Index: gpu/command_buffer/service/gles2_cmd_copy_texture_chromium.h |
diff --git a/gpu/command_buffer/service/gles2_cmd_copy_texture_chromium.h b/gpu/command_buffer/service/gles2_cmd_copy_texture_chromium.h |
index 95b25a0585f2e11411497cb9fcfc660ba034d0be..d7d17ea293fb839c0a8cfe06439bea4b8e75f863 100644 |
--- a/gpu/command_buffer/service/gles2_cmd_copy_texture_chromium.h |
+++ b/gpu/command_buffer/service/gles2_cmd_copy_texture_chromium.h |
@@ -33,7 +33,7 @@ class GPU_EXPORT CopyTextureCHROMIUMResourceManager { |
const gles2::FeatureInfo::FeatureFlags& feature_flags); |
void Destroy(); |
- void DoCopyTexture(const gles2::GLES2Decoder* decoder, |
+ void DoCopyTexture(gles2::GLES2Decoder* decoder, |
GLenum source_target, |
GLuint source_id, |
GLenum source_internal_format, |
@@ -46,7 +46,7 @@ class GPU_EXPORT CopyTextureCHROMIUMResourceManager { |
bool premultiply_alpha, |
bool unpremultiply_alpha); |
- void DoCopySubTexture(const gles2::GLES2Decoder* decoder, |
+ void DoCopySubTexture(gles2::GLES2Decoder* decoder, |
GLenum source_target, |
GLuint source_id, |
GLenum source_internal_format, |
@@ -67,7 +67,7 @@ class GPU_EXPORT CopyTextureCHROMIUMResourceManager { |
bool premultiply_alpha, |
bool unpremultiply_alpha); |
- void DoCopySubTextureWithTransform(const gles2::GLES2Decoder* decoder, |
+ void DoCopySubTextureWithTransform(gles2::GLES2Decoder* decoder, |
GLenum source_target, |
GLuint source_id, |
GLenum source_internal_format, |
@@ -93,7 +93,7 @@ class GPU_EXPORT CopyTextureCHROMIUMResourceManager { |
// the source texture and copying to the destination texture. The transform |
// matrix should be given in column-major form, so it can be passed |
// directly to GL. |
- void DoCopyTextureWithTransform(const gles2::GLES2Decoder* decoder, |
+ void DoCopyTextureWithTransform(gles2::GLES2Decoder* decoder, |
GLenum source_target, |
GLuint source_id, |
GLenum dest_target, |
@@ -135,7 +135,7 @@ class GPU_EXPORT CopyTextureCHROMIUMResourceManager { |
GLuint sampler_handle; |
}; |
- void DoCopyTextureInternal(const gles2::GLES2Decoder* decoder, |
+ void DoCopyTextureInternal(gles2::GLES2Decoder* decoder, |
GLenum source_target, |
GLuint source_id, |
GLenum dest_target, |