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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/wm/workspace_controller.h" | 5 #include "ash/wm/workspace_controller.h" |
6 | 6 |
7 #include <utility> | 7 #include <utility> |
8 | 8 |
9 #include "ash/root_window_controller.h" | 9 #include "ash/root_window_controller.h" |
10 #include "ash/shelf/shelf_layout_manager.h" | 10 #include "ash/shelf/shelf_layout_manager.h" |
11 #include "ash/shell.h" | 11 #include "ash/shell.h" |
12 #include "ash/shell_window_ids.h" | 12 #include "ash/shell_window_ids.h" |
13 #include "ash/wm/aura/wm_window_aura.h" | 13 #include "ash/wm/aura/wm_window_aura.h" |
14 #include "ash/wm/common/window_state.h" | 14 #include "ash/wm/common/window_state.h" |
| 15 #include "ash/wm/common/workspace/workspace_layout_manager.h" |
| 16 #include "ash/wm/common/workspace/workspace_layout_manager_backdrop_delegate.h" |
15 #include "ash/wm/common/workspace/workspace_layout_manager_delegate.h" | 17 #include "ash/wm/common/workspace/workspace_layout_manager_delegate.h" |
16 #include "ash/wm/window_animations.h" | 18 #include "ash/wm/window_animations.h" |
17 #include "ash/wm/window_state_aura.h" | 19 #include "ash/wm/window_state_aura.h" |
18 #include "ash/wm/window_util.h" | 20 #include "ash/wm/window_util.h" |
19 #include "ash/wm/workspace/workspace_event_handler.h" | 21 #include "ash/wm/workspace/workspace_event_handler.h" |
20 #include "ash/wm/workspace/workspace_layout_manager.h" | |
21 #include "ash/wm/workspace/workspace_layout_manager_backdrop_delegate.h" | |
22 #include "base/memory/ptr_util.h" | 22 #include "base/memory/ptr_util.h" |
23 #include "ui/aura/client/aura_constants.h" | 23 #include "ui/aura/client/aura_constants.h" |
24 #include "ui/aura/window.h" | 24 #include "ui/aura/window.h" |
25 #include "ui/aura/window_event_dispatcher.h" | 25 #include "ui/aura/window_event_dispatcher.h" |
26 #include "ui/compositor/layer.h" | 26 #include "ui/compositor/layer.h" |
27 #include "ui/compositor/scoped_layer_animation_settings.h" | 27 #include "ui/compositor/scoped_layer_animation_settings.h" |
28 #include "ui/wm/core/visibility_controller.h" | 28 #include "ui/wm/core/visibility_controller.h" |
29 #include "ui/wm/core/window_animations.h" | 29 #include "ui/wm/core/window_animations.h" |
30 #include "ui/wm/public/activation_client.h" | 30 #include "ui/wm/public/activation_client.h" |
31 | 31 |
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140 viewport_->layer()->SetOpacity(1.0f); | 140 viewport_->layer()->SetOpacity(1.0f); |
141 } | 141 } |
142 } | 142 } |
143 | 143 |
144 void WorkspaceController::SetMaximizeBackdropDelegate( | 144 void WorkspaceController::SetMaximizeBackdropDelegate( |
145 std::unique_ptr<WorkspaceLayoutManagerBackdropDelegate> delegate) { | 145 std::unique_ptr<WorkspaceLayoutManagerBackdropDelegate> delegate) { |
146 layout_manager_->SetMaximizeBackdropDelegate(std::move(delegate)); | 146 layout_manager_->SetMaximizeBackdropDelegate(std::move(delegate)); |
147 } | 147 } |
148 | 148 |
149 } // namespace ash | 149 } // namespace ash |
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