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Side by Side Diff: src/gpu/SkGpuDevice.cpp

Issue 192853002: Proposed SkCanvas API for preLoading textures to VRAM (Closed) Base URL: http://skia.googlecode.com/svn/trunk/
Patch Set: Created 6 years, 9 months ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkGpuDevice.h" 8 #include "SkGpuDevice.h"
9 9
10 #include "effects/GrBicubicEffect.h" 10 #include "effects/GrBicubicEffect.h"
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1763 1763
1764 GrTexture* texture; 1764 GrTexture* texture;
1765 // We assume here that the filter will not attempt to tile the src. Otherwis e, this cache lookup 1765 // We assume here that the filter will not attempt to tile the src. Otherwis e, this cache lookup
1766 // must be pushed upstack. 1766 // must be pushed upstack.
1767 SkAutoCachedTexture act(this, src, NULL, &texture); 1767 SkAutoCachedTexture act(this, src, NULL, &texture);
1768 1768
1769 return filter_texture(this, fContext, texture, filter, src.width(), src.heig ht(), ctm, result, 1769 return filter_texture(this, fContext, texture, filter, src.width(), src.heig ht(), ctm, result,
1770 offset); 1770 offset);
1771 } 1771 }
1772 1772
1773 void SkGpuDevice::internalPrivate_PreLoad(const SkBitmap& bitmap, const SkIRect& rect) {
1774 // TODO: load bitmap into VRAM
1775 }
1776
1773 /////////////////////////////////////////////////////////////////////////////// 1777 ///////////////////////////////////////////////////////////////////////////////
1774 1778
1775 // must be in SkCanvas::VertexMode order 1779 // must be in SkCanvas::VertexMode order
1776 static const GrPrimitiveType gVertexMode2PrimitiveType[] = { 1780 static const GrPrimitiveType gVertexMode2PrimitiveType[] = {
1777 kTriangles_GrPrimitiveType, 1781 kTriangles_GrPrimitiveType,
1778 kTriangleStrip_GrPrimitiveType, 1782 kTriangleStrip_GrPrimitiveType,
1779 kTriangleFan_GrPrimitiveType, 1783 kTriangleFan_GrPrimitiveType,
1780 }; 1784 };
1781 1785
1782 void SkGpuDevice::drawVertices(const SkDraw& draw, SkCanvas::VertexMode vmode, 1786 void SkGpuDevice::drawVertices(const SkDraw& draw, SkCanvas::VertexMode vmode,
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1970 GrTexture* texture, 1974 GrTexture* texture,
1971 bool needClear) 1975 bool needClear)
1972 : SkBitmapDevice(make_bitmap(context, texture->asRenderTarget())) { 1976 : SkBitmapDevice(make_bitmap(context, texture->asRenderTarget())) {
1973 1977
1974 SkASSERT(texture && texture->asRenderTarget()); 1978 SkASSERT(texture && texture->asRenderTarget());
1975 // This constructor is called from onCreateDevice. It has locked the RT in t he texture 1979 // This constructor is called from onCreateDevice. It has locked the RT in t he texture
1976 // cache. We pass true for the third argument so that it will get unlocked. 1980 // cache. We pass true for the third argument so that it will get unlocked.
1977 this->initFromRenderTarget(context, texture->asRenderTarget(), true); 1981 this->initFromRenderTarget(context, texture->asRenderTarget(), true);
1978 fNeedClear = needClear; 1982 fNeedClear = needClear;
1979 } 1983 }
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