Chromium Code Reviews| Index: content/browser/media/audio_output_impl.cc |
| diff --git a/content/browser/media/audio_output_impl.cc b/content/browser/media/audio_output_impl.cc |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..6bc17494bc501e0a9ccb78870d4f0a7376770fed |
| --- /dev/null |
| +++ b/content/browser/media/audio_output_impl.cc |
| @@ -0,0 +1,198 @@ |
| +// Copyright 2016 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#if defined(OS_WIN) |
| +#include <windows.h> |
| +#endif |
| + |
| +#include "base/memory/shared_memory.h" |
| +#include "content/browser/frame_host/render_frame_host_impl.h" |
| +#include "content/browser/media/audio_output_impl.h" |
| +#include "content/browser/media/audio_output_stream_impl.h" |
| +#include "content/browser/renderer_host/render_process_host_impl.h" |
| +#include "content/public/browser/render_frame_host.h" |
| +#include "mojo/edk/embedder/embedder.h" |
| +#include "mojo/public/cpp/system/handle.h" |
| +#include "mojo/public/cpp/system/platform_handle.h" |
| + |
| +namespace content { |
| + |
| +namespace { |
| + |
| +base::SyncSocket::TransitDescriptor DuplicateSocket( |
| + base::SyncSocket::TransitDescriptor socket_descriptor) { |
| + base::SyncSocket::TransitDescriptor socket_descriptor_dup; |
| + |
| +#if defined(OS_WIN) |
| + socket_descriptor_dup = 0; |
| + if (!::DuplicateHandle(GetCurrentProcess(), // hSourceProcessHandle |
| + socket_descriptor, |
| + GetCurrentProcess(), // hTargetProcessHandle |
| + &socket_descriptor_dup, |
| + 0, // dwDesiredAccess ignored due to SAME_ACCESS |
| + FALSE, // !bInheritHandle |
| + DUPLICATE_SAME_ACCESS)) { |
| + LOG(ERROR) << "Unable to duplicate socket handle."; |
| + } |
| + |
| +#else |
| + socket_descriptor_dup.fd = dup(socket_descriptor.fd); |
| +#endif |
| + return socket_descriptor_dup; |
| +} |
| + |
| +} // namespace |
| + |
| +AudioOutputImpl::AudioOutputImpl(RenderFrameHostImpl* frame, |
| + media::mojom::AudioOutputRequest request) |
| + : frame_(frame), binding_(this) { |
| + DCHECK_CURRENTLY_ON(BrowserThread::IO); |
| + binding_.Bind(std::move(request)); |
| +} |
| + |
| +AudioOutputImpl::~AudioOutputImpl() { |
| + for (auto it = create_stream_callbacks_.begin(); |
| + it != create_stream_callbacks_.end(); ++it) { |
| + it->second.reset(); |
| + } |
| + create_stream_callbacks_.clear(); |
| +} |
| + |
| +// static |
| +void AudioOutputImpl::CreateService(RenderFrameHostImpl* frame, |
| + media::mojom::AudioOutputRequest request) { |
| + DCHECK_CURRENTLY_ON(BrowserThread::UI); |
| + |
| + BrowserThread::PostTask(BrowserThread::IO, FROM_HERE, |
| + base::Bind(&AudioOutputImpl::CreateServiceOnIOThread, |
| + frame, base::Passed(&request))); |
| +} |
| + |
| +// static |
| +void AudioOutputImpl::CreateServiceOnIOThread( |
| + RenderFrameHostImpl* frame, |
| + media::mojom::AudioOutputRequest request) { |
| + DCHECK_CURRENTLY_ON(BrowserThread::IO); |
| + |
| + new AudioOutputImpl(frame, std::move(request)); |
| +} |
| + |
| +void AudioOutputImpl::CreateStream(int stream_id, |
| + const media::AudioParameters& params, |
| + const CreateStreamCallback& callback) { |
| + DCHECK_CURRENTLY_ON(BrowserThread::IO); |
| + |
| + create_stream_callbacks_.insert(std::make_pair(stream_id, callback)); |
| + InitAudioRendererHost(); |
| + if (audio_renderer_host_) |
| + audio_renderer_host_->CreateStream(stream_id, frame_->GetRoutingID(), |
| + params, this); |
| +} |
| + |
| +void AudioOutputImpl::CreateStreamFactory( |
| + int stream_id, |
| + base::SharedMemory* shared_memory, |
| + base::SyncSocket::TransitDescriptor socket_descriptor) { |
| + DCHECK_CURRENTLY_ON(BrowserThread::IO); |
| + |
| + auto callback = create_stream_callbacks_.find(stream_id); |
| + if (callback == create_stream_callbacks_.end()) |
| + return; |
| + |
| + media::mojom::AudioOutputStreamPtr stream_ptr = |
| + media::mojom::AudioOutputStreamPtr(); |
| + std::unique_ptr<AudioOutputStreamImpl> stream( |
| + new AudioOutputStreamImpl(stream_id, this, mojo::GetProxy(&stream_ptr))); |
| + stream_impls_.insert(std::make_pair(stream_id, std::move(stream))); |
| + |
| + base::SharedMemoryHandle shared_memory_handle = |
| + base::SharedMemory::DuplicateHandle(shared_memory->handle()); |
| + if (!base::SharedMemory::IsHandleValid(shared_memory_handle)) |
| + return; |
| + mojo::ScopedSharedBufferHandle shared_buffer_handle = |
| + mojo::WrapSharedMemoryHandle(shared_memory_handle, |
| + shared_memory->requested_size(), false); |
| + // The socket that we will send from the browser to the renderer is a |
| + // |foreign_socket_| which is a part AudioSyncReader that is owned by |
| + // AudioEntry. The socket handle will be closed when the AudioEntry it |
| + // belongs to will be closed. However, with mojo and unlike IPC, the |
| + // ownership of the handle is transferred to the target process. It's no |
| + // longer a valid handle in the sending process and it is an error to try |
| + // closing it there. So, if the socket handle is closed when the AudioEntry |
| + // is deleted, we will have an error. To fix this error we could just |
| + // duplicate the socket and send the duplicate to the renderer. Thus, we |
| + // will avoid having an problem when closing the socket. |
| + // See https://goo.gl/ACwSfa. |
| + base::SyncSocket::TransitDescriptor socket_descriptor_dup = |
| + DuplicateSocket(socket_descriptor); |
| +#if defined(OS_WIN) |
| + mojo::ScopedHandle socket_handle = |
| + mojo::WrapPlatformFile(socket_descriptor_dup); |
| +#else |
| + mojo::ScopedHandle socket_handle = |
| + mojo::WrapPlatformFile(socket_descriptor_dup.fd); |
| +#endif |
| + |
| + callback->second.Run(stream_id, std::move(stream_ptr), |
| + std::move(shared_buffer_handle), |
| + std::move(socket_handle)); |
| + callback->second.reset(); |
| + create_stream_callbacks_.erase(stream_id); |
| +} |
| + |
| +bool AudioOutputImpl::CloseStream(int stream_id) { |
| + if (audio_renderer_host_.get()) |
| + audio_renderer_host_->CloseStream(stream_id); |
| + |
| + if (stream_impls_.erase(stream_id) == 0) |
| + return false; |
| + |
| + auto callback = create_stream_callbacks_.find(stream_id); |
| + |
| + if (callback != create_stream_callbacks_.end()) { |
| + callback->second.reset(); |
| + create_stream_callbacks_.erase(stream_id); |
| + } |
| + return true; |
| +} |
| + |
| +void AudioOutputImpl::ReportErrorAndCloseStream(int stream_id) { |
| + DCHECK_CURRENTLY_ON(BrowserThread::IO); |
| + |
| + // Make sure this isn't a stray callback executing after the stream has been |
| + // closed, so error notifications aren't sent after clients believe the stream |
| + // is closed. |
| + auto callback = create_stream_callbacks_.find(stream_id); |
| + |
| + mojo::ScopedSharedBufferHandle shared_buffer_handle = |
| + mojo::ScopedSharedBufferHandle(mojo::SharedBufferHandle()); |
| + |
| + mojo::ScopedHandle socket_handle = mojo::ScopedHandle(mojo::Handle()); |
| + |
| + callback->second.Run(stream_id, media::mojom::AudioOutputStreamPtr(), |
| + std::move(shared_buffer_handle), |
| + std::move(socket_handle)); |
| + |
| + if (audio_renderer_host_) |
| + audio_renderer_host_->get_audio_log()->OnError(stream_id); |
| + CloseStream(stream_id); |
| +} |
| + |
| +void AudioOutputImpl::InitAudioRendererHost() { |
| + RenderProcessHost* process = frame_->GetProcess(); |
| + // It's safe to use static casting of the |process| to RenderProcessHostImpl |
| + // outside the tests: there is just RenderProcessHostImpl and |
| + // MockRenderProcessHost that inherit from RenderProcessHost and |
| + // MockRenderProcessHost is used in just some tests that doesn't involve |
| + // AudioOutputImpl. It's also a common practice used in many places to access |
| + // RenderProcessHostImpl hidden methods from RenderProcessHost. |
| + // See https://goo.gl/tkKvkd. |
| + |
| + auto host = |
| + static_cast<RenderProcessHostImpl*>(process)->audio_renderer_host(); |
| + if (host.get()) |
| + audio_renderer_host_ = host; |
|
Henrik Grunell
2016/05/30 12:44:56
If we should surely be able to initialize the ARH
|
| +} |
| + |
| +} // namespace content |