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1 // Copyright 2015 the V8 project authors. All rights reserved. | 1 // Copyright 2015 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_COMPILER_WASM_COMPILER_H_ | 5 #ifndef V8_COMPILER_WASM_COMPILER_H_ |
6 #define V8_COMPILER_WASM_COMPILER_H_ | 6 #define V8_COMPILER_WASM_COMPILER_H_ |
7 | 7 |
8 // Clients of this interface shouldn't depend on lots of compiler internals. | 8 // Clients of this interface shouldn't depend on lots of compiler internals. |
9 // Do not include anything from src/compiler here! | 9 // Do not include anything from src/compiler here! |
10 #include "src/wasm/wasm-opcodes.h" | 10 #include "src/wasm/wasm-opcodes.h" |
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134 Node* Invert(Node* node); | 134 Node* Invert(Node* node); |
135 Node* FunctionTable(); | 135 Node* FunctionTable(); |
136 | 136 |
137 //----------------------------------------------------------------------- | 137 //----------------------------------------------------------------------- |
138 // Operations that concern the linear memory. | 138 // Operations that concern the linear memory. |
139 //----------------------------------------------------------------------- | 139 //----------------------------------------------------------------------- |
140 Node* MemSize(uint32_t offset); | 140 Node* MemSize(uint32_t offset); |
141 Node* LoadGlobal(uint32_t index); | 141 Node* LoadGlobal(uint32_t index); |
142 Node* StoreGlobal(uint32_t index, Node* val); | 142 Node* StoreGlobal(uint32_t index, Node* val); |
143 Node* LoadMem(wasm::LocalType type, MachineType memtype, Node* index, | 143 Node* LoadMem(wasm::LocalType type, MachineType memtype, Node* index, |
144 uint32_t offset, wasm::WasmCodePosition position); | 144 uint32_t offset, uint32_t alignment, |
145 Node* StoreMem(MachineType type, Node* index, uint32_t offset, Node* val, | 145 wasm::WasmCodePosition position); |
| 146 Node* StoreMem(MachineType type, Node* index, uint32_t offset, |
| 147 uint32_t alignment, Node* val, |
146 wasm::WasmCodePosition position); | 148 wasm::WasmCodePosition position); |
147 | 149 |
148 static void PrintDebugName(Node* node); | 150 static void PrintDebugName(Node* node); |
149 | 151 |
150 Node* Control() { return *control_; } | 152 Node* Control() { return *control_; } |
151 Node* Effect() { return *effect_; } | 153 Node* Effect() { return *effect_; } |
152 | 154 |
153 void set_module(wasm::ModuleEnv* module) { this->module_ = module; } | 155 void set_module(wasm::ModuleEnv* module) { this->module_ = module; } |
154 | 156 |
155 void set_control_ptr(Node** control) { this->control_ = control; } | 157 void set_control_ptr(Node** control) { this->control_ = control; } |
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186 | 188 |
187 // Internal helper methods. | 189 // Internal helper methods. |
188 JSGraph* jsgraph() { return jsgraph_; } | 190 JSGraph* jsgraph() { return jsgraph_; } |
189 Graph* graph(); | 191 Graph* graph(); |
190 | 192 |
191 Node* String(const char* string); | 193 Node* String(const char* string); |
192 Node* MemBuffer(uint32_t offset); | 194 Node* MemBuffer(uint32_t offset); |
193 void BoundsCheckMem(MachineType memtype, Node* index, uint32_t offset, | 195 void BoundsCheckMem(MachineType memtype, Node* index, uint32_t offset, |
194 wasm::WasmCodePosition position); | 196 wasm::WasmCodePosition position); |
195 | 197 |
| 198 MachineType GetTypeForUnalignedAccess(uint32_t alignment, |
| 199 bool signExtend = false); |
| 200 |
| 201 Node* BuildUnalignedLoad(wasm::LocalType type, MachineType memtype, |
| 202 Node* index, uint32_t offset, uint32_t alignment); |
| 203 Node* BuildUnalignedStore(MachineType memtype, Node* index, uint32_t offset, |
| 204 uint32_t alignment, Node* val); |
| 205 |
196 Node* MaskShiftCount32(Node* node); | 206 Node* MaskShiftCount32(Node* node); |
197 Node* MaskShiftCount64(Node* node); | 207 Node* MaskShiftCount64(Node* node); |
198 | 208 |
199 Node* BuildCCall(MachineSignature* sig, Node** args); | 209 Node* BuildCCall(MachineSignature* sig, Node** args); |
200 Node* BuildWasmCall(wasm::FunctionSig* sig, Node** args, | 210 Node* BuildWasmCall(wasm::FunctionSig* sig, Node** args, |
201 wasm::WasmCodePosition position); | 211 wasm::WasmCodePosition position); |
202 | 212 |
203 Node* BuildF32Neg(Node* input); | 213 Node* BuildF32Neg(Node* input); |
204 Node* BuildF64Neg(Node* input); | 214 Node* BuildF64Neg(Node* input); |
205 Node* BuildF32CopySign(Node* left, Node* right); | 215 Node* BuildF32CopySign(Node* left, Node* right); |
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295 Node** buf = Buffer(new_count); | 305 Node** buf = Buffer(new_count); |
296 if (buf != buffer) memcpy(buf, buffer, old_count * sizeof(Node*)); | 306 if (buf != buffer) memcpy(buf, buffer, old_count * sizeof(Node*)); |
297 return buf; | 307 return buf; |
298 } | 308 } |
299 }; | 309 }; |
300 } // namespace compiler | 310 } // namespace compiler |
301 } // namespace internal | 311 } // namespace internal |
302 } // namespace v8 | 312 } // namespace v8 |
303 | 313 |
304 #endif // V8_COMPILER_WASM_COMPILER_H_ | 314 #endif // V8_COMPILER_WASM_COMPILER_H_ |
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