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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 // This file contains the GLES2Decoder class. | 5 // This file contains the GLES2Decoder class. |
| 6 | 6 |
| 7 #ifndef GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_ | 7 #ifndef GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_ |
| 8 #define GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_ | 8 #define GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_ |
| 9 | 9 |
| 10 #include <stdint.h> | 10 #include <stdint.h> |
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| 179 | 179 |
| 180 // Restores all of the decoder GL state. | 180 // Restores all of the decoder GL state. |
| 181 virtual void RestoreState(const ContextState* prev_state) = 0; | 181 virtual void RestoreState(const ContextState* prev_state) = 0; |
| 182 | 182 |
| 183 // Restore States. | 183 // Restore States. |
| 184 virtual void RestoreActiveTexture() const = 0; | 184 virtual void RestoreActiveTexture() const = 0; |
| 185 virtual void RestoreAllTextureUnitBindings( | 185 virtual void RestoreAllTextureUnitBindings( |
| 186 const ContextState* prev_state) const = 0; | 186 const ContextState* prev_state) const = 0; |
| 187 virtual void RestoreActiveTextureUnitBinding(unsigned int target) const = 0; | 187 virtual void RestoreActiveTextureUnitBinding(unsigned int target) const = 0; |
| 188 virtual void RestoreBufferBindings() const = 0; | 188 virtual void RestoreBufferBindings() const = 0; |
| 189 virtual void RestoreFramebufferBindings() const = 0; | 189 virtual void MarkFramebufferBindingsChanged() = 0; |
| 190 virtual void RestoreRenderbufferBindings() = 0; | 190 virtual void RestoreRenderbufferBindings() = 0; |
| 191 virtual void RestoreGlobalState() const = 0; | 191 virtual void RestoreGlobalState() const = 0; |
| 192 virtual void RestoreProgramBindings() const = 0; | 192 virtual void RestoreProgramBindings() const = 0; |
| 193 virtual void RestoreTextureState(unsigned service_id) const = 0; | 193 virtual void RestoreTextureState(unsigned service_id) const = 0; |
| 194 virtual void RestoreTextureUnitBindings(unsigned unit) const = 0; | 194 virtual void RestoreTextureUnitBindings(unsigned unit) const = 0; |
| 195 virtual void RestoreAllExternalTextureBindingsIfNeeded() = 0; | 195 virtual void RestoreAllExternalTextureBindingsIfNeeded() = 0; |
| 196 | 196 |
| 197 virtual void ClearAllAttributes() const = 0; | 197 virtual void ClearAllAttributes() const = 0; |
| 198 virtual void RestoreAllAttributes() const = 0; | 198 virtual void RestoreAllAttributes() const = 0; |
| 199 | 199 |
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| 297 bool log_commands_; | 297 bool log_commands_; |
| 298 bool unsafe_es3_apis_enabled_; | 298 bool unsafe_es3_apis_enabled_; |
| 299 bool force_shader_name_hashing_for_test_; | 299 bool force_shader_name_hashing_for_test_; |
| 300 DISALLOW_COPY_AND_ASSIGN(GLES2Decoder); | 300 DISALLOW_COPY_AND_ASSIGN(GLES2Decoder); |
| 301 }; | 301 }; |
| 302 | 302 |
| 303 } // namespace gles2 | 303 } // namespace gles2 |
| 304 } // namespace gpu | 304 } // namespace gpu |
| 305 | 305 |
| 306 #endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_ | 306 #endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_ |
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