Index: src/image/SkImage_Gpu.cpp |
diff --git a/src/image/SkImage_Gpu.cpp b/src/image/SkImage_Gpu.cpp |
index eea7e2c04074e191eee77d1e022348c338f92757..a66a623638ad7a3d8a5c4fb53ac7a4d94a77104a 100644 |
--- a/src/image/SkImage_Gpu.cpp |
+++ b/src/image/SkImage_Gpu.cpp |
@@ -249,16 +249,17 @@ |
return nullptr; |
} |
- const int width = yuvSizes[0].fWidth; |
- const int height = yuvSizes[0].fHeight; |
- |
+ GrSurfaceDesc dstDesc; |
// Needs to be a render target in order to draw to it for the yuv->rgb conversion. |
- sk_sp<GrDrawContext> drawContext(ctx->newDrawContext(GrContext::kTight_BackingFit, |
- width, height, |
- kRGBA_8888_GrPixelConfig, |
- 0, |
- origin)); |
- if (!drawContext) { |
+ dstDesc.fFlags = kRenderTarget_GrSurfaceFlag; |
+ dstDesc.fOrigin = origin; |
+ dstDesc.fWidth = yuvSizes[0].fWidth; |
+ dstDesc.fHeight = yuvSizes[0].fHeight; |
+ dstDesc.fConfig = kRGBA_8888_GrPixelConfig; |
+ dstDesc.fSampleCnt = 0; |
+ |
+ SkAutoTUnref<GrTexture> dst(ctx->textureProvider()->createTexture(dstDesc, SkBudgeted::kYes)); |
+ if (!dst) { |
return nullptr; |
} |
@@ -267,13 +268,17 @@ |
paint.addColorFragmentProcessor(GrYUVEffect::CreateYUVToRGB(yTex, uTex, vTex, yuvSizes, |
colorSpace))->unref(); |
- const SkRect rect = SkRect::MakeWH(SkIntToScalar(width), SkIntToScalar(height)); |
+ const SkRect rect = SkRect::MakeWH(SkIntToScalar(dstDesc.fWidth), |
+ SkIntToScalar(dstDesc.fHeight)); |
+ sk_sp<GrDrawContext> drawContext(ctx->drawContext(sk_ref_sp(dst->asRenderTarget()))); |
+ if (!drawContext) { |
+ return nullptr; |
+ } |
drawContext->drawRect(GrClip::WideOpen(), paint, SkMatrix::I(), rect); |
- ctx->flushSurfaceWrites(drawContext->accessRenderTarget()); |
- return sk_make_sp<SkImage_Gpu>(width, height, kNeedNewImageUniqueID, |
- kOpaque_SkAlphaType, |
- drawContext->asTexture().get(), budgeted); |
+ ctx->flushSurfaceWrites(dst); |
+ return sk_make_sp<SkImage_Gpu>(dstDesc.fWidth, dstDesc.fHeight, kNeedNewImageUniqueID, |
+ kOpaque_SkAlphaType, dst, budgeted); |
} |
static sk_sp<SkImage> create_image_from_maker(GrTextureMaker* maker, SkAlphaType at, uint32_t id) { |