| OLD | NEW |
| 1 <!DOCTYPE html> | 1 <!DOCTYPE html> |
| 2 <html> | 2 <html> |
| 3 <body> | 3 <body> |
| 4 <canvas id='output' width='150' height='150'></canvas> | 4 <canvas id='output' width='150' height='150'></canvas> |
| 5 <script id='myWorker' type='text/worker'> | 5 <script id='myWorker' type='text/worker'> |
| 6 self.onmessage = function(e) { | 6 self.onmessage = function(e) { |
| 7 var aCanvas = new OffscreenCanvas(150, 150); | 7 var aCanvas = new OffscreenCanvas(150, 150); |
| 8 var ctx = aCanvas.getContext('2d'); | 8 var ctx = aCanvas.getContext('2d'); |
| 9 | 9 |
| 10 var myPattern = ctx.createPattern(e.data, 'repeat'); | 10 ctx.drawImage(e.data, 0, 0); |
| 11 ctx.fillStyle = myPattern; | 11 ctx.drawImage(e.data, 30, 30); |
| 12 ctx.fillRect(0, 0, aCanvas.width, aCanvas.height); | 12 // stretch the image |
| 13 ctx.drawImage(e.data, 8, 8, 15, 15, 60, 60, 60, 60); |
| 14 // reduce the image |
| 15 ctx.drawImage(e.data, 8, 8, 15, 15, 120, 120, 15, 15); |
| 13 | 16 |
| 14 var image = aCanvas.transferToImageBitmap(); | 17 var image = aCanvas.transferToImageBitmap(); |
| 15 self.postMessage(image, [image]); | 18 self.postMessage(image, [image]); |
| 16 }; | 19 }; |
| 17 </script> | 20 </script> |
| 18 <script> | 21 <script> |
| 19 if (window.testRunner) { | 22 if (window.testRunner) { |
| 20 testRunner.waitUntilDone(); | 23 testRunner.waitUntilDone(); |
| 21 } | 24 } |
| 22 | 25 |
| (...skipping 19 matching lines...) Expand all Loading... |
| 42 outputCtx.transferFromImageBitmap(msg.data); | 45 outputCtx.transferFromImageBitmap(msg.data); |
| 43 if (window.testRunner) { | 46 if (window.testRunner) { |
| 44 testRunner.notifyDone(); | 47 testRunner.notifyDone(); |
| 45 } | 48 } |
| 46 }); | 49 }); |
| 47 worker.postMessage(patternImage, [patternImage]); | 50 worker.postMessage(patternImage, [patternImage]); |
| 48 } | 51 } |
| 49 </script> | 52 </script> |
| 50 </body> | 53 </body> |
| 51 | 54 |
| OLD | NEW |