Index: content/browser/media/audio_output_impl.cc |
diff --git a/content/browser/media/audio_output_impl.cc b/content/browser/media/audio_output_impl.cc |
new file mode 100644 |
index 0000000000000000000000000000000000000000..60b6a4a4e33601eb0aab99bdc4efcc8d07ee23f8 |
--- /dev/null |
+++ b/content/browser/media/audio_output_impl.cc |
@@ -0,0 +1,222 @@ |
+// Copyright 2016 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#if defined(OS_WIN) |
+#include <windows.h> |
+#endif |
+ |
+#include "base/memory/shared_memory.h" |
+#include "content/browser/media/audio_output_impl.h" |
+#include "content/browser/media/audio_output_stream_impl.h" |
+#include "content/public/browser/render_frame_host.h" |
+#include "mojo/edk/embedder/embedder.h" |
+#include "mojo/public/cpp/system/handle.h" |
+ |
+namespace content { |
+ |
+namespace { |
+base::SyncSocket::TransitDescriptor DuplicateSocket( |
+ base::SyncSocket::TransitDescriptor socket_descriptor) { |
+ base::SyncSocket::TransitDescriptor socket_descriptor_dup; |
+ |
+#if defined(OS_WIN) |
+ socket_descriptor_dup = 0; |
+ if (!::DuplicateHandle(GetCurrentProcess(), // hSourceProcessHandle |
+ socket_descriptor, |
+ GetCurrentProcess(), // hTargetProcessHandle |
+ &socket_descriptor_dup, |
+ 0, // dwDesiredAccess ignored due to SAME_ACCESS |
+ FALSE, // !bInheritHandle |
+ DUPLICATE_SAME_ACCESS)) { |
+ LOG(ERROR) << "Unable to duplicate socket handle."; |
+ } |
+ |
+#else |
+ socket_descriptor_dup.fd = dup(socket_descriptor.fd); |
+#endif |
+ return socket_descriptor_dup; |
+} |
+} |
+ |
+AudioOutputImpl::AudioOutputImpl(RenderProcessHost* process, |
+ int render_frame_id, |
+ media::mojom::AudioOutputRequest request) |
+ : process_(process), render_frame_id_(render_frame_id), binding_(this) { |
+ DCHECK_CURRENTLY_ON(BrowserThread::IO); |
+ binding_.Bind(std::move(request)); |
+ binding_.set_connection_error_handler(base::Bind( |
+ &AudioOutputImpl::Disconnect, process->GetID(), render_frame_id)); |
+ |
+ LOG(ERROR) << "AudioOutputImpl"; |
+} |
+ |
+AudioOutputImpl::~AudioOutputImpl() { |
+ Disconnect(render_frame_id_, render_frame_id_); |
+ for (auto it = create_stream_callbacks_.begin(); |
+ it != create_stream_callbacks_.end(); ++it) |
+ it->second.reset(); |
+ create_stream_callbacks_.clear(); |
+ LOG(ERROR) << "~AudioOutputImpl"; |
+} |
+ |
+// static |
+void AudioOutputImpl::CreateService(RenderProcessHost* process, |
+ int render_frame_id, |
+ media::mojom::AudioOutputRequest request) { |
+ DCHECK_CURRENTLY_ON(BrowserThread::UI); |
+ |
+ BrowserThread::PostTask( |
+ BrowserThread::IO, FROM_HERE, |
+ base::Bind(&AudioOutputImpl::CreateServiceOnIOThread, process, |
+ render_frame_id, base::Passed(&request))); |
+} |
+ |
+// static |
+void AudioOutputImpl::CreateServiceOnIOThread( |
+ RenderProcessHost* process, |
+ int render_frame_id, |
+ media::mojom::AudioOutputRequest request) { |
+ if (request.is_pending()) { |
+ DCHECK_CURRENTLY_ON(BrowserThread::IO); |
+ } |
+ |
+ new AudioOutputImpl(process, render_frame_id, std::move(request)); |
+} |
+ |
+void AudioOutputImpl::CreateStream(int stream_id, |
+ const media::AudioParameters& params, |
+ const CreateStreamCallback& callback) { |
+ DCHECK_CURRENTLY_ON(BrowserThread::IO); |
+ |
+ create_stream_callbacks_.insert(std::make_pair(stream_id, callback)); |
+ process_->audio_renderer_host()->CreateStream(stream_id, render_frame_id_, |
+ params, this); |
+} |
+ |
+void AudioOutputImpl::StreamFactory( |
+ int stream_id, |
+ base::SharedMemory* shared_memory, |
+ base::SyncSocket::TransitDescriptor socket_descriptor) { |
+ DCHECK_CURRENTLY_ON(BrowserThread::IO); |
+ |
+ auto callback = create_stream_callbacks_.find(stream_id); |
+ if (callback == create_stream_callbacks_.end()) { |
+ return; |
+ } |
+ |
+ media::mojom::AudioOutputStreamPtr stream_ptr = |
+ media::mojom::AudioOutputStreamPtr(); |
+ std::unique_ptr<AudioOutputStreamImpl> stream(new AudioOutputStreamImpl( |
+ stream_id, render_frame_id_, this, mojo::GetProxy(&stream_ptr))); |
+ |
+ DCHECK(stream_impls_.insert(std::make_pair(stream_id, std::move(stream))) |
+ .second); |
+ |
+ base::SharedMemoryHandle shared_memory_handle = |
+ base::SharedMemory::DuplicateHandle(shared_memory->handle()); |
+ |
+ MojoHandle mojo_foreign_memory_handle; |
+ |
+ MojoResult shared_buffer_result = mojo::edk::CreateSharedBufferWrapper( |
+ shared_memory_handle, shared_memory->requested_size(), false, |
+ &mojo_foreign_memory_handle); |
+ |
+ if (shared_buffer_result != MOJO_RESULT_OK) { |
+ DLOG(WARNING) << "Failed to wrap transit descriptor. Closing: " |
+ << shared_buffer_result; |
+ ReportErrorAndCloseStream(stream_id); |
+ return; |
+ } |
+ |
+ mojo::ScopedSharedBufferHandle shared_buffer_handle = |
+ mojo::ScopedSharedBufferHandle( |
+ mojo::SharedBufferHandle(mojo_foreign_memory_handle)); |
+ |
+ MojoHandle socket_descriptor_handle; |
+ MojoResult platform_handle_result; |
+ |
+ // The socket handle is going to be closed when |mojo_application_host_| is |
+ // reset. The renderer is going to need to close the socket handle |
+ // too when the output steam is closed. This is going to cause an issue |
+ // because both of them are going to close the same socket handle. |
+ // This is why a duplicate of the socket handler is going to be created, |
+ // stored in |socket_descriptor_dup| and sent through Mojo to the renderer so |
+ // it can be used by AudioOutputIPCDelegate. |
+ |
+ base::SyncSocket::TransitDescriptor socket_descriptor_dup = |
+ DuplicateSocket(socket_descriptor); |
+#if defined(OS_WIN) |
+ platform_handle_result = mojo::edk::CreatePlatformHandleWrapper( |
+ mojo::edk::ScopedPlatformHandle( |
+ mojo::edk::PlatformHandle(socket_descriptor_dup), |
+ &socket_descriptor_handle); |
+#else |
+ platform_handle_result = mojo::edk::CreatePlatformHandleWrapper( |
+ mojo::edk::ScopedPlatformHandle( |
+ mojo::edk::PlatformHandle(socket_descriptor_dup.fd)), |
+ &socket_descriptor_handle); |
+#endif |
+ |
+ if (platform_handle_result != MOJO_RESULT_OK) { |
+ DLOG(WARNING) << "Failed to wrap platform handle. Closing: " |
+ << platform_handle_result; |
+ ReportErrorAndCloseStream(stream_id); |
+ return; |
+ } |
+ |
+ mojo::ScopedHandle socket_handle = |
+ mojo::ScopedHandle(mojo::Handle(socket_descriptor_handle)); |
+ callback->second.Run( |
+ stream_id, std::move(stream_ptr), |
+ std::move(shared_buffer_handle), std::move(socket_handle)); |
+ |
+ callback->second.reset(); |
+ create_stream_callbacks_.erase(stream_id); |
+} |
+ |
+bool AudioOutputImpl::CloseStream(int stream_id) { |
+ process_->audio_renderer_host()->CloseStream(stream_id); |
+ |
+ auto stream = stream_impls_.find(stream_id); |
+ if (stream == stream_impls_.end()) { |
+ return false; |
+ } |
+ stream_impls_.erase(stream_id); |
+ |
+ auto callback = create_stream_callbacks_.find(stream_id); |
+ |
+ if (callback != create_stream_callbacks_.end()) { |
+ callback->second.reset(); |
+ create_stream_callbacks_.erase(stream_id); |
+ } |
+ return true; |
+} |
+ |
+// static |
+void AudioOutputImpl::Disconnect(int process_id, int render_frame_id) { |
+ LOG(ERROR) << "Disconnect"; |
+} |
+ |
+void AudioOutputImpl::ReportErrorAndCloseStream(int stream_id) { |
+ DCHECK_CURRENTLY_ON(BrowserThread::IO); |
+ |
+ // Make sure this isn't a stray callback executing after the stream has been |
+ // closed, so error notifications aren't sent after clients believe the stream |
+ // is closed. |
+ auto callback = create_stream_callbacks_.find(stream_id); |
+ |
+ mojo::ScopedSharedBufferHandle shared_buffer_handle = |
+ mojo::ScopedSharedBufferHandle(mojo::SharedBufferHandle()); |
+ |
+ mojo::ScopedHandle socket_handle = mojo::ScopedHandle(mojo::Handle()); |
+ |
+ callback->second.Run(stream_id, media::mojom::AudioOutputStreamPtr(), |
+ std::move(shared_buffer_handle), |
+ std::move(socket_handle)); |
+ |
+ process_->audio_renderer_host()->get_audio_log()->OnError(stream_id); |
+ CloseStream(stream_id); |
+} |
+ |
+} // namespace content |