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1 /* | 1 /* |
2 * Copyright 2010 Google Inc. | 2 * Copyright 2010 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 | 8 |
9 #include "GrGpu.h" | 9 #include "GrGpu.h" |
10 | 10 |
11 #include "GrBuffer.h" | 11 #include "GrBuffer.h" |
12 #include "GrCaps.h" | 12 #include "GrCaps.h" |
13 #include "GrContext.h" | 13 #include "GrContext.h" |
14 #include "GrGpuResourcePriv.h" | 14 #include "GrGpuResourcePriv.h" |
15 #include "GrMesh.h" | 15 #include "GrMesh.h" |
16 #include "GrPathRendering.h" | 16 #include "GrPathRendering.h" |
17 #include "GrPipeline.h" | 17 #include "GrPipeline.h" |
18 #include "GrResourceCache.h" | 18 #include "GrResourceCache.h" |
19 #include "GrResourceProvider.h" | 19 #include "GrResourceProvider.h" |
20 #include "GrRenderTargetPriv.h" | 20 #include "GrRenderTargetPriv.h" |
21 #include "GrStencilAttachment.h" | 21 #include "GrStencilAttachment.h" |
22 #include "GrSurfacePriv.h" | 22 #include "GrSurfacePriv.h" |
23 #include "GrTexturePriv.h" | |
23 #include "SkTypes.h" | 24 #include "SkTypes.h" |
24 | 25 |
25 GrMesh& GrMesh::operator =(const GrMesh& di) { | 26 GrMesh& GrMesh::operator =(const GrMesh& di) { |
26 fPrimitiveType = di.fPrimitiveType; | 27 fPrimitiveType = di.fPrimitiveType; |
27 fStartVertex = di.fStartVertex; | 28 fStartVertex = di.fStartVertex; |
28 fStartIndex = di.fStartIndex; | 29 fStartIndex = di.fStartIndex; |
29 fVertexCount = di.fVertexCount; | 30 fVertexCount = di.fVertexCount; |
30 fIndexCount = di.fIndexCount; | 31 fIndexCount = di.fIndexCount; |
31 | 32 |
32 fInstanceCount = di.fInstanceCount; | 33 fInstanceCount = di.fInstanceCount; |
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368 return false; | 369 return false; |
369 } | 370 } |
370 for (int currentMipLevel = 0; currentMipLevel < texels.count(); currentMipLe vel++) { | 371 for (int currentMipLevel = 0; currentMipLevel < texels.count(); currentMipLe vel++) { |
371 if (!texels[currentMipLevel].fPixels ) { | 372 if (!texels[currentMipLevel].fPixels ) { |
372 return false; | 373 return false; |
373 } | 374 } |
374 } | 375 } |
375 | 376 |
376 this->handleDirtyContext(); | 377 this->handleDirtyContext(); |
377 if (this->onWritePixels(surface, left, top, width, height, config, texels)) { | 378 if (this->onWritePixels(surface, left, top, width, height, config, texels)) { |
379 SkIRect rect = SkIRect::MakeXYWH(left, top, width, height); | |
380 this->didWriteToSurface(surface, &rect, texels.count()); | |
378 fStats.incTextureUploads(); | 381 fStats.incTextureUploads(); |
379 return true; | 382 return true; |
380 } | 383 } |
381 return false; | 384 return false; |
382 } | 385 } |
383 | 386 |
384 bool GrGpu::writePixels(GrSurface* surface, | 387 bool GrGpu::writePixels(GrSurface* surface, |
385 int left, int top, int width, int height, | 388 int left, int top, int width, int height, |
386 GrPixelConfig config, const void* buffer, | 389 GrPixelConfig config, const void* buffer, |
387 size_t rowBytes) { | 390 size_t rowBytes) { |
388 GrMipLevel mipLevel; | 391 GrMipLevel mipLevel; |
389 mipLevel.fPixels = buffer; | 392 mipLevel.fPixels = buffer; |
390 mipLevel.fRowBytes = rowBytes; | 393 mipLevel.fRowBytes = rowBytes; |
391 SkSTArray<1, GrMipLevel> texels; | 394 SkSTArray<1, GrMipLevel> texels; |
392 texels.push_back(mipLevel); | 395 texels.push_back(mipLevel); |
393 | 396 |
394 return this->writePixels(surface, left, top, width, height, config, texels); | 397 return this->writePixels(surface, left, top, width, height, config, texels); |
395 } | 398 } |
396 | 399 |
397 bool GrGpu::transferPixels(GrSurface* surface, | 400 bool GrGpu::transferPixels(GrSurface* surface, |
398 int left, int top, int width, int height, | 401 int left, int top, int width, int height, |
399 GrPixelConfig config, GrBuffer* transferBuffer, | 402 GrPixelConfig config, GrBuffer* transferBuffer, |
400 size_t offset, size_t rowBytes) { | 403 size_t offset, size_t rowBytes) { |
401 SkASSERT(transferBuffer); | 404 SkASSERT(transferBuffer); |
402 | 405 |
403 this->handleDirtyContext(); | 406 this->handleDirtyContext(); |
404 if (this->onTransferPixels(surface, left, top, width, height, config, | 407 if (this->onTransferPixels(surface, left, top, width, height, config, |
405 transferBuffer, offset, rowBytes)) { | 408 transferBuffer, offset, rowBytes)) { |
409 SkIRect rect = SkIRect::MakeXYWH(left, top, width, height); | |
410 this->didWriteToSurface(surface, &rect); | |
406 fStats.incTransfersToTexture(); | 411 fStats.incTransfersToTexture(); |
407 return true; | 412 return true; |
408 } | 413 } |
409 return false; | 414 return false; |
410 } | 415 } |
411 | 416 |
412 void GrGpu::resolveRenderTarget(GrRenderTarget* target) { | 417 void GrGpu::resolveRenderTarget(GrRenderTarget* target) { |
413 SkASSERT(target); | 418 SkASSERT(target); |
414 this->handleDirtyContext(); | 419 this->handleDirtyContext(); |
415 this->onResolveRenderTarget(target); | 420 this->onResolveRenderTarget(target); |
416 } | 421 } |
417 | 422 |
423 void GrGpu::didWriteToSurface(GrSurface* surface, const SkIRect* bounds, uint32_ t mipLevels) const { | |
424 SkASSERT(surface); | |
425 // Mark any MIP chain and resolve buffer as dirty if and only if there is a non-empty bounds. | |
426 if (nullptr == bounds || !bounds->isEmpty()) { | |
427 if (GrRenderTarget* target = surface->asRenderTarget()) { | |
428 target->flagAsNeedingResolve(bounds); | |
429 } | |
430 GrTexture* texture = surface->asTexture(); | |
431 if (texture && 1 == mipLevels) { | |
egdaniel
2016/04/29 18:10:28
just to clarify for myself here. The reason we mak
jvanverth1
2016/04/29 18:16:10
Yes, that's right.
| |
432 texture->texturePriv().dirtyMipMaps(true); | |
433 } | |
434 } | |
435 } | |
436 | |
418 inline static uint8_t multisample_specs_id(uint8_t numSamples, GrSurfaceOrigin o rigin, | 437 inline static uint8_t multisample_specs_id(uint8_t numSamples, GrSurfaceOrigin o rigin, |
419 const GrCaps& caps) { | 438 const GrCaps& caps) { |
420 if (!caps.sampleLocationsSupport()) { | 439 if (!caps.sampleLocationsSupport()) { |
421 return numSamples; | 440 return numSamples; |
422 } | 441 } |
423 | 442 |
424 SkASSERT(numSamples < 128); | 443 SkASSERT(numSamples < 128); |
425 SkASSERT(kTopLeft_GrSurfaceOrigin == origin || kBottomLeft_GrSurfaceOrigin = = origin); | 444 SkASSERT(kTopLeft_GrSurfaceOrigin == origin || kBottomLeft_GrSurfaceOrigin = = origin); |
426 return (numSamples << 1) | (origin - 1); | 445 return (numSamples << 1) | (origin - 1); |
427 | 446 |
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478 int meshCount) { | 497 int meshCount) { |
479 if (primProc.numAttribs() > this->caps()->maxVertexAttributes()) { | 498 if (primProc.numAttribs() > this->caps()->maxVertexAttributes()) { |
480 fStats.incNumFailedDraws(); | 499 fStats.incNumFailedDraws(); |
481 return false; | 500 return false; |
482 } | 501 } |
483 this->handleDirtyContext(); | 502 this->handleDirtyContext(); |
484 | 503 |
485 this->onDraw(pipeline, primProc, meshes, meshCount); | 504 this->onDraw(pipeline, primProc, meshes, meshCount); |
486 return true; | 505 return true; |
487 } | 506 } |
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