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| 1 // Copyright 2015 the V8 project authors. All rights reserved. | 1 // Copyright 2015 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "src/signature.h" | 5 #include "src/signature.h" |
| 6 | 6 |
| 7 #include "src/bit-vector.h" | 7 #include "src/bit-vector.h" |
| 8 #include "src/flags.h" | 8 #include "src/flags.h" |
| 9 #include "src/handles.h" | 9 #include "src/handles.h" |
| 10 #include "src/zone-containers.h" | 10 #include "src/zone-containers.h" |
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| 1097 | 1097 |
| 1098 void PushIf(SsaEnv* end_env, SsaEnv* false_env) { | 1098 void PushIf(SsaEnv* end_env, SsaEnv* false_env) { |
| 1099 int stack_depth = static_cast<int>(stack_.size()); | 1099 int stack_depth = static_cast<int>(stack_.size()); |
| 1100 control_.push_back( | 1100 control_.push_back( |
| 1101 {pc_, stack_depth, end_env, false_env, nullptr, kAstStmt, false}); | 1101 {pc_, stack_depth, end_env, false_env, nullptr, kAstStmt, false}); |
| 1102 } | 1102 } |
| 1103 | 1103 |
| 1104 int DecodeLoadMem(LocalType type, MachineType mem_type) { | 1104 int DecodeLoadMem(LocalType type, MachineType mem_type) { |
| 1105 MemoryAccessOperand operand(this, pc_); | 1105 MemoryAccessOperand operand(this, pc_); |
| 1106 Value index = Pop(0, kAstI32); | 1106 Value index = Pop(0, kAstI32); |
| 1107 TFNode* node = | 1107 TFNode* node = BUILD(LoadMem, type, mem_type, index.node, operand.offset, |
| 1108 BUILD(LoadMem, type, mem_type, index.node, operand.offset, position()); | 1108 operand.alignment, position()); |
| 1109 Push(type, node); | 1109 Push(type, node); |
| 1110 return 1 + operand.length; | 1110 return 1 + operand.length; |
| 1111 } | 1111 } |
| 1112 | 1112 |
| 1113 int DecodeStoreMem(LocalType type, MachineType mem_type) { | 1113 int DecodeStoreMem(LocalType type, MachineType mem_type) { |
| 1114 MemoryAccessOperand operand(this, pc_); | 1114 MemoryAccessOperand operand(this, pc_); |
| 1115 Value val = Pop(1, type); | 1115 Value val = Pop(1, type); |
| 1116 Value index = Pop(0, kAstI32); | 1116 Value index = Pop(0, kAstI32); |
| 1117 BUILD(StoreMem, mem_type, index.node, operand.offset, val.node, position()); | 1117 BUILD(StoreMem, mem_type, index.node, operand.offset, operand.alignment, |
| 1118 val.node, position()); |
| 1118 Push(type, val.node); | 1119 Push(type, val.node); |
| 1119 return 1 + operand.length; | 1120 return 1 + operand.length; |
| 1120 } | 1121 } |
| 1121 | 1122 |
| 1122 void DoReturn() { | 1123 void DoReturn() { |
| 1123 int count = static_cast<int>(sig_->return_count()); | 1124 int count = static_cast<int>(sig_->return_count()); |
| 1124 TFNode** buffer = nullptr; | 1125 TFNode** buffer = nullptr; |
| 1125 if (build()) buffer = builder_->Buffer(count); | 1126 if (build()) buffer = builder_->Buffer(count); |
| 1126 | 1127 |
| 1127 // Pop return values off the stack in reverse order. | 1128 // Pop return values off the stack in reverse order. |
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| 1646 BitVector* AnalyzeLoopAssignmentForTesting(Zone* zone, size_t num_locals, | 1647 BitVector* AnalyzeLoopAssignmentForTesting(Zone* zone, size_t num_locals, |
| 1647 const byte* start, const byte* end) { | 1648 const byte* start, const byte* end) { |
| 1648 FunctionBody body = {nullptr, nullptr, nullptr, start, end}; | 1649 FunctionBody body = {nullptr, nullptr, nullptr, start, end}; |
| 1649 SR_WasmDecoder decoder(zone, nullptr, body); | 1650 SR_WasmDecoder decoder(zone, nullptr, body); |
| 1650 return decoder.AnalyzeLoopAssignmentForTesting(start, num_locals); | 1651 return decoder.AnalyzeLoopAssignmentForTesting(start, num_locals); |
| 1651 } | 1652 } |
| 1652 | 1653 |
| 1653 } // namespace wasm | 1654 } // namespace wasm |
| 1654 } // namespace internal | 1655 } // namespace internal |
| 1655 } // namespace v8 | 1656 } // namespace v8 |
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