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Side by Side Diff: third_party/WebKit/Source/platform/scroll/ScrollAnimatorTest.cpp

Issue 1926473003: Smooth scroll animation should not override scroll anchoring update (MT) (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: disable test for mac Created 4 years, 7 months ago
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1 /* 1 /*
2 * Copyright (C) 2010 Google Inc. All rights reserved. 2 * Copyright (C) 2010 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 7 *
8 * 1. Redistributions of source code must retain the above copyright 8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright 10 * 2. Redistributions in binary form must reproduce the above copyright
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450 { 450 {
451 MockScrollableArea* scrollableArea = MockScrollableArea::create(true); 451 MockScrollableArea* scrollableArea = MockScrollableArea::create(true);
452 TestScrollAnimator* scrollAnimator = new TestScrollAnimator(scrollableArea, getMockedTime); 452 TestScrollAnimator* scrollAnimator = new TestScrollAnimator(scrollableArea, getMockedTime);
453 453
454 EXPECT_CALL(*scrollableArea, minimumScrollPosition()).Times(AtLeast(1)) 454 EXPECT_CALL(*scrollableArea, minimumScrollPosition()).Times(AtLeast(1))
455 .WillRepeatedly(Return(IntPoint())); 455 .WillRepeatedly(Return(IntPoint()));
456 EXPECT_CALL(*scrollableArea, maximumScrollPosition()).Times(AtLeast(1)) 456 EXPECT_CALL(*scrollableArea, maximumScrollPosition()).Times(AtLeast(1))
457 .WillRepeatedly(Return(IntPoint(1000, 1000))); 457 .WillRepeatedly(Return(IntPoint(1000, 1000)));
458 // Called when reset, not setting anywhere else. 458 // Called when reset, not setting anywhere else.
459 EXPECT_CALL(*scrollableArea, setScrollOffset(_, _)).Times(1); 459 EXPECT_CALL(*scrollableArea, setScrollOffset(_, _)).Times(1);
460 // Called from first and last user scroll, and first update. 460 // Called from userScroll, and first update.
461 EXPECT_CALL(*scrollableArea, registerForAnimation()).Times(3); 461 EXPECT_CALL(*scrollableArea, registerForAnimation()).Times(4);
462 EXPECT_CALL(*scrollableArea, scheduleAnimation()).Times(AtLeast(1)) 462 EXPECT_CALL(*scrollableArea, scheduleAnimation()).Times(AtLeast(1))
463 .WillRepeatedly(Return(true)); 463 .WillRepeatedly(Return(true));
464 464
465 EXPECT_FALSE(scrollAnimator->hasAnimationThatRequiresService()); 465 EXPECT_FALSE(scrollAnimator->hasAnimationThatRequiresService());
466 466
467 // First user scroll. 467 // First user scroll.
468 ScrollResult result = scrollAnimator->userScroll(ScrollByLine, FloatSize(100 , 0)); 468 ScrollResult result = scrollAnimator->userScroll(ScrollByLine, FloatSize(100 , 0));
469 EXPECT_TRUE(scrollAnimator->hasAnimationThatRequiresService()); 469 EXPECT_TRUE(scrollAnimator->hasAnimationThatRequiresService());
470 EXPECT_TRUE(result.didScrollX); 470 EXPECT_TRUE(result.didScrollX);
471 EXPECT_FLOAT_EQ(0.0, result.unusedScrollDeltaX); 471 EXPECT_FLOAT_EQ(0.0, result.unusedScrollDeltaX);
472 EXPECT_TRUE(scrollAnimator->hasRunningAnimation()); 472 EXPECT_TRUE(scrollAnimator->hasRunningAnimation());
473 EXPECT_EQ(100, scrollAnimator->desiredTargetPosition().x()); 473 EXPECT_EQ(100, scrollAnimator->desiredTargetPosition().x());
474 EXPECT_EQ(0, scrollAnimator->desiredTargetPosition().y()); 474 EXPECT_EQ(0, scrollAnimator->desiredTargetPosition().y());
475 475
476 // Update compositor animation. 476 // Update compositor animation.
477 gMockedTime += 0.05; 477 gMockedTime += 0.05;
478 scrollAnimator->setShouldSendToCompositor(true); 478 scrollAnimator->setShouldSendToCompositor(true);
479 scrollAnimator->updateCompositorAnimations(); 479 scrollAnimator->updateCompositorAnimations();
480 EXPECT_EQ(scrollAnimator->m_runState, 480 EXPECT_EQ(scrollAnimator->m_runState,
481 ScrollAnimatorCompositorCoordinator::RunState::RunningOnCompositor); 481 ScrollAnimatorCompositorCoordinator::RunState::RunningOnCompositor);
482 482
483 // Cancel 483 // Cancel
484 scrollAnimator->cancelAnimation(); 484 scrollAnimator->cancelAnimation();
485 EXPECT_EQ(scrollAnimator->m_runState, 485 EXPECT_EQ(scrollAnimator->m_runState,
486 ScrollAnimatorCompositorCoordinator::RunState::WaitingToCancelOnComposit or); 486 ScrollAnimatorCompositorCoordinator::RunState::WaitingToCancelOnComposit or);
487 487
488 // Second user scroll should not affect the run state. 488 // Unrelated scroll position update.
489 scrollAnimator->setCurrentPosition(FloatPoint(50, 0));
490
491 // Desired target position should be that of the second scroll.
489 result = scrollAnimator->userScroll(ScrollByLine, FloatSize(100, 0)); 492 result = scrollAnimator->userScroll(ScrollByLine, FloatSize(100, 0));
490 EXPECT_TRUE(scrollAnimator->hasAnimationThatRequiresService()); 493 EXPECT_TRUE(scrollAnimator->hasAnimationThatRequiresService());
491 EXPECT_TRUE(result.didScrollX); 494 EXPECT_TRUE(result.didScrollX);
492 EXPECT_FLOAT_EQ(0.0, result.unusedScrollDeltaX); 495 EXPECT_FLOAT_EQ(0.0, result.unusedScrollDeltaX);
493 EXPECT_EQ(scrollAnimator->m_runState, 496 EXPECT_EQ(scrollAnimator->m_runState,
494 ScrollAnimatorCompositorCoordinator::RunState::WaitingToCancelOnComposit or); 497 ScrollAnimatorCompositorCoordinator::RunState::WaitingToCancelOnComposit orButNewScroll);
495 // Desired target position is what it was before. 498 EXPECT_EQ(150, scrollAnimator->desiredTargetPosition().x());
496 EXPECT_EQ(100, scrollAnimator->desiredTargetPosition().x());
497 EXPECT_EQ(0, scrollAnimator->desiredTargetPosition().y()); 499 EXPECT_EQ(0, scrollAnimator->desiredTargetPosition().y());
498 500
499 // Update compositor animation. 501 // Update compositor animation.
500 gMockedTime += 0.05; 502 gMockedTime += 0.05;
501 scrollAnimator->updateCompositorAnimations(); 503 scrollAnimator->updateCompositorAnimations();
502 EXPECT_EQ(scrollAnimator->m_runState, 504 EXPECT_EQ(scrollAnimator->m_runState,
503 ScrollAnimatorCompositorCoordinator::RunState::Idle); 505 ScrollAnimatorCompositorCoordinator::RunState::RunningOnCompositor);
504 506
505 // Third user scroll after compositor update is treated like a new scroll. 507 // Third user scroll after compositor update updates the target.
506 result = scrollAnimator->userScroll(ScrollByLine, FloatSize(100, 0)); 508 result = scrollAnimator->userScroll(ScrollByLine, FloatSize(100, 0));
507 EXPECT_TRUE(scrollAnimator->hasAnimationThatRequiresService()); 509 EXPECT_TRUE(scrollAnimator->hasAnimationThatRequiresService());
508 EXPECT_TRUE(result.didScrollX); 510 EXPECT_TRUE(result.didScrollX);
509 EXPECT_FLOAT_EQ(0.0, result.unusedScrollDeltaX); 511 EXPECT_FLOAT_EQ(0.0, result.unusedScrollDeltaX);
510 EXPECT_EQ(scrollAnimator->m_runState, 512 EXPECT_EQ(scrollAnimator->m_runState,
511 ScrollAnimatorCompositorCoordinator::RunState::WaitingToSendToCompositor ); 513 ScrollAnimatorCompositorCoordinator::RunState::RunningOnCompositorButNee dsUpdate);
512 EXPECT_EQ(100, scrollAnimator->desiredTargetPosition().x()); 514 EXPECT_EQ(250, scrollAnimator->desiredTargetPosition().x());
513 EXPECT_EQ(0, scrollAnimator->desiredTargetPosition().y()); 515 EXPECT_EQ(0, scrollAnimator->desiredTargetPosition().y());
514 reset(*scrollAnimator); 516 reset(*scrollAnimator);
515 517
516 // Forced GC in order to finalize objects depending on the mock object. 518 // Forced GC in order to finalize objects depending on the mock object.
517 ThreadHeap::collectAllGarbage(); 519 ThreadHeap::collectAllGarbage();
518 } 520 }
519 521
520 } // namespace blink 522 } // namespace blink
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