| Index: src/core/SkRasterClip.h
|
| diff --git a/src/core/SkRasterClip.h b/src/core/SkRasterClip.h
|
| index 5d99f1dfab6acda452fbba5919f95068ce74ac31..14d34fdaf0e65c3966b4e7c396d8a4f7b02e4502 100644
|
| --- a/src/core/SkRasterClip.h
|
| +++ b/src/core/SkRasterClip.h
|
| @@ -13,13 +13,30 @@
|
|
|
| class SkRRect;
|
|
|
| +/**
|
| + * Wraps a SkRegion and SkAAClip, so we have a single object that can represent either our
|
| + * BW or antialiased clips.
|
| + *
|
| + * This class is optimized for the raster backend of canvas, but can be expense to keep up2date,
|
| + * so it supports a runtime option (force-conservative-rects) to turn it into a super-fast
|
| + * rect-only tracker. The gpu backend uses this since it does not need the result (it uses
|
| + * SkClipStack instead).
|
| + */
|
| class SkRasterClip {
|
| public:
|
| SkRasterClip(bool forceConservativeRects = false);
|
| SkRasterClip(const SkIRect&, bool forceConservativeRects = false);
|
| + SkRasterClip(const SkRegion&);
|
| SkRasterClip(const SkRasterClip&);
|
| ~SkRasterClip();
|
|
|
| + // Only compares the current state. Does not compare isForceConservativeRects(), so that field
|
| + // could be different but this could still return true.
|
| + bool operator==(const SkRasterClip&) const;
|
| + bool operator!=(const SkRasterClip& other) const {
|
| + return !(*this == other);
|
| + }
|
| +
|
| bool isForceConservativeRects() const { return fForceConservativeRects; }
|
|
|
| bool isBW() const { return fIsBW; }
|
|
|