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Side by Side Diff: gpu/command_buffer/service/gles2_cmd_decoder_unittest_drawing.cc

Issue 1925663002: command_buffer: Defer restoring of FBO bindings when changing virtual contexts Base URL: https://chromium.googlesource.com/chromium/src.git@lazy-bindframebuffer-03-copy-texture-chromium-instantiation
Patch Set: rework Created 4 years, 7 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" 5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h"
6 6
7 #include <stdint.h> 7 #include <stdint.h>
8 8
9 #include "base/command_line.h" 9 #include "base/command_line.h"
10 #include "base/strings/string_number_conversions.h" 10 #include "base/strings/string_number_conversions.h"
(...skipping 2113 matching lines...) Expand 10 before | Expand all | Expand 10 after
2124 DoFramebufferTexture2D(GL_FRAMEBUFFER, 2124 DoFramebufferTexture2D(GL_FRAMEBUFFER,
2125 GL_COLOR_ATTACHMENT0, 2125 GL_COLOR_ATTACHMENT0,
2126 GL_TEXTURE_2D, 2126 GL_TEXTURE_2D,
2127 kFBOClientTextureId, 2127 kFBOClientTextureId,
2128 kFBOServiceTextureId, 2128 kFBOServiceTextureId,
2129 0, 2129 0,
2130 GL_NO_ERROR); 2130 GL_NO_ERROR);
2131 2131
2132 DoBindRenderbuffer( 2132 DoBindRenderbuffer(
2133 GL_RENDERBUFFER, client_renderbuffer_id_, kServiceRenderbufferId); 2133 GL_RENDERBUFFER, client_renderbuffer_id_, kServiceRenderbufferId);
2134 DoBindFramebuffer(
2135 GL_FRAMEBUFFER, client_framebuffer_id_, kServiceFramebufferId);
2136 DoRenderbufferStorage(GL_RENDERBUFFER, 2134 DoRenderbufferStorage(GL_RENDERBUFFER,
2137 GL_DEPTH_COMPONENT16, 2135 GL_DEPTH_COMPONENT16,
2138 GL_DEPTH_COMPONENT, 2136 GL_DEPTH_COMPONENT,
2139 1, 2137 1,
2140 1, 2138 1,
2141 GL_NO_ERROR); 2139 GL_NO_ERROR);
2142 DoFramebufferRenderbuffer(GL_FRAMEBUFFER, 2140 DoFramebufferRenderbuffer(GL_FRAMEBUFFER,
2143 GL_DEPTH_ATTACHMENT, 2141 GL_DEPTH_ATTACHMENT,
2144 GL_RENDERBUFFER, 2142 GL_RENDERBUFFER,
2145 client_renderbuffer_id_, 2143 client_renderbuffer_id_,
(...skipping 176 matching lines...) Expand 10 before | Expand all | Expand 10 after
2322 .Times(1) 2320 .Times(1)
2323 .RetiresOnSaturation(); 2321 .RetiresOnSaturation();
2324 DrawArrays cmd; 2322 DrawArrays cmd;
2325 cmd.Init(GL_TRIANGLES, 0, kNumVertices); 2323 cmd.Init(GL_TRIANGLES, 0, kNumVertices);
2326 EXPECT_EQ(error::kNoError, ExecuteCmd(cmd)); 2324 EXPECT_EQ(error::kNoError, ExecuteCmd(cmd));
2327 EXPECT_EQ(GL_NO_ERROR, GetGLError()); 2325 EXPECT_EQ(GL_NO_ERROR, GetGLError());
2328 } 2326 }
2329 2327
2330 } // namespace gles2 2328 } // namespace gles2
2331 } // namespace gpu 2329 } // namespace gpu
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