| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 | 8 |
| 9 #include "SkPDFShader.h" | 9 #include "SkPDFShader.h" |
| 10 | 10 |
| (...skipping 104 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 115 colorData[2][r,g,b]); | 115 colorData[2][r,g,b]); |
| 116 } else { | 116 } else { |
| 117 | 117 |
| 118 ... } else { | 118 ... } else { |
| 119 return colorData[info.fColorCount - 1][r,g,b]; | 119 return colorData[info.fColorCount - 1][r,g,b]; |
| 120 } | 120 } |
| 121 ... | 121 ... |
| 122 } | 122 } |
| 123 } | 123 } |
| 124 */ | 124 */ |
| 125 static const int kColorComponents = 3; |
| 126 typedef SkScalar ColorTuple[kColorComponents]; |
| 125 static void gradientFunctionCode(const SkShader::GradientInfo& info, | 127 static void gradientFunctionCode(const SkShader::GradientInfo& info, |
| 126 SkDynamicMemoryWStream* result) { | 128 SkDynamicMemoryWStream* result) { |
| 127 /* We want to linearly interpolate from the previous color to the next. | 129 /* We want to linearly interpolate from the previous color to the next. |
| 128 Scale the colors from 0..255 to 0..1 and determine the multipliers | 130 Scale the colors from 0..255 to 0..1 and determine the multipliers |
| 129 for interpolation. | 131 for interpolation. |
| 130 C{r,g,b}(t, section) = t - offset_(section-1) + t * Multiplier{r,g,b}. | 132 C{r,g,b}(t, section) = t - offset_(section-1) + t * Multiplier{r,g,b}. |
| 131 */ | 133 */ |
| 132 static const int kColorComponents = 3; | 134 |
| 133 typedef SkScalar ColorTuple[kColorComponents]; | |
| 134 SkAutoSTMalloc<4, ColorTuple> colorDataAlloc(info.fColorCount); | 135 SkAutoSTMalloc<4, ColorTuple> colorDataAlloc(info.fColorCount); |
| 135 ColorTuple *colorData = colorDataAlloc.get(); | 136 ColorTuple *colorData = colorDataAlloc.get(); |
| 136 const SkScalar scale = SkScalarInvert(SkIntToScalar(255)); | 137 const SkScalar scale = SkScalarInvert(SkIntToScalar(255)); |
| 137 for (int i = 0; i < info.fColorCount; i++) { | 138 for (int i = 0; i < info.fColorCount; i++) { |
| 138 colorData[i][0] = SkScalarMul(SkColorGetR(info.fColors[i]), scale); | 139 colorData[i][0] = SkScalarMul(SkColorGetR(info.fColors[i]), scale); |
| 139 colorData[i][1] = SkScalarMul(SkColorGetG(info.fColors[i]), scale); | 140 colorData[i][1] = SkScalarMul(SkColorGetG(info.fColors[i]), scale); |
| 140 colorData[i][2] = SkScalarMul(SkColorGetB(info.fColors[i]), scale); | 141 colorData[i][2] = SkScalarMul(SkColorGetB(info.fColors[i]), scale); |
| 141 } | 142 } |
| 142 | 143 |
| 143 // Clamp the initial color. | 144 // Clamp the initial color. |
| (...skipping 32 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 176 result->writeText(" "); | 177 result->writeText(" "); |
| 177 SkPDFUtils::AppendScalar(colorData[info.fColorCount - 1][1], result); | 178 SkPDFUtils::AppendScalar(colorData[info.fColorCount - 1][1], result); |
| 178 result->writeText(" "); | 179 result->writeText(" "); |
| 179 SkPDFUtils::AppendScalar(colorData[info.fColorCount - 1][2], result); | 180 SkPDFUtils::AppendScalar(colorData[info.fColorCount - 1][2], result); |
| 180 | 181 |
| 181 for (int i = 0 ; i < gradients + 1; i++) { | 182 for (int i = 0 ; i < gradients + 1; i++) { |
| 182 result->writeText("} ifelse\n"); | 183 result->writeText("} ifelse\n"); |
| 183 } | 184 } |
| 184 } | 185 } |
| 185 | 186 |
| 187 static sk_sp<SkPDFDict> createInterpolationFunction(const ColorTuple& color1, |
| 188 const ColorTuple& color2) { |
| 189 auto retval = sk_make_sp<SkPDFDict>(); |
| 190 |
| 191 auto c0 = sk_make_sp<SkPDFArray>(); |
| 192 c0->appendScalar(color1[0]); |
| 193 c0->appendScalar(color1[1]); |
| 194 c0->appendScalar(color1[2]); |
| 195 retval->insertObject("C0", std::move(c0)); |
| 196 |
| 197 auto c1 = sk_make_sp<SkPDFArray>(); |
| 198 c1->appendScalar(color2[0]); |
| 199 c1->appendScalar(color2[1]); |
| 200 c1->appendScalar(color2[2]); |
| 201 retval->insertObject("C1", std::move(c1)); |
| 202 |
| 203 auto domain = sk_make_sp<SkPDFArray>(); |
| 204 domain->appendScalar(0); |
| 205 domain->appendScalar(1.0f); |
| 206 retval->insertObject("Domain", std::move(domain)); |
| 207 |
| 208 retval->insertInt("FunctionType", 2); |
| 209 retval->insertScalar("N", 1.0f); |
| 210 |
| 211 return retval; |
| 212 } |
| 213 |
| 214 static sk_sp<SkPDFDict> gradientStitchCode(const SkShader::GradientInfo& info) { |
| 215 auto retval = sk_make_sp<SkPDFDict>(); |
| 216 |
| 217 // normalize color stops |
| 218 int colorCount = info.fColorCount; |
| 219 SkTDArray<SkColor> colors(info.fColors, colorCount); |
| 220 SkTDArray<SkScalar> colorOffsets(info.fColorOffsets, colorCount); |
| 221 |
| 222 int i = 1; |
| 223 while (i < colorCount - 1) { |
| 224 // ensure stops are in order |
| 225 if (colorOffsets[i - 1] > colorOffsets[i]) { |
| 226 colorOffsets[i] = colorOffsets[i - 1]; |
| 227 } |
| 228 |
| 229 // remove points that are between 2 coincident points |
| 230 if ((colorOffsets[i - 1] == colorOffsets[i]) && (colorOffsets[i] == colo
rOffsets[i + 1])) { |
| 231 colorCount -= 1; |
| 232 colors.remove(i); |
| 233 colorOffsets.remove(i); |
| 234 } else { |
| 235 i++; |
| 236 } |
| 237 } |
| 238 // find coincident points and slightly move them over |
| 239 for (i = 1; i < colorCount - 1; i++) { |
| 240 if (colorOffsets[i - 1] == colorOffsets[i]) { |
| 241 colorOffsets[i] += 0.00001f; |
| 242 } |
| 243 } |
| 244 // check if last 2 stops coincide |
| 245 if (colorOffsets[i - 1] == colorOffsets[i]) { |
| 246 colorOffsets[i - 1] -= 0.00001f; |
| 247 } |
| 248 |
| 249 SkAutoSTMalloc<4, ColorTuple> colorDataAlloc(colorCount); |
| 250 ColorTuple *colorData = colorDataAlloc.get(); |
| 251 const SkScalar scale = SkScalarInvert(SkIntToScalar(255)); |
| 252 for (int i = 0; i < colorCount; i++) { |
| 253 colorData[i][0] = SkScalarMul(SkColorGetR(colors[i]), scale); |
| 254 colorData[i][1] = SkScalarMul(SkColorGetG(colors[i]), scale); |
| 255 colorData[i][2] = SkScalarMul(SkColorGetB(colors[i]), scale); |
| 256 } |
| 257 |
| 258 // no need for a stitch function if there are only 2 stops. |
| 259 if (colorCount == 2) |
| 260 return createInterpolationFunction(colorData[0], colorData[1]); |
| 261 |
| 262 auto encode = sk_make_sp<SkPDFArray>(); |
| 263 auto bounds = sk_make_sp<SkPDFArray>(); |
| 264 auto functions = sk_make_sp<SkPDFArray>(); |
| 265 |
| 266 auto domain = sk_make_sp<SkPDFArray>(); |
| 267 domain->appendScalar(0); |
| 268 domain->appendScalar(1.0f); |
| 269 retval->insertObject("Domain", std::move(domain)); |
| 270 retval->insertInt("FunctionType", 3); |
| 271 |
| 272 for (int i = 1; i < colorCount; i++) { |
| 273 if (i > 1) { |
| 274 bounds->appendScalar(colorOffsets[i-1]); |
| 275 } |
| 276 |
| 277 encode->appendScalar(0); |
| 278 encode->appendScalar(1.0f); |
| 279 |
| 280 functions->appendObject(createInterpolationFunction(colorData[i-1], colo
rData[i])); |
| 281 } |
| 282 |
| 283 retval->insertObject("Encode", std::move(encode)); |
| 284 retval->insertObject("Bounds", std::move(bounds)); |
| 285 retval->insertObject("Functions", std::move(functions)); |
| 286 |
| 287 return retval; |
| 288 } |
| 289 |
| 186 /* Map a value of t on the stack into [0, 1) for Repeat or Mirror tile mode. */ | 290 /* Map a value of t on the stack into [0, 1) for Repeat or Mirror tile mode. */ |
| 187 static void tileModeCode(SkShader::TileMode mode, | 291 static void tileModeCode(SkShader::TileMode mode, |
| 188 SkDynamicMemoryWStream* result) { | 292 SkDynamicMemoryWStream* result) { |
| 189 if (mode == SkShader::kRepeat_TileMode) { | 293 if (mode == SkShader::kRepeat_TileMode) { |
| 190 result->writeText("dup truncate sub\n"); // Get the fractional part. | 294 result->writeText("dup truncate sub\n"); // Get the fractional part. |
| 191 result->writeText("dup 0 le {1 add} if\n"); // Map (-1,0) => (0,1) | 295 result->writeText("dup 0 le {1 add} if\n"); // Map (-1,0) => (0,1) |
| 192 return; | 296 return; |
| 193 } | 297 } |
| 194 | 298 |
| 195 if (mode == SkShader::kMirror_TileMode) { | 299 if (mode == SkShader::kMirror_TileMode) { |
| (...skipping 502 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 698 std::unique_ptr<SkStreamAsset> psCode, | 802 std::unique_ptr<SkStreamAsset> psCode, |
| 699 SkPDFArray* domain, | 803 SkPDFArray* domain, |
| 700 sk_sp<SkPDFObject> range) { | 804 sk_sp<SkPDFObject> range) { |
| 701 auto result = sk_make_sp<SkPDFStream>(psCode.get()); | 805 auto result = sk_make_sp<SkPDFStream>(psCode.get()); |
| 702 result->insertInt("FunctionType", 4); | 806 result->insertInt("FunctionType", 4); |
| 703 result->insertObject("Domain", sk_ref_sp(domain)); | 807 result->insertObject("Domain", sk_ref_sp(domain)); |
| 704 result->insertObject("Range", std::move(range)); | 808 result->insertObject("Range", std::move(range)); |
| 705 return result; | 809 return result; |
| 706 } | 810 } |
| 707 | 811 |
| 812 // catch cases where the inner just touches the outer circle |
| 813 // and make the inner circle just inside the outer one to match raster |
| 814 static void FixUpRadius(const SkPoint& p1, SkScalar& r1, const SkPoint& p2, SkSc
alar& r2) { |
| 815 // detect touching circles |
| 816 SkScalar distance = SkPoint::Distance(p1, p2); |
| 817 SkScalar subtractRadii = fabs(r1 - r2); |
| 818 if (fabs(distance - subtractRadii) < 0.002f) { |
| 819 if (r1 > r2) { |
| 820 r1 += 0.002f; |
| 821 } else { |
| 822 r2 += 0.002f; |
| 823 } |
| 824 } |
| 825 } |
| 826 |
| 708 SkPDFFunctionShader* SkPDFFunctionShader::Create( | 827 SkPDFFunctionShader* SkPDFFunctionShader::Create( |
| 709 SkPDFCanon* canon, std::unique_ptr<SkPDFShader::State>* autoState) { | 828 SkPDFCanon* canon, std::unique_ptr<SkPDFShader::State>* autoState) { |
| 710 const SkPDFShader::State& state = **autoState; | 829 const SkPDFShader::State& state = **autoState; |
| 711 | 830 |
| 712 void (*codeFunction)(const SkShader::GradientInfo& info, | 831 void (*codeFunction)(const SkShader::GradientInfo& info, |
| 713 const SkMatrix& perspectiveRemover, | 832 const SkMatrix& perspectiveRemover, |
| 714 SkDynamicMemoryWStream* function) = nullptr; | 833 SkDynamicMemoryWStream* function) = nullptr; |
| 715 SkPoint transformPoints[2]; | 834 SkPoint transformPoints[2]; |
| 716 | |
| 717 // Depending on the type of the gradient, we want to transform the | |
| 718 // coordinate space in different ways. | |
| 719 const SkShader::GradientInfo* info = &state.fInfo; | 835 const SkShader::GradientInfo* info = &state.fInfo; |
| 720 transformPoints[0] = info->fPoint[0]; | |
| 721 transformPoints[1] = info->fPoint[1]; | |
| 722 switch (state.fType) { | |
| 723 case SkShader::kLinear_GradientType: | |
| 724 codeFunction = &linearCode; | |
| 725 break; | |
| 726 case SkShader::kRadial_GradientType: | |
| 727 transformPoints[1] = transformPoints[0]; | |
| 728 transformPoints[1].fX += info->fRadius[0]; | |
| 729 codeFunction = &radialCode; | |
| 730 break; | |
| 731 case SkShader::kConical_GradientType: { | |
| 732 transformPoints[1] = transformPoints[0]; | |
| 733 transformPoints[1].fX += SK_Scalar1; | |
| 734 codeFunction = &twoPointConicalCode; | |
| 735 break; | |
| 736 } | |
| 737 case SkShader::kSweep_GradientType: | |
| 738 transformPoints[1] = transformPoints[0]; | |
| 739 transformPoints[1].fX += SK_Scalar1; | |
| 740 codeFunction = &sweepCode; | |
| 741 break; | |
| 742 case SkShader::kColor_GradientType: | |
| 743 case SkShader::kNone_GradientType: | |
| 744 default: | |
| 745 return nullptr; | |
| 746 } | |
| 747 | |
| 748 // Move any scaling (assuming a unit gradient) or translation | |
| 749 // (and rotation for linear gradient), of the final gradient from | |
| 750 // info->fPoints to the matrix (updating bbox appropriately). Now | |
| 751 // the gradient can be drawn on on the unit segment. | |
| 752 SkMatrix mapperMatrix; | |
| 753 unitToPointsMatrix(transformPoints, &mapperMatrix); | |
| 754 | |
| 755 SkMatrix finalMatrix = state.fCanvasTransform; | 836 SkMatrix finalMatrix = state.fCanvasTransform; |
| 756 finalMatrix.preConcat(state.fShaderTransform); | 837 finalMatrix.preConcat(state.fShaderTransform); |
| 757 finalMatrix.preConcat(mapperMatrix); | |
| 758 | 838 |
| 759 // Preserves as much as posible in the final matrix, and only removes | 839 bool doStitchFunctions = (state.fType == SkShader::kLinear_GradientType || |
| 760 // the perspective. The inverse of the perspective is stored in | 840 state.fType == SkShader::kRadial_GradientType || |
| 761 // perspectiveInverseOnly matrix and has 3 useful numbers | 841 state.fType == SkShader::kConical_GradientType)
&& |
| 762 // (p0, p1, p2), while everything else is either 0 or 1. | 842 info->fTileMode == SkShader::kClamp_TileMode && |
| 763 // In this way the shader will handle it eficiently, with minimal code. | 843 !finalMatrix.hasPerspective(); |
| 764 SkMatrix perspectiveInverseOnly = SkMatrix::I(); | |
| 765 if (finalMatrix.hasPerspective()) { | |
| 766 if (!split_perspective(finalMatrix, | |
| 767 &finalMatrix, &perspectiveInverseOnly)) { | |
| 768 return nullptr; | |
| 769 } | |
| 770 } | |
| 771 | |
| 772 SkRect bbox; | |
| 773 bbox.set(state.fBBox); | |
| 774 if (!inverse_transform_bbox(finalMatrix, &bbox)) { | |
| 775 return nullptr; | |
| 776 } | |
| 777 | 844 |
| 778 auto domain = sk_make_sp<SkPDFArray>(); | 845 auto domain = sk_make_sp<SkPDFArray>(); |
| 779 domain->reserve(4); | |
| 780 domain->appendScalar(bbox.fLeft); | |
| 781 domain->appendScalar(bbox.fRight); | |
| 782 domain->appendScalar(bbox.fTop); | |
| 783 domain->appendScalar(bbox.fBottom); | |
| 784 | 846 |
| 785 SkDynamicMemoryWStream functionCode; | 847 int32_t shadingType = 1; |
| 848 auto pdfShader = sk_make_sp<SkPDFDict>(); |
| 786 // The two point radial gradient further references | 849 // The two point radial gradient further references |
| 787 // state.fInfo | 850 // state.fInfo |
| 788 // in translating from x, y coordinates to the t parameter. So, we have | 851 // in translating from x, y coordinates to the t parameter. So, we have |
| 789 // to transform the points and radii according to the calculated matrix. | 852 // to transform the points and radii according to the calculated matrix. |
| 790 if (state.fType == SkShader::kConical_GradientType) { | 853 if (doStitchFunctions) { |
| 791 SkShader::GradientInfo twoPointRadialInfo = *info; | 854 pdfShader->insertObject("Function", gradientStitchCode(*info)); |
| 792 SkMatrix inverseMapperMatrix; | 855 shadingType = (state.fType == SkShader::kLinear_GradientType) ? 2 : 3; |
| 793 if (!mapperMatrix.invert(&inverseMapperMatrix)) { | 856 |
| 857 auto extend = sk_make_sp<SkPDFArray>(); |
| 858 extend->reserve(2); |
| 859 extend->appendBool(true); |
| 860 extend->appendBool(true); |
| 861 pdfShader->insertObject("Extend", std::move(extend)); |
| 862 |
| 863 auto coords = sk_make_sp<SkPDFArray>(); |
| 864 if (state.fType == SkShader::kConical_GradientType) { |
| 865 coords->reserve(6); |
| 866 SkScalar r1 = info->fRadius[0]; |
| 867 SkScalar r2 = info->fRadius[1]; |
| 868 SkPoint pt1 = info->fPoint[0]; |
| 869 SkPoint pt2 = info->fPoint[1]; |
| 870 FixUpRadius(pt1, r1, pt2, r2); |
| 871 |
| 872 coords->appendScalar(pt1.fX); |
| 873 coords->appendScalar(pt1.fY); |
| 874 coords->appendScalar(r1); |
| 875 |
| 876 coords->appendScalar(pt2.fX); |
| 877 coords->appendScalar(pt2.fY); |
| 878 coords->appendScalar(r2); |
| 879 } else if (state.fType == SkShader::kRadial_GradientType) { |
| 880 coords->reserve(6); |
| 881 const SkPoint& pt1 = info->fPoint[0]; |
| 882 |
| 883 coords->appendScalar(pt1.fX); |
| 884 coords->appendScalar(pt1.fY); |
| 885 coords->appendScalar(0); |
| 886 |
| 887 coords->appendScalar(pt1.fX); |
| 888 coords->appendScalar(pt1.fY); |
| 889 coords->appendScalar(info->fRadius[0]); |
| 890 } else { |
| 891 coords->reserve(4); |
| 892 const SkPoint& pt1 = info->fPoint[0]; |
| 893 const SkPoint& pt2 = info->fPoint[1]; |
| 894 |
| 895 coords->appendScalar(pt1.fX); |
| 896 coords->appendScalar(pt1.fY); |
| 897 |
| 898 coords->appendScalar(pt2.fX); |
| 899 coords->appendScalar(pt2.fY); |
| 900 } |
| 901 |
| 902 pdfShader->insertObject("Coords", std::move(coords)); |
| 903 } else { |
| 904 // Depending on the type of the gradient, we want to transform the |
| 905 // coordinate space in different ways. |
| 906 transformPoints[0] = info->fPoint[0]; |
| 907 transformPoints[1] = info->fPoint[1]; |
| 908 switch (state.fType) { |
| 909 case SkShader::kLinear_GradientType: |
| 910 codeFunction = &linearCode; |
| 911 break; |
| 912 case SkShader::kRadial_GradientType: |
| 913 transformPoints[1] = transformPoints[0]; |
| 914 transformPoints[1].fX += info->fRadius[0]; |
| 915 codeFunction = &radialCode; |
| 916 break; |
| 917 case SkShader::kConical_GradientType: { |
| 918 transformPoints[1] = transformPoints[0]; |
| 919 transformPoints[1].fX += SK_Scalar1; |
| 920 codeFunction = &twoPointConicalCode; |
| 921 break; |
| 922 } |
| 923 case SkShader::kSweep_GradientType: |
| 924 transformPoints[1] = transformPoints[0]; |
| 925 transformPoints[1].fX += SK_Scalar1; |
| 926 codeFunction = &sweepCode; |
| 927 break; |
| 928 case SkShader::kColor_GradientType: |
| 929 case SkShader::kNone_GradientType: |
| 930 default: |
| 931 return nullptr; |
| 932 } |
| 933 |
| 934 // Move any scaling (assuming a unit gradient) or translation |
| 935 // (and rotation for linear gradient), of the final gradient from |
| 936 // info->fPoints to the matrix (updating bbox appropriately). Now |
| 937 // the gradient can be drawn on on the unit segment. |
| 938 SkMatrix mapperMatrix; |
| 939 unitToPointsMatrix(transformPoints, &mapperMatrix); |
| 940 |
| 941 finalMatrix.preConcat(mapperMatrix); |
| 942 |
| 943 // Preserves as much as posible in the final matrix, and only removes |
| 944 // the perspective. The inverse of the perspective is stored in |
| 945 // perspectiveInverseOnly matrix and has 3 useful numbers |
| 946 // (p0, p1, p2), while everything else is either 0 or 1. |
| 947 // In this way the shader will handle it eficiently, with minimal code. |
| 948 SkMatrix perspectiveInverseOnly = SkMatrix::I(); |
| 949 if (finalMatrix.hasPerspective()) { |
| 950 if (!split_perspective(finalMatrix, |
| 951 &finalMatrix, &perspectiveInverseOnly)) { |
| 952 return nullptr; |
| 953 } |
| 954 } |
| 955 |
| 956 SkRect bbox; |
| 957 bbox.set(state.fBBox); |
| 958 if (!inverse_transform_bbox(finalMatrix, &bbox)) { |
| 794 return nullptr; | 959 return nullptr; |
| 795 } | 960 } |
| 796 inverseMapperMatrix.mapPoints(twoPointRadialInfo.fPoint, 2); | 961 domain->reserve(4); |
| 797 twoPointRadialInfo.fRadius[0] = | 962 domain->appendScalar(bbox.fLeft); |
| 798 inverseMapperMatrix.mapRadius(info->fRadius[0]); | 963 domain->appendScalar(bbox.fRight); |
| 799 twoPointRadialInfo.fRadius[1] = | 964 domain->appendScalar(bbox.fTop); |
| 800 inverseMapperMatrix.mapRadius(info->fRadius[1]); | 965 domain->appendScalar(bbox.fBottom); |
| 801 codeFunction(twoPointRadialInfo, perspectiveInverseOnly, &functionCode); | 966 |
| 802 } else { | 967 SkDynamicMemoryWStream functionCode; |
| 803 codeFunction(*info, perspectiveInverseOnly, &functionCode); | 968 |
| 969 if (state.fType == SkShader::kConical_GradientType) { |
| 970 SkShader::GradientInfo twoPointRadialInfo = *info; |
| 971 SkMatrix inverseMapperMatrix; |
| 972 if (!mapperMatrix.invert(&inverseMapperMatrix)) { |
| 973 return nullptr; |
| 974 } |
| 975 inverseMapperMatrix.mapPoints(twoPointRadialInfo.fPoint, 2); |
| 976 twoPointRadialInfo.fRadius[0] = |
| 977 inverseMapperMatrix.mapRadius(info->fRadius[0]); |
| 978 twoPointRadialInfo.fRadius[1] = |
| 979 inverseMapperMatrix.mapRadius(info->fRadius[1]); |
| 980 codeFunction(twoPointRadialInfo, perspectiveInverseOnly, &functionCo
de); |
| 981 } else { |
| 982 codeFunction(*info, perspectiveInverseOnly, &functionCode); |
| 983 } |
| 984 |
| 985 pdfShader->insertObject("Domain", sk_ref_sp(domain.get())); |
| 986 |
| 987 // Call canon->makeRangeObject() instead of |
| 988 // SkPDFShader::MakeRangeObject() so that the canon can |
| 989 // deduplicate. |
| 990 std::unique_ptr<SkStreamAsset> functionStream( |
| 991 functionCode.detachAsStream()); |
| 992 auto function = make_ps_function(std::move(functionStream), domain.get()
, |
| 993 canon->makeRangeObject()); |
| 994 pdfShader->insertObjRef("Function", std::move(function)); |
| 804 } | 995 } |
| 805 | 996 |
| 806 auto pdfShader = sk_make_sp<SkPDFDict>(); | 997 pdfShader->insertInt("ShadingType", shadingType); |
| 807 pdfShader->insertInt("ShadingType", 1); | |
| 808 pdfShader->insertName("ColorSpace", "DeviceRGB"); | 998 pdfShader->insertName("ColorSpace", "DeviceRGB"); |
| 809 pdfShader->insertObject("Domain", sk_ref_sp(domain.get())); | |
| 810 | |
| 811 // Call canon->makeRangeObject() instead of | |
| 812 // SkPDFShader::MakeRangeObject() so that the canon can | |
| 813 // deduplicate. | |
| 814 std::unique_ptr<SkStreamAsset> functionStream( | |
| 815 functionCode.detachAsStream()); | |
| 816 auto function = make_ps_function(std::move(functionStream), domain.get(), | |
| 817 canon->makeRangeObject()); | |
| 818 pdfShader->insertObjRef("Function", std::move(function)); | |
| 819 | 999 |
| 820 sk_sp<SkPDFFunctionShader> pdfFunctionShader( | 1000 sk_sp<SkPDFFunctionShader> pdfFunctionShader( |
| 821 new SkPDFFunctionShader(autoState->release())); | 1001 new SkPDFFunctionShader(autoState->release())); |
| 822 pdfFunctionShader->insertInt("PatternType", 2); | 1002 pdfFunctionShader->insertInt("PatternType", 2); |
| 823 pdfFunctionShader->insertObject("Matrix", | 1003 pdfFunctionShader->insertObject("Matrix", |
| 824 SkPDFUtils::MatrixToArray(finalMatrix)); | 1004 SkPDFUtils::MatrixToArray(finalMatrix)); |
| 825 pdfFunctionShader->insertObject("Shading", std::move(pdfShader)); | 1005 pdfFunctionShader->insertObject("Shading", std::move(pdfShader)); |
| 826 | 1006 |
| 827 canon->addFunctionShader(pdfFunctionShader.get()); | 1007 canon->addFunctionShader(pdfFunctionShader.get()); |
| 828 return pdfFunctionShader.release(); | 1008 return pdfFunctionShader.release(); |
| (...skipping 402 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 1231 return false; | 1411 return false; |
| 1232 } | 1412 } |
| 1233 | 1413 |
| 1234 void SkPDFShader::State::AllocateGradientInfoStorage() { | 1414 void SkPDFShader::State::AllocateGradientInfoStorage() { |
| 1235 fColorData.set(sk_malloc_throw( | 1415 fColorData.set(sk_malloc_throw( |
| 1236 fInfo.fColorCount * (sizeof(SkColor) + sizeof(SkScalar)))); | 1416 fInfo.fColorCount * (sizeof(SkColor) + sizeof(SkScalar)))); |
| 1237 fInfo.fColors = reinterpret_cast<SkColor*>(fColorData.get()); | 1417 fInfo.fColors = reinterpret_cast<SkColor*>(fColorData.get()); |
| 1238 fInfo.fColorOffsets = | 1418 fInfo.fColorOffsets = |
| 1239 reinterpret_cast<SkScalar*>(fInfo.fColors + fInfo.fColorCount); | 1419 reinterpret_cast<SkScalar*>(fInfo.fColors + fInfo.fColorCount); |
| 1240 } | 1420 } |
| OLD | NEW |