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1 /* | 1 /* |
2 * Copyright (C) 2006 Samuel Weinig (sam.weinig@gmail.com) | 2 * Copyright (C) 2006 Samuel Weinig (sam.weinig@gmail.com) |
3 * Copyright (C) 2004, 2005, 2006 Apple Computer, Inc. All rights reserved. | 3 * Copyright (C) 2004, 2005, 2006 Apple Computer, Inc. All rights reserved. |
4 * Copyright (C) 2008-2009 Torch Mobile, Inc. | 4 * Copyright (C) 2008-2009 Torch Mobile, Inc. |
5 * | 5 * |
6 * Redistribution and use in source and binary forms, with or without | 6 * Redistribution and use in source and binary forms, with or without |
7 * modification, are permitted provided that the following conditions | 7 * modification, are permitted provided that the following conditions |
8 * are met: | 8 * are met: |
9 * 1. Redistributions of source code must retain the above copyright | 9 * 1. Redistributions of source code must retain the above copyright |
10 * notice, this list of conditions and the following disclaimer. | 10 * notice, this list of conditions and the following disclaimer. |
(...skipping 26 matching lines...) Expand all Loading... | |
37 #include "platform/graphics/ImageSource.h" | 37 #include "platform/graphics/ImageSource.h" |
38 #include "platform/image-decoders/ImageAnimation.h" | 38 #include "platform/image-decoders/ImageAnimation.h" |
39 #include "wtf/Forward.h" | 39 #include "wtf/Forward.h" |
40 #include "wtf/OwnPtr.h" | 40 #include "wtf/OwnPtr.h" |
41 | 41 |
42 namespace blink { | 42 namespace blink { |
43 | 43 |
44 template <typename T> class Timer; | 44 template <typename T> class Timer; |
45 | 45 |
46 class PLATFORM_EXPORT BitmapImage final : public Image { | 46 class PLATFORM_EXPORT BitmapImage final : public Image { |
47 friend class BitmapImageTest; | |
48 friend class CrossfadeGeneratedImage; | |
47 friend class GeneratedImage; | 49 friend class GeneratedImage; |
48 friend class CrossfadeGeneratedImage; | |
49 friend class GradientGeneratedImage; | 50 friend class GradientGeneratedImage; |
50 friend class GraphicsContext; | 51 friend class GraphicsContext; |
51 public: | 52 public: |
52 static PassRefPtr<BitmapImage> create(ImageObserver* observer = 0) | 53 static PassRefPtr<BitmapImage> create(ImageObserver* observer = 0) |
53 { | 54 { |
54 return adoptRef(new BitmapImage(observer)); | 55 return adoptRef(new BitmapImage(observer)); |
55 } | 56 } |
56 | 57 |
57 ~BitmapImage() override; | 58 ~BitmapImage() override; |
58 | 59 |
59 bool isBitmapImage() const override { return true; } | 60 bool isBitmapImage() const override { return true; } |
60 | 61 |
61 bool currentFrameHasSingleSecurityOrigin() const override; | 62 bool currentFrameHasSingleSecurityOrigin() const override; |
62 | 63 |
63 IntSize size() const override; | 64 IntSize size() const override; |
64 IntSize sizeRespectingOrientation() const; | 65 IntSize sizeRespectingOrientation() const; |
65 bool getHotSpot(IntPoint&) const override; | 66 bool getHotSpot(IntPoint&) const override; |
66 String filenameExtension() const override; | 67 String filenameExtension() const override; |
67 bool dataChanged(bool allDataReceived) override; | 68 bool dataChanged(bool allDataReceived) override; |
68 | 69 |
69 bool isAllDataReceived() const { return m_allDataReceived; } | 70 bool isAllDataReceived() const { return m_allDataReceived; } |
70 bool hasColorProfile() const; | 71 bool hasColorProfile() const; |
71 | 72 |
72 // It may look unusual that there's no start animation call as public API. | 73 // It may look unusual that there's no start animation call as public API. |
73 // This because we start and stop animating lazily. Animation starts when | 74 // This because we start and stop animating lazily. Animation starts when |
74 // the image is rendered, and automatically pauses once all observers no | 75 // the image is rendered, and automatically pauses once all observers no |
75 // longer want to render the image. | 76 // longer want to render the image. |
76 void stopAnimation() override; | 77 void stopAnimation(); |
Peter Kasting
2016/05/04 03:01:07
It's confusing that we mix overrides and non-overr
aleksandar.stojiljkovic
2016/05/04 20:56:29
Done.
They are all still used (for testing).
Peter Kasting
2016/05/07 01:58:29
Still need to move sizeRespectingOrientation(), cu
aleksandar.stojiljkovic
2016/05/07 19:50:52
Thanks, makes sense. I would like to do this toget
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77 void resetAnimation() override; | 78 void resetAnimation() override; |
78 bool maybeAnimated() override; | 79 bool maybeAnimated() override; |
79 | 80 |
80 void setAnimationPolicy(ImageAnimationPolicy policy) override { m_animationP olicy = policy; } | 81 void setAnimationPolicy(ImageAnimationPolicy policy) override { m_animationP olicy = policy; } |
81 ImageAnimationPolicy animationPolicy() override { return m_animationPolicy; } | 82 ImageAnimationPolicy animationPolicy() override { return m_animationPolicy; } |
82 void advanceTime(double deltaTimeInSeconds) override; | 83 void advanceTime(double deltaTimeInSeconds) override; |
83 | 84 |
84 PassRefPtr<SkImage> imageForCurrentFrame() override; | 85 PassRefPtr<SkImage> imageForCurrentFrame() override; |
85 PassRefPtr<Image> imageForDefaultFrame() override; | 86 PassRefPtr<Image> imageForDefaultFrame() override; |
86 | 87 |
87 bool currentFrameKnownToBeOpaque(MetadataMode = UseCurrentMetadata) override ; | 88 bool currentFrameKnownToBeOpaque(MetadataMode = UseCurrentMetadata) override ; |
88 bool currentFrameIsComplete() override; | 89 bool currentFrameIsComplete() override; |
89 bool currentFrameIsLazyDecoded() override; | 90 bool currentFrameIsLazyDecoded() override; |
90 | 91 |
92 // Called to wipe out the entire frame buffer cache and tell the image | |
93 // source to destroy everything; this is used when e.g. we want to free | |
94 // some room in the image cache. | |
Peter Kasting
2016/05/04 03:01:06
Seems like this comment should be on the base clas
aleksandar.stojiljkovic
2016/05/04 20:56:29
Descriptio applies to this class functionality (fr
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95 void destroyDecodedData() override; | |
96 | |
91 ImageOrientation currentFrameOrientation(); | 97 ImageOrientation currentFrameOrientation(); |
92 | 98 |
93 // Construct a BitmapImage with the given orientation. | 99 // Construct a BitmapImage with the given orientation. |
94 static PassRefPtr<BitmapImage> createWithOrientationForTesting(const SkBitma p&, ImageOrientation); | 100 static PassRefPtr<BitmapImage> createWithOrientationForTesting(const SkBitma p&, ImageOrientation); |
95 // Advance the image animation by one frame. | 101 // Advance the image animation by one frame. |
96 void advanceAnimationForTesting() override { internalAdvanceAnimation(false) ; } | 102 void advanceAnimationForTesting() override { internalAdvanceAnimation(false) ; } |
97 | 103 |
98 private: | 104 private: |
99 friend class BitmapImageTest; | |
100 | |
101 void updateSize() const; | |
102 | |
103 private: | |
104 enum RepetitionCountStatus { | 105 enum RepetitionCountStatus { |
105 Unknown, // We haven't checked the source's repetition count. | 106 Unknown, // We haven't checked the source's repetition count. |
106 Uncertain, // We have a repetition count, but it might be wrong (some GIF s have a count after the image data, and will report "loop once" until all data has been decoded). | 107 Uncertain, // We have a repetition count, but it might be wrong (some GIF s have a count after the image data, and will report "loop once" until all data has been decoded). |
107 Certain // The repetition count is known to be correct. | 108 Certain // The repetition count is known to be correct. |
108 }; | 109 }; |
109 | 110 |
110 BitmapImage(const SkBitmap &, ImageObserver* = 0); | 111 BitmapImage(const SkBitmap &, ImageObserver* = 0); |
111 BitmapImage(ImageObserver* = 0); | 112 BitmapImage(ImageObserver* = 0); |
112 | 113 |
114 static void setAnimationCacheSizeForTesting(size_t maxCacheSize, size_t maxA nimationSizeInCache); | |
Peter Kasting
2016/05/04 03:01:06
Please add descriptive comments on new functions y
aleksandar.stojiljkovic
2016/05/04 20:56:29
Done.
This one is removed.
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115 | |
113 void draw(SkCanvas*, const SkPaint&, const FloatRect& dstRect, const FloatRe ct& srcRect, RespectImageOrientationEnum, ImageClampingMode) override; | 116 void draw(SkCanvas*, const SkPaint&, const FloatRect& dstRect, const FloatRe ct& srcRect, RespectImageOrientationEnum, ImageClampingMode) override; |
114 | 117 |
118 void updateSize() const; | |
115 size_t currentFrame() const { return m_currentFrame; } | 119 size_t currentFrame() const { return m_currentFrame; } |
116 size_t frameCount(); | 120 size_t frameCount(); |
117 | 121 |
118 PassRefPtr<SkImage> frameAtIndex(size_t); | 122 PassRefPtr<SkImage> frameAtIndex(size_t); |
119 | 123 |
120 bool frameIsCompleteAtIndex(size_t); | 124 bool frameIsCompleteAtIndex(size_t); |
121 float frameDurationAtIndex(size_t); | 125 float frameDurationAtIndex(size_t); |
122 bool frameHasAlphaAtIndex(size_t); | 126 bool frameHasAlphaAtIndex(size_t); |
123 ImageOrientation frameOrientationAtIndex(size_t); | 127 ImageOrientation frameOrientationAtIndex(size_t); |
124 | 128 |
125 // Decodes and caches a frame. Never accessed except internally. | 129 // Decodes and caches a frame. Never accessed except internally. |
Peter Kasting
2016/05/04 03:01:06
While here: Why is "Never accessed except internal
aleksandar.stojiljkovic
2016/05/04 20:56:29
Done. Removed.
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126 void cacheFrame(size_t index); | 130 PassRefPtr<SkImage> cacheFrame(size_t index); |
127 | |
128 // Called before accessing m_frames[index]. Returns false on index out of bo unds. | |
129 bool ensureFrameIsCached(size_t index); | |
130 | 131 |
131 // Returns the total number of bytes allocated for all framebuffers, i.e. | 132 // Returns the total number of bytes allocated for all framebuffers, i.e. |
132 // the sum of m_source.frameBytesAtIndex(...) for all frames. | 133 // the sum of m_source.frameBytesAtIndex(...) for all frames. |
133 size_t totalFrameBytes(); | 134 size_t totalFrameBytes(); |
134 | 135 |
135 // Called to invalidate cached data. When |destroyAll| is true, we wipe out | |
136 // the entire frame buffer cache and tell the image source to destroy | |
137 // everything; this is used when e.g. we want to free some room in the image | |
138 // cache. If |destroyAll| is false, we delete frames except the current | |
139 // frame; this is used while animating large images to keep memory footprint | |
140 // low; the decoder should preserve the current frame and may preserve some | |
141 // other frames to avoid redecoding the whole image on every frame. | |
142 void destroyDecodedData(bool destroyAll) override; | |
143 | |
144 // If the image is large enough, calls destroyDecodedData(). | |
145 void destroyDecodedDataIfNecessary(); | |
146 | |
147 // Notifies observers that the memory footprint has changed. | 136 // Notifies observers that the memory footprint has changed. |
148 void notifyMemoryChanged(); | 137 void notifyMemoryChanged(); |
149 | 138 |
150 // Whether or not size is available yet. | 139 // Whether or not size is available yet. |
151 bool isSizeAvailable(); | 140 bool isSizeAvailable(); |
152 | 141 |
153 // Animation. | 142 // Animation. |
154 int repetitionCount(bool imageKnownToBeComplete); // |imageKnownToBeComplet e| should be set if the caller knows the entire image has been decoded. | 143 int repetitionCount(bool imageKnownToBeComplete); // |imageKnownToBeComplet e| should be set if the caller knows the entire image has been decoded. |
155 bool shouldAnimate(); | 144 bool shouldAnimate(); |
156 void startAnimation(CatchUpAnimation = CatchUp) override; | 145 void startAnimation(CatchUpAnimation = CatchUp) override; |
157 void advanceAnimation(Timer<BitmapImage>*); | 146 void advanceAnimation(Timer<BitmapImage>*); |
158 | 147 |
159 // Function that does the real work of advancing the animation. When | 148 // Function that does the real work of advancing the animation. When |
160 // skippingFrames is true, we're in the middle of a loop trying to skip over | 149 // skippingFrames is true, we're in the middle of a loop trying to skip over |
161 // a bunch of animation frames, so we should not do things like decode each | 150 // a bunch of animation frames, so we should not do things like decode each |
162 // one or notify our observers. | 151 // one or notify our observers. |
163 // Returns whether the animation was advanced. | 152 // Returns whether the animation was advanced. |
164 bool internalAdvanceAnimation(bool skippingFrames); | 153 bool internalAdvanceAnimation(bool skippingFrames); |
165 | 154 |
166 ImageSource m_source; | 155 ImageSource m_source; |
167 mutable IntSize m_size; // The size to use for the overall image (will just be the size of the first image). | 156 mutable IntSize m_size; // The size to use for the overall image (will just be the size of the first image). |
168 mutable IntSize m_sizeRespectingOrientation; | 157 mutable IntSize m_sizeRespectingOrientation; |
169 | 158 |
170 size_t m_currentFrame; // The index of the current frame of animation. | 159 size_t m_currentFrame; // The index of the current frame of animation. |
171 Vector<FrameData, 1> m_frames; // An array of the cached frames of the anima tion. We have to ref frames to pin them in the cache. | 160 Vector<FrameData, 1> m_frames; // An array of the cached frames of the anima tion. We have to ref frames to pin them in the cache. |
172 | 161 |
162 RefPtr<SkImage> m_frame; // One frame is cached (the most recently accessed) also for animations. | |
Peter Kasting
2016/05/04 03:01:07
"A cached copy of the most recently-accessed frame
aleksandar.stojiljkovic
2016/05/04 20:56:29
Done.
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163 size_t m_frameIndex; // Index of the frame that is cached. | |
164 | |
173 OwnPtr<Timer<BitmapImage>> m_frameTimer; | 165 OwnPtr<Timer<BitmapImage>> m_frameTimer; |
174 int m_repetitionCount; // How many total animation loops we should do. This will be cAnimationNone if this image type is incapable of animation. | 166 int m_repetitionCount; // How many total animation loops we should do. This will be cAnimationNone if this image type is incapable of animation. |
175 RepetitionCountStatus m_repetitionCountStatus; | 167 RepetitionCountStatus m_repetitionCountStatus; |
176 int m_repetitionsComplete; // How many repetitions we've finished. | 168 int m_repetitionsComplete; // How many repetitions we've finished. |
177 double m_desiredFrameStartTime; // The system time at which we hope to see the next call to startAnimation(). | 169 double m_desiredFrameStartTime; // The system time at which we hope to see the next call to startAnimation(). |
178 | 170 |
179 size_t m_frameCount; | 171 size_t m_frameCount; |
180 | 172 |
181 ImageAnimationPolicy m_animationPolicy; // Whether or not we can play animat ion. | 173 ImageAnimationPolicy m_animationPolicy; // Whether or not we can play animat ion. |
182 | 174 |
183 bool m_animationFinished : 1; // Whether or not we've completed the entire a nimation. | 175 bool m_animationFinished : 1; // Whether or not we've completed the entire a nimation. |
184 | 176 |
185 bool m_allDataReceived : 1; // Whether or not we've received all our data. | 177 bool m_allDataReceived : 1; // Whether or not we've received all our data. |
186 mutable bool m_haveSize : 1; // Whether or not our |m_size| member variable has the final overall image size yet. | 178 mutable bool m_haveSize : 1; // Whether or not our |m_size| member variable has the final overall image size yet. |
187 bool m_sizeAvailable : 1; // Whether or not we can obtain the size of the fi rst image frame yet from ImageIO. | 179 bool m_sizeAvailable : 1; // Whether or not we can obtain the size of the fi rst image frame yet from ImageIO. |
188 mutable bool m_hasUniformFrameSize : 1; | 180 mutable bool m_hasUniformFrameSize : 1; |
189 mutable bool m_haveFrameCount : 1; | 181 mutable bool m_haveFrameCount : 1; |
190 }; | 182 }; |
191 | 183 |
192 DEFINE_IMAGE_TYPE_CASTS(BitmapImage); | 184 DEFINE_IMAGE_TYPE_CASTS(BitmapImage); |
193 | 185 |
194 } // namespace blink | 186 } // namespace blink |
195 | 187 |
196 #endif | 188 #endif |
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