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| 1 /* | 1 /* |
| 2 * Copyright (C) Research In Motion Limited 2011. All rights reserved. | 2 * Copyright (C) Research In Motion Limited 2011. All rights reserved. |
| 3 * | 3 * |
| 4 * This library is free software; you can redistribute it and/or | 4 * This library is free software; you can redistribute it and/or |
| 5 * modify it under the terms of the GNU Library General Public | 5 * modify it under the terms of the GNU Library General Public |
| 6 * License as published by the Free Software Foundation; either | 6 * License as published by the Free Software Foundation; either |
| 7 * version 2 of the License, or (at your option) any later version. | 7 * version 2 of the License, or (at your option) any later version. |
| 8 * | 8 * |
| 9 * This library is distributed in the hope that it will be useful, | 9 * This library is distributed in the hope that it will be useful, |
| 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of | 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| (...skipping 77 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 88 const SVGNumberList& toAtEndOfDurationNumberList = toAtEndOfDuration->number
List(); | 88 const SVGNumberList& toAtEndOfDurationNumberList = toAtEndOfDuration->number
List(); |
| 89 SVGNumberList& animatedNumberList = animated->numberList(); | 89 SVGNumberList& animatedNumberList = animated->numberList(); |
| 90 if (!m_animationElement->adjustFromToListValues<SVGNumberList>(fromNumberLis
t, toNumberList, animatedNumberList, percentage)) | 90 if (!m_animationElement->adjustFromToListValues<SVGNumberList>(fromNumberLis
t, toNumberList, animatedNumberList, percentage)) |
| 91 return; | 91 return; |
| 92 | 92 |
| 93 unsigned fromNumberListSize = fromNumberList.size(); | 93 unsigned fromNumberListSize = fromNumberList.size(); |
| 94 unsigned toNumberListSize = toNumberList.size(); | 94 unsigned toNumberListSize = toNumberList.size(); |
| 95 unsigned toAtEndOfDurationSize = toAtEndOfDurationNumberList.size(); | 95 unsigned toAtEndOfDurationSize = toAtEndOfDurationNumberList.size(); |
| 96 | 96 |
| 97 for (unsigned i = 0; i < toNumberListSize; ++i) { | 97 for (unsigned i = 0; i < toNumberListSize; ++i) { |
| 98 float effectiveFrom = fromNumberListSize ? fromNumberList[i] : 0; | 98 float effectiveFrom = fromNumberListSize ? fromNumberList[i].value() : 0
; |
| 99 float effectiveToAtEnd = i < toAtEndOfDurationSize ? toAtEndOfDurationNu
mberList[i] : 0; | 99 float effectiveToAtEnd = i < toAtEndOfDurationSize ? toAtEndOfDurationNu
mberList[i].value() : 0; |
| 100 m_animationElement->animateAdditiveNumber(percentage, repeatCount, effec
tiveFrom, toNumberList[i], effectiveToAtEnd, animatedNumberList[i]); | 100 m_animationElement->animateAdditiveNumber(percentage, repeatCount, effec
tiveFrom, toNumberList[i].value(), effectiveToAtEnd, animatedNumberList[i].value
Ref()); |
| 101 } | 101 } |
| 102 } | 102 } |
| 103 | 103 |
| 104 float SVGAnimatedNumberListAnimator::calculateDistance(const String&, const Stri
ng&) | 104 float SVGAnimatedNumberListAnimator::calculateDistance(const String&, const Stri
ng&) |
| 105 { | 105 { |
| 106 // FIXME: Distance calculation is not possible for SVGNumberList right now.
We need the distance for every single value. | 106 // FIXME: Distance calculation is not possible for SVGNumberList right now.
We need the distance for every single value. |
| 107 return -1; | 107 return -1; |
| 108 } | 108 } |
| 109 | 109 |
| 110 } | 110 } |
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