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| 1 /* | 1 /* |
| 2 * Copyright (C) 2013 Google Inc. All rights reserved. | 2 * Copyright (C) 2013 Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * | 7 * |
| 8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
| (...skipping 22 matching lines...) Expand all Loading... |
| 33 | 33 |
| 34 #include "core/dom/Element.h" | 34 #include "core/dom/Element.h" |
| 35 #include "core/dom/custom/V0CustomElementProcessingStep.h" | 35 #include "core/dom/custom/V0CustomElementProcessingStep.h" |
| 36 #include "platform/heap/Handle.h" | 36 #include "platform/heap/Handle.h" |
| 37 #include "wtf/Vector.h" | 37 #include "wtf/Vector.h" |
| 38 | 38 |
| 39 namespace blink { | 39 namespace blink { |
| 40 | 40 |
| 41 // FIXME: Rename this because it contains resolution and upgrade as | 41 // FIXME: Rename this because it contains resolution and upgrade as |
| 42 // well as callbacks. | 42 // well as callbacks. |
| 43 class V0CustomElementCallbackQueue : public GarbageCollectedFinalized<V0CustomEl
ementCallbackQueue> { | 43 class V0CustomElementCallbackQueue : public GarbageCollected<V0CustomElementCall
backQueue> { |
| 44 WTF_MAKE_NONCOPYABLE(V0CustomElementCallbackQueue); | 44 WTF_MAKE_NONCOPYABLE(V0CustomElementCallbackQueue); |
| 45 public: | 45 public: |
| 46 static V0CustomElementCallbackQueue* create(Element*); | 46 static V0CustomElementCallbackQueue* create(Element*); |
| 47 | 47 |
| 48 typedef int ElementQueueId; | 48 typedef int ElementQueueId; |
| 49 ElementQueueId owner() const { return m_owner; } | 49 ElementQueueId owner() const { return m_owner; } |
| 50 | 50 |
| 51 void setOwner(ElementQueueId newOwner) | 51 void setOwner(ElementQueueId newOwner) |
| 52 { | 52 { |
| 53 // ElementCallbackQueues only migrate towards the top of the | 53 // ElementCallbackQueues only migrate towards the top of the |
| (...skipping 15 matching lines...) Expand all Loading... |
| 69 Member<Element> m_element; | 69 Member<Element> m_element; |
| 70 HeapVector<Member<V0CustomElementProcessingStep>> m_queue; | 70 HeapVector<Member<V0CustomElementProcessingStep>> m_queue; |
| 71 ElementQueueId m_owner; | 71 ElementQueueId m_owner; |
| 72 size_t m_index; | 72 size_t m_index; |
| 73 bool m_inCreatedCallback; | 73 bool m_inCreatedCallback; |
| 74 }; | 74 }; |
| 75 | 75 |
| 76 } // namespace blink | 76 } // namespace blink |
| 77 | 77 |
| 78 #endif // V0CustomElementCallbackQueue_h | 78 #endif // V0CustomElementCallbackQueue_h |
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