| Index: cc/output/direct_renderer.cc
|
| diff --git a/cc/output/direct_renderer.cc b/cc/output/direct_renderer.cc
|
| index 8bb36e5288b838b44256d5e902474520d4d1b88f..6c8104a956cbca7d5e5d4611eaf4238be32fe463 100644
|
| --- a/cc/output/direct_renderer.cc
|
| +++ b/cc/output/direct_renderer.cc
|
| @@ -278,23 +278,10 @@ void DirectRenderer::DrawFrame(RenderPassList* render_passes_in_draw_order,
|
|
|
| gfx::Rect DirectRenderer::ComputeScissorRectForRenderPass(
|
| const DrawingFrame* frame) {
|
| - gfx::Rect render_pass_scissor = frame->current_render_pass->output_rect;
|
| -
|
| - if (frame->root_damage_rect == frame->root_render_pass->output_rect ||
|
| - !frame->current_render_pass->copy_requests.empty())
|
| - return render_pass_scissor;
|
| -
|
| - gfx::Transform inverse_transform(gfx::Transform::kSkipInitialization);
|
| - if (frame->current_render_pass->transform_to_root_target.GetInverse(
|
| - &inverse_transform)) {
|
| - // Only intersect inverse-projected damage if the transform is invertible.
|
| - gfx::Rect damage_rect_in_render_pass_space =
|
| - MathUtil::ProjectEnclosingClippedRect(inverse_transform,
|
| - frame->root_damage_rect);
|
| - render_pass_scissor.Intersect(damage_rect_in_render_pass_space);
|
| - }
|
| -
|
| - return render_pass_scissor;
|
| + DCHECK(frame->current_render_pass->copy_requests.empty() ||
|
| + (frame->current_render_pass->damage_rect ==
|
| + frame->current_render_pass->output_rect));
|
| + return frame->current_render_pass->damage_rect;
|
| }
|
|
|
| bool DirectRenderer::NeedDeviceClip(const DrawingFrame* frame) const {
|
|
|