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1 // Copyright 2014 the V8 project authors. All rights reserved. | 1 // Copyright 2014 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "src/compiler/common-node-cache.h" | 5 #include "src/compiler/common-node-cache.h" |
6 | 6 |
7 #include "src/assembler.h" | 7 #include "src/assembler.h" |
8 #include "src/compiler/node.h" | 8 #include "src/compiler/node.h" |
9 | 9 |
10 namespace v8 { | 10 namespace v8 { |
11 namespace internal { | 11 namespace internal { |
12 namespace compiler { | 12 namespace compiler { |
13 | 13 |
14 Node** CommonNodeCache::FindExternalConstant(ExternalReference value) { | 14 Node** CommonNodeCache::FindExternalConstant(ExternalReference value) { |
15 return external_constants_.Find(zone(), bit_cast<intptr_t>(value.address())); | 15 return external_constants_.Find(zone(), bit_cast<intptr_t>(value.address())); |
16 } | 16 } |
17 | 17 |
18 | 18 |
19 Node** CommonNodeCache::FindHeapConstant(Handle<HeapObject> value) { | 19 Node** CommonNodeCache::FindHeapConstant(Handle<HeapObject> value) { |
20 return heap_constants_.Find(zone(), bit_cast<intptr_t>(value.location())); | 20 return heap_constants_.Find(zone(), bit_cast<intptr_t>(value.address())); |
21 } | 21 } |
22 | 22 |
23 | 23 |
24 void CommonNodeCache::GetCachedNodes(ZoneVector<Node*>* nodes) { | 24 void CommonNodeCache::GetCachedNodes(ZoneVector<Node*>* nodes) { |
25 int32_constants_.GetCachedNodes(nodes); | 25 int32_constants_.GetCachedNodes(nodes); |
26 int64_constants_.GetCachedNodes(nodes); | 26 int64_constants_.GetCachedNodes(nodes); |
27 float32_constants_.GetCachedNodes(nodes); | 27 float32_constants_.GetCachedNodes(nodes); |
28 float64_constants_.GetCachedNodes(nodes); | 28 float64_constants_.GetCachedNodes(nodes); |
29 external_constants_.GetCachedNodes(nodes); | 29 external_constants_.GetCachedNodes(nodes); |
30 number_constants_.GetCachedNodes(nodes); | 30 number_constants_.GetCachedNodes(nodes); |
31 heap_constants_.GetCachedNodes(nodes); | 31 heap_constants_.GetCachedNodes(nodes); |
32 relocatable_int32_constants_.GetCachedNodes(nodes); | 32 relocatable_int32_constants_.GetCachedNodes(nodes); |
33 relocatable_int64_constants_.GetCachedNodes(nodes); | 33 relocatable_int64_constants_.GetCachedNodes(nodes); |
34 } | 34 } |
35 | 35 |
36 } // namespace compiler | 36 } // namespace compiler |
37 } // namespace internal | 37 } // namespace internal |
38 } // namespace v8 | 38 } // namespace v8 |
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