* texture = context->textureProvider()->createTexture(
79 desc, SkBudgeted::kNo, gTextureData.get(), 0);
81 80
82 GrPaint paint; 81 if (!texture) {
83 paint.setPorterDuffXPFactory(SkXfermode::kSrcOver_Mode); 82 return;
83 }
84 SkAutoTUnref<GrTexture> au(texture);
84 85
85 SkMatrix vm; 86 // setup new clip
86 if (i) { 87 GrClip clip(SkRect::MakeWH(2*S, 2*S));
87 vm.setRotate(90 * SK_Scalar1,
88 S * SK_Scalar1,
89 S * SK_Scalar1);
90 } else {
91 vm.reset();
92 }
93 SkMatrix tm;
94 tm = vm;
95 tm.postIDiv(2*S, 2*S);
96 paint.addColorTextureProcessor(texture, tm);
97 88
98 drawContext->drawRect(clip, paint, vm, SkRect::MakeWH(2*S, 2*S)) ; 89 GrPaint paint;
90 paint.setPorterDuffXPFactory(SkXfermode::kSrcOver_Mode);
99 91
100 // now update the lower right of the texture in first pass 92 SkMatrix vm;
101 // or upper right in second pass 93 if (i) {
102 offset = 0; 94 vm.setRotate(90 * SK_Scalar1,
103 for (int y = 0; y < S; ++y) { 95 S * SK_Scalar1,
104 for (int x = 0; x < S; ++x) { 96 S * SK_Scalar1);
105 gTextureData[offset + y * stride + x] = 97 } else {
106 ((x + y) % 2) ? (i ? green : red) : blue; 98 vm.reset();
107 } 99 }
108 } 100 SkMatrix tm;
109 texture->writePixels(S, (i ? 0 : S), S, S, 101 tm = vm;
110 texture->config(), gTextureData.get(), 102 tm.postIDiv(2*S, 2*S);
111 4 * stride); 103 paint.addColorTextureProcessor(texture, tm);
112 drawContext->drawRect(clip, paint, vm, SkRect::MakeWH(2*S, 2*S)) ; 104
105 drawContext->drawRect(clip, paint, vm, SkRect::MakeWH(2*S, 2*S));
106
107 // now update the lower right of the texture in first pass
108 // or upper right in second pass
109 offset = 0;
110 for (int y = 0; y < S; ++y) {
111 for (int x = 0; x < S; ++x) {
112 gTextureData[offset + y * stride + x] =
113 ((x + y) % 2) ? (i ? green : red) : blue;
113 } 114 }
114 } else {
115 skiagm::GM::DrawGpuOnlyMessage(canvas);
116 } 115 }
116 texture->writePixels(S, (i ? 0 : S), S, S,
117 texture->config(), gTextureData.get(),
118 4 * stride);
119 drawContext->drawRect(clip, paint, vm, SkRect::MakeWH(2*S, 2*S));
120 }
117 } 121 }
118 #endif 122 #endif
123
OLDNEW
« no previous file with comments | « gm/rrects.cpp ('k') | gm/texturedomaineffect.cpp » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698