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Side by Side Diff: src/gpu/gl/GrGLGpu.h

Issue 1925303002: Add mipmap loading to Vulkan. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Fixes to handle mipmap allocations and autogen Created 4 years, 7 months ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef GrGLGpu_DEFINED 8 #ifndef GrGLGpu_DEFINED
9 #define GrGLGpu_DEFINED 9 #define GrGLGpu_DEFINED
10 10
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301 // determines valid stencil formats 301 // determines valid stencil formats
302 void initStencilFormats(); 302 void initStencilFormats();
303 303
304 // sets a texture unit to use for texture operations other than binding a te xture to a program. 304 // sets a texture unit to use for texture operations other than binding a te xture to a program.
305 // ensures that such operations don't negatively interact with tracking boun d textures. 305 // ensures that such operations don't negatively interact with tracking boun d textures.
306 void setScratchTextureUnit(); 306 void setScratchTextureUnit();
307 307
308 // bounds is region that may be modified. 308 // bounds is region that may be modified.
309 // nullptr means whole target. Can be an empty rect. 309 // nullptr means whole target. Can be an empty rect.
310 void flushRenderTarget(GrGLRenderTarget*, const SkIRect* bounds, bool disabl eSRGB = false); 310 void flushRenderTarget(GrGLRenderTarget*, const SkIRect* bounds, bool disabl eSRGB = false);
311 // Handles cases where a surface will be updated without a call to flushRend erTarget
312 void didWriteToSurface(GrSurface*, const SkIRect* bounds, int mipLevels = 1) const;
313 311
314 // Need not be called if flushRenderTarget is used. 312 // Need not be called if flushRenderTarget is used.
315 void flushViewport(const GrGLIRect&); 313 void flushViewport(const GrGLIRect&);
316 314
317 void flushStencil(const GrStencilSettings&); 315 void flushStencil(const GrStencilSettings&);
318 316
319 // rt is used only if useHWAA is true. 317 // rt is used only if useHWAA is true.
320 void flushHWAAState(GrRenderTarget* rt, bool useHWAA, bool stencilEnabled); 318 void flushHWAAState(GrRenderTarget* rt, bool useHWAA, bool stencilEnabled);
321 319
322 void flushMinSampleShading(float minSampleShading); 320 void flushMinSampleShading(float minSampleShading);
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564 bool fHWPLSEnabled; 562 bool fHWPLSEnabled;
565 bool fPLSHasBeenUsed; 563 bool fPLSHasBeenUsed;
566 564
567 float fHWMinSampleShading; 565 float fHWMinSampleShading;
568 566
569 typedef GrGpu INHERITED; 567 typedef GrGpu INHERITED;
570 friend class GrGLPathRendering; // For accessing setTextureUnit. 568 friend class GrGLPathRendering; // For accessing setTextureUnit.
571 }; 569 };
572 570
573 #endif 571 #endif
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