Chromium Code Reviews| OLD | NEW |
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| 1 /* | 1 /* |
| 2 * Copyright 2010 Google Inc. | 2 * Copyright 2010 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 | 8 |
| 9 #include "GrGpu.h" | 9 #include "GrGpu.h" |
| 10 | 10 |
| 11 #include "GrBuffer.h" | 11 #include "GrBuffer.h" |
| 12 #include "GrCaps.h" | 12 #include "GrCaps.h" |
| 13 #include "GrContext.h" | 13 #include "GrContext.h" |
| 14 #include "GrGpuResourcePriv.h" | 14 #include "GrGpuResourcePriv.h" |
| 15 #include "GrMesh.h" | 15 #include "GrMesh.h" |
| 16 #include "GrPathRendering.h" | 16 #include "GrPathRendering.h" |
| 17 #include "GrPipeline.h" | 17 #include "GrPipeline.h" |
| 18 #include "GrResourceCache.h" | 18 #include "GrResourceCache.h" |
| 19 #include "GrResourceProvider.h" | 19 #include "GrResourceProvider.h" |
| 20 #include "GrRenderTargetPriv.h" | 20 #include "GrRenderTargetPriv.h" |
| 21 #include "GrStencilAttachment.h" | 21 #include "GrStencilAttachment.h" |
| 22 #include "GrSurfacePriv.h" | 22 #include "GrSurfacePriv.h" |
| 23 #include "GrTexturePriv.h" | |
| 23 #include "SkTypes.h" | 24 #include "SkTypes.h" |
| 24 | 25 |
| 25 GrMesh& GrMesh::operator =(const GrMesh& di) { | 26 GrMesh& GrMesh::operator =(const GrMesh& di) { |
| 26 fPrimitiveType = di.fPrimitiveType; | 27 fPrimitiveType = di.fPrimitiveType; |
| 27 fStartVertex = di.fStartVertex; | 28 fStartVertex = di.fStartVertex; |
| 28 fStartIndex = di.fStartIndex; | 29 fStartIndex = di.fStartIndex; |
| 29 fVertexCount = di.fVertexCount; | 30 fVertexCount = di.fVertexCount; |
| 30 fIndexCount = di.fIndexCount; | 31 fIndexCount = di.fIndexCount; |
| 31 | 32 |
| 32 fInstanceCount = di.fInstanceCount; | 33 fInstanceCount = di.fInstanceCount; |
| (...skipping 335 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 368 return false; | 369 return false; |
| 369 } | 370 } |
| 370 for (int currentMipLevel = 0; currentMipLevel < texels.count(); currentMipLe vel++) { | 371 for (int currentMipLevel = 0; currentMipLevel < texels.count(); currentMipLe vel++) { |
| 371 if (!texels[currentMipLevel].fPixels ) { | 372 if (!texels[currentMipLevel].fPixels ) { |
| 372 return false; | 373 return false; |
| 373 } | 374 } |
| 374 } | 375 } |
| 375 | 376 |
| 376 this->handleDirtyContext(); | 377 this->handleDirtyContext(); |
| 377 if (this->onWritePixels(surface, left, top, width, height, config, texels)) { | 378 if (this->onWritePixels(surface, left, top, width, height, config, texels)) { |
| 379 SkIRect rect = SkIRect::MakeXYWH(left, top, width, height); | |
| 380 this->didWriteToSurface(surface, &rect, texels.count()); | |
| 378 fStats.incTextureUploads(); | 381 fStats.incTextureUploads(); |
| 379 return true; | 382 return true; |
| 380 } | 383 } |
| 381 return false; | 384 return false; |
| 382 } | 385 } |
| 383 | 386 |
| 384 bool GrGpu::writePixels(GrSurface* surface, | 387 bool GrGpu::writePixels(GrSurface* surface, |
| 385 int left, int top, int width, int height, | 388 int left, int top, int width, int height, |
| 386 GrPixelConfig config, const void* buffer, | 389 GrPixelConfig config, const void* buffer, |
| 387 size_t rowBytes) { | 390 size_t rowBytes) { |
| 388 GrMipLevel mipLevel; | 391 GrMipLevel mipLevel; |
| 389 mipLevel.fPixels = buffer; | 392 mipLevel.fPixels = buffer; |
| 390 mipLevel.fRowBytes = rowBytes; | 393 mipLevel.fRowBytes = rowBytes; |
| 391 SkSTArray<1, GrMipLevel> texels; | 394 SkSTArray<1, GrMipLevel> texels; |
| 392 texels.push_back(mipLevel); | 395 texels.push_back(mipLevel); |
| 393 | 396 |
| 394 return this->writePixels(surface, left, top, width, height, config, texels); | 397 return this->writePixels(surface, left, top, width, height, config, texels); |
| 395 } | 398 } |
| 396 | 399 |
| 397 bool GrGpu::transferPixels(GrSurface* surface, | 400 bool GrGpu::transferPixels(GrSurface* surface, |
| 398 int left, int top, int width, int height, | 401 int left, int top, int width, int height, |
| 399 GrPixelConfig config, GrBuffer* transferBuffer, | 402 GrPixelConfig config, GrBuffer* transferBuffer, |
| 400 size_t offset, size_t rowBytes) { | 403 size_t offset, size_t rowBytes) { |
| 401 SkASSERT(transferBuffer); | 404 SkASSERT(transferBuffer); |
| 402 | 405 |
| 403 this->handleDirtyContext(); | 406 this->handleDirtyContext(); |
| 404 if (this->onTransferPixels(surface, left, top, width, height, config, | 407 if (this->onTransferPixels(surface, left, top, width, height, config, |
| 405 transferBuffer, offset, rowBytes)) { | 408 transferBuffer, offset, rowBytes)) { |
| 409 SkIRect rect = SkIRect::MakeXYWH(left, top, width, height); | |
| 410 this->didWriteToSurface(surface, &rect); | |
| 406 fStats.incTransfersToTexture(); | 411 fStats.incTransfersToTexture(); |
| 407 return true; | 412 return true; |
| 408 } | 413 } |
| 409 return false; | 414 return false; |
| 410 } | 415 } |
| 411 | 416 |
| 412 void GrGpu::resolveRenderTarget(GrRenderTarget* target) { | 417 void GrGpu::resolveRenderTarget(GrRenderTarget* target) { |
| 413 SkASSERT(target); | 418 SkASSERT(target); |
| 414 this->handleDirtyContext(); | 419 this->handleDirtyContext(); |
| 415 this->onResolveRenderTarget(target); | 420 this->onResolveRenderTarget(target); |
| 416 } | 421 } |
| 417 | 422 |
| 423 void GrGpu::didWriteToSurface(GrSurface* surface, const SkIRect* bounds, uint32_ t mipLevels) const { | |
| 424 SkASSERT(surface); | |
| 425 // Mark any MIP chain and resolve buffer as dirty if and only if there is a non-empty bounds. | |
| 426 if (nullptr == bounds || !bounds->isEmpty()) { | |
| 427 if (GrRenderTarget* target = surface->asRenderTarget()) { | |
| 428 target->flagAsNeedingResolve(bounds); | |
| 429 } | |
| 430 GrTexture* texture = surface->asTexture(); | |
| 431 if (texture && 1 == mipLevels) { | |
|
egdaniel
2016/04/29 18:10:28
just to clarify for myself here. The reason we mak
jvanverth1
2016/04/29 18:16:10
Yes, that's right.
| |
| 432 texture->texturePriv().dirtyMipMaps(true); | |
| 433 } | |
| 434 } | |
| 435 } | |
| 436 | |
| 418 inline static uint8_t multisample_specs_id(uint8_t numSamples, GrSurfaceOrigin o rigin, | 437 inline static uint8_t multisample_specs_id(uint8_t numSamples, GrSurfaceOrigin o rigin, |
| 419 const GrCaps& caps) { | 438 const GrCaps& caps) { |
| 420 if (!caps.sampleLocationsSupport()) { | 439 if (!caps.sampleLocationsSupport()) { |
| 421 return numSamples; | 440 return numSamples; |
| 422 } | 441 } |
| 423 | 442 |
| 424 SkASSERT(numSamples < 128); | 443 SkASSERT(numSamples < 128); |
| 425 SkASSERT(kTopLeft_GrSurfaceOrigin == origin || kBottomLeft_GrSurfaceOrigin = = origin); | 444 SkASSERT(kTopLeft_GrSurfaceOrigin == origin || kBottomLeft_GrSurfaceOrigin = = origin); |
| 426 return (numSamples << 1) | (origin - 1); | 445 return (numSamples << 1) | (origin - 1); |
| 427 | 446 |
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| 478 int meshCount) { | 497 int meshCount) { |
| 479 if (primProc.numAttribs() > this->caps()->maxVertexAttributes()) { | 498 if (primProc.numAttribs() > this->caps()->maxVertexAttributes()) { |
| 480 fStats.incNumFailedDraws(); | 499 fStats.incNumFailedDraws(); |
| 481 return false; | 500 return false; |
| 482 } | 501 } |
| 483 this->handleDirtyContext(); | 502 this->handleDirtyContext(); |
| 484 | 503 |
| 485 this->onDraw(pipeline, primProc, meshes, meshCount); | 504 this->onDraw(pipeline, primProc, meshes, meshCount); |
| 486 return true; | 505 return true; |
| 487 } | 506 } |
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