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1 /* | 1 /* |
2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrBlurUtils.h" | 8 #include "GrBlurUtils.h" |
9 #include "GrDrawContext.h" | 9 #include "GrDrawContext.h" |
10 #include "GrCaps.h" | 10 #include "GrCaps.h" |
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86 } | 86 } |
87 texture->writePixels(0, 0, desc.fWidth, desc.fHeight, desc.fConfig, | 87 texture->writePixels(0, 0, desc.fWidth, desc.fHeight, desc.fConfig, |
88 dstM.fImage, dstM.fRowBytes); | 88 dstM.fImage, dstM.fRowBytes); |
89 | 89 |
90 SkRect maskRect = SkRect::Make(dstM.fBounds); | 90 SkRect maskRect = SkRect::Make(dstM.fBounds); |
91 | 91 |
92 return draw_mask(drawContext, clipData, viewMatrix, maskRect, grp, texture); | 92 return draw_mask(drawContext, clipData, viewMatrix, maskRect, grp, texture); |
93 } | 93 } |
94 | 94 |
95 // Create a mask of 'devPath' and place the result in 'mask'. | 95 // Create a mask of 'devPath' and place the result in 'mask'. |
96 static sk_sp<GrTexture> create_mask_GPU(GrContext* context, | 96 static GrTexture* create_mask_GPU(GrContext* context, |
97 SkRect* maskRect, | 97 SkRect* maskRect, |
98 const SkPath& devPath, | 98 const SkPath& devPath, |
99 const GrStrokeInfo& strokeInfo, | 99 const GrStrokeInfo& strokeInfo, |
100 bool doAA, | 100 bool doAA, |
101 int sampleCnt) { | 101 int sampleCnt) { |
102 // This mask will ultimately be drawn as a non-AA rect (see draw_mask). | 102 // This mask will ultimately be drawn as a non-AA rect (see draw_mask). |
103 // Non-AA rects have a bad habit of snapping arbitrarily. Integerize here | 103 // Non-AA rects have a bad habit of snapping arbitrarily. Integerize here |
104 // so the mask draws in a reproducible manner. | 104 // so the mask draws in a reproducible manner. |
105 *maskRect = SkRect::Make(maskRect->roundOut()); | 105 *maskRect = SkRect::Make(maskRect->roundOut()); |
106 | 106 |
107 if (!doAA) { | 107 GrSurfaceDesc desc; |
108 // Don't need MSAA if mask isn't AA | 108 desc.fFlags = kRenderTarget_GrSurfaceFlag; |
109 sampleCnt = 0; | 109 desc.fWidth = SkScalarCeilToInt(maskRect->width()); |
| 110 desc.fHeight = SkScalarCeilToInt(maskRect->height()); |
| 111 desc.fSampleCnt = doAA ? sampleCnt : 0; |
| 112 // We actually only need A8, but it often isn't supported as a |
| 113 // render target so default to RGBA_8888 |
| 114 desc.fConfig = kRGBA_8888_GrPixelConfig; |
| 115 |
| 116 if (context->caps()->isConfigRenderable(kAlpha_8_GrPixelConfig, desc.fSample
Cnt > 0)) { |
| 117 desc.fConfig = kAlpha_8_GrPixelConfig; |
110 } | 118 } |
111 | 119 |
112 // We actually only need A8, but it often isn't supported as a | 120 GrTexture* mask = context->textureProvider()->createApproxTexture(desc); |
113 // render target so default to RGBA_8888 | 121 if (nullptr == mask) { |
114 GrPixelConfig config = kRGBA_8888_GrPixelConfig; | 122 return nullptr; |
115 if (context->caps()->isConfigRenderable(kAlpha_8_GrPixelConfig, sampleCnt >
0)) { | |
116 config = kAlpha_8_GrPixelConfig; | |
117 } | 123 } |
118 | 124 |
119 sk_sp<GrDrawContext> drawContext(context->newDrawContext(GrContext::kLoose_B
ackingFit, | 125 SkRect clipRect = SkRect::MakeWH(maskRect->width(), maskRect->height()); |
120 SkScalarCeilToInt(m
askRect->width()), | 126 |
121 SkScalarCeilToInt(m
askRect->height()), | 127 sk_sp<GrDrawContext> drawContext(context->drawContext(sk_ref_sp(mask->asRend
erTarget()))); |
122 config, | |
123 sampleCnt)); | |
124 if (!drawContext) { | 128 if (!drawContext) { |
125 return nullptr; | 129 return nullptr; |
126 } | 130 } |
127 | 131 |
128 drawContext->clear(nullptr, 0x0, true); | 132 drawContext->clear(nullptr, 0x0, true); |
129 | 133 |
130 GrPaint tempPaint; | 134 GrPaint tempPaint; |
131 tempPaint.setAntiAlias(doAA); | 135 tempPaint.setAntiAlias(doAA); |
132 tempPaint.setCoverageSetOpXPFactory(SkRegion::kReplace_Op); | 136 tempPaint.setCoverageSetOpXPFactory(SkRegion::kReplace_Op); |
133 | 137 |
134 // setup new clip | 138 // setup new clip |
135 const SkRect clipRect = SkRect::MakeWH(maskRect->width(), maskRect->height()
); | |
136 GrClip clip(clipRect); | 139 GrClip clip(clipRect); |
137 | 140 |
138 // Draw the mask into maskTexture with the path's integerized top-left at | 141 // Draw the mask into maskTexture with the path's integerized top-left at |
139 // the origin using tempPaint. | 142 // the origin using tempPaint. |
140 SkMatrix translate; | 143 SkMatrix translate; |
141 translate.setTranslate(-maskRect->fLeft, -maskRect->fTop); | 144 translate.setTranslate(-maskRect->fLeft, -maskRect->fTop); |
142 drawContext->drawPath(clip, tempPaint, translate, devPath, strokeInfo); | 145 drawContext->drawPath(clip, tempPaint, translate, devPath, strokeInfo); |
143 return drawContext->asTexture();; | 146 return mask; |
144 } | 147 } |
145 | 148 |
146 static void draw_path_with_mask_filter(GrContext* context, | 149 static void draw_path_with_mask_filter(GrContext* context, |
147 GrDrawContext* drawContext, | 150 GrDrawContext* drawContext, |
148 const GrClip& clip, | 151 const GrClip& clip, |
149 GrPaint* paint, | 152 GrPaint* paint, |
150 const SkMatrix& viewMatrix, | 153 const SkMatrix& viewMatrix, |
151 const SkMaskFilter* maskFilter, | 154 const SkMaskFilter* maskFilter, |
152 const SkPathEffect* pathEffect, | 155 const SkPathEffect* pathEffect, |
153 const GrStrokeInfo& origStrokeInfo, | 156 const GrStrokeInfo& origStrokeInfo, |
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209 paint, | 212 paint, |
210 clip, | 213 clip, |
211 viewMatrix, | 214 viewMatrix, |
212 strokeInfo, | 215 strokeInfo, |
213 *devPathPtr)) { | 216 *devPathPtr)) { |
214 // the mask filter was able to draw itself directly, so there's noth
ing | 217 // the mask filter was able to draw itself directly, so there's noth
ing |
215 // left to do. | 218 // left to do. |
216 return; | 219 return; |
217 } | 220 } |
218 | 221 |
219 sk_sp<GrTexture> mask(create_mask_GPU(context, | 222 SkAutoTUnref<GrTexture> mask(create_mask_GPU(context, |
220 &maskRect, | 223 &maskRect, |
221 *devPathPtr, | 224 *devPathPtr, |
222 strokeInfo, | 225 strokeInfo, |
223 paint->isAntiAlias(), | 226 paint->isAntiAlias(), |
224 drawContext->numColorSamples())); | 227 drawContext->numColorSample
s())); |
225 if (mask) { | 228 if (mask) { |
226 GrTexture* filtered; | 229 GrTexture* filtered; |
227 | 230 |
228 if (maskFilter->filterMaskGPU(mask.get(), viewMatrix, maskRect, &fil
tered, true)) { | 231 if (maskFilter->filterMaskGPU(mask, viewMatrix, maskRect, &filtered,
true)) { |
229 // filterMaskGPU gives us ownership of a ref to the result | 232 // filterMaskGPU gives us ownership of a ref to the result |
230 SkAutoTUnref<GrTexture> atu(filtered); | 233 SkAutoTUnref<GrTexture> atu(filtered); |
231 if (draw_mask(drawContext, clip, viewMatrix, maskRect, paint, fi
ltered)) { | 234 if (draw_mask(drawContext, clip, viewMatrix, maskRect, paint, fi
ltered)) { |
232 // This path is completely drawn | 235 // This path is completely drawn |
233 return; | 236 return; |
234 } | 237 } |
235 } | 238 } |
236 } | 239 } |
237 } | 240 } |
238 | 241 |
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338 } | 341 } |
339 | 342 |
340 if (paint.getMaskFilter()) { | 343 if (paint.getMaskFilter()) { |
341 draw_path_with_mask_filter(context, drawContext, clip, &grPaint, viewMat
rix, | 344 draw_path_with_mask_filter(context, drawContext, clip, &grPaint, viewMat
rix, |
342 paint.getMaskFilter(), pathEffect, strokeInfo
, | 345 paint.getMaskFilter(), pathEffect, strokeInfo
, |
343 pathPtr, pathIsMutable); | 346 pathPtr, pathIsMutable); |
344 } else { | 347 } else { |
345 drawContext->drawPath(clip, grPaint, viewMatrix, *pathPtr, strokeInfo); | 348 drawContext->drawPath(clip, grPaint, viewMatrix, *pathPtr, strokeInfo); |
346 } | 349 } |
347 } | 350 } |
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