| Index: gpu/command_buffer/service/gles2_cmd_copy_texture_chromium.h
|
| diff --git a/gpu/command_buffer/service/gles2_cmd_copy_texture_chromium.h b/gpu/command_buffer/service/gles2_cmd_copy_texture_chromium.h
|
| index 95b25a0585f2e11411497cb9fcfc660ba034d0be..d7d17ea293fb839c0a8cfe06439bea4b8e75f863 100644
|
| --- a/gpu/command_buffer/service/gles2_cmd_copy_texture_chromium.h
|
| +++ b/gpu/command_buffer/service/gles2_cmd_copy_texture_chromium.h
|
| @@ -33,7 +33,7 @@ class GPU_EXPORT CopyTextureCHROMIUMResourceManager {
|
| const gles2::FeatureInfo::FeatureFlags& feature_flags);
|
| void Destroy();
|
|
|
| - void DoCopyTexture(const gles2::GLES2Decoder* decoder,
|
| + void DoCopyTexture(gles2::GLES2Decoder* decoder,
|
| GLenum source_target,
|
| GLuint source_id,
|
| GLenum source_internal_format,
|
| @@ -46,7 +46,7 @@ class GPU_EXPORT CopyTextureCHROMIUMResourceManager {
|
| bool premultiply_alpha,
|
| bool unpremultiply_alpha);
|
|
|
| - void DoCopySubTexture(const gles2::GLES2Decoder* decoder,
|
| + void DoCopySubTexture(gles2::GLES2Decoder* decoder,
|
| GLenum source_target,
|
| GLuint source_id,
|
| GLenum source_internal_format,
|
| @@ -67,7 +67,7 @@ class GPU_EXPORT CopyTextureCHROMIUMResourceManager {
|
| bool premultiply_alpha,
|
| bool unpremultiply_alpha);
|
|
|
| - void DoCopySubTextureWithTransform(const gles2::GLES2Decoder* decoder,
|
| + void DoCopySubTextureWithTransform(gles2::GLES2Decoder* decoder,
|
| GLenum source_target,
|
| GLuint source_id,
|
| GLenum source_internal_format,
|
| @@ -93,7 +93,7 @@ class GPU_EXPORT CopyTextureCHROMIUMResourceManager {
|
| // the source texture and copying to the destination texture. The transform
|
| // matrix should be given in column-major form, so it can be passed
|
| // directly to GL.
|
| - void DoCopyTextureWithTransform(const gles2::GLES2Decoder* decoder,
|
| + void DoCopyTextureWithTransform(gles2::GLES2Decoder* decoder,
|
| GLenum source_target,
|
| GLuint source_id,
|
| GLenum dest_target,
|
| @@ -135,7 +135,7 @@ class GPU_EXPORT CopyTextureCHROMIUMResourceManager {
|
| GLuint sampler_handle;
|
| };
|
|
|
| - void DoCopyTextureInternal(const gles2::GLES2Decoder* decoder,
|
| + void DoCopyTextureInternal(gles2::GLES2Decoder* decoder,
|
| GLenum source_target,
|
| GLuint source_id,
|
| GLenum dest_target,
|
|
|